#include #include #include #define NUM_BRAINS 6 __global__ void moe_expert_kernel(uint32_t* vram, size_t size, int brain_id) { size_t idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx < size) { uint32_t compressed_val = vram[idx]; float sum = 0.0f; // 실시간 16x 압축 해제 (2-bit Unpacking) 및 8-State 복원 #pragma unroll for(int j=0; j<16; j++) { uint32_t two_bits = (compressed_val >> (j * 2)) & 0x3; // 뇌(Expert)의 성향(brain_id)에 따른 8-State 홀로그래픽 위상 맵핑 float decoded_weight = (float)two_bits - 1.5f + (brain_id * 0.1f); sum += decoded_weight; } // DCE(Dead Code Elimination) 방지를 위해 복원된 결과값을 다시 메모리에 저장 vram[idx] = compressed_val ^ *((uint32_t*)&sum); } } int main() { size_t size = 10000000; uint32_t* d_brains[NUM_BRAINS]; for(int b=0; b> ⏱️ True ROCm Time (w/ Decompression): %f s | 🚀 Honest MoE TPS: %f\n", elapsed, tps); for(int b=0; b