File size: 1,955 Bytes
6231d0f
 
 
 
 
 
 
 
 
 
 
 
 
beba66a
 
 
 
6231d0f
 
 
78daf4f
beba66a
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
6231d0f
 
 
 
 
 
 
78daf4f
beba66a
 
6231d0f
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
---
license: mit
tags:
  - reinforcement-learning
  - ppo
  - openfront
  - game-ai
---

# OpenFront RL Agent

PPO-trained agent for [OpenFront.io](https://openfront.io), a multiplayer territory control game.

## Model Version: v13b

Current best model trained with normalized elimination reward and winner bonus.

## Training Details

- **Algorithm:** PPO (Proximal Policy Optimization)
- **Architecture:** Actor-Critic with shared backbone (512→512→256)
- **Observation dim:** 80 (16 player stats + 16 neighbors × 4 features)
- **Action space:** MultiDiscrete [17 action types, 16 targets, 5 troop fractions]
- **Maps:** plains, big_plains, world, giantworldmap, ocean_and_land, half_land_half_ocean (random per episode)
- **Parallel envs:** 16
- **Learning rate:** 1.5e-4 (constant)
- **Rollout steps:** 1024
- **Batch size:** 16,384
- **Value function coefficient:** 0.5
- **Updates trained:** 1550 (ongoing)

## Reward Design (v13)

Normalized elimination reward — total reward sums to +1.0 on a full win regardless of opponent count:
- **Per-kill:** `+1/N` per opponent eliminated (N = starting opponents)
- **Winner bonus:** remaining alive opponents credited as `aliveCount/N` when `game.getWinner()` fires
- **Death penalty:** -1.0

## Curriculum

Win-rate-gated 12-stage curriculum advancing through Easy → Medium → Hard difficulty and 2 → 15 opponents. Stages advance only when rolling win rate exceeds per-stage threshold (75% down to 45%) over 200 episodes.

## Eval Results

- **Easy/2 opponents:** 100% win rate (20/20 games)

## Usage

```python
from train import ActorCritic
import torch

model = ActorCritic(obs_dim=80, max_neighbors=16, hidden_sizes=[512, 512, 256])
checkpoint = torch.load("best_model.pt", map_location="cpu", weights_only=False)
model.load_state_dict(checkpoint["model_state_dict"])
model.eval()
```

## Repository

Trained from [josh-freeman/openfront-rl](https://github.com/josh-freeman/openfront-rl).