--- license: llama3.2 base_model: meta-llama/Llama-3.2-3B-Instruct tags: - litert - litert-lm - litertlm - on-device - edge - llama pipeline_tag: text-generation library_name: litert-lm extra_gated_button_content: Submit --- # Llama-3.2-3B-Instruct — LiteRT-LM (blockwise int4) Built with Llama. [meta-llama/Llama-3.2-3B-Instruct](https://huggingface.co/meta-llama/Llama-3.2-3B-Instruct) converted to the **LiteRT-LM** (`.litertlm`) format for on-device inference with Google's [LiteRT-LM](https://github.com/google-ai-edge/litert-lm) runtime (the engine behind the official `litert-community/*` models). | | | |---|---| | **File** | `model.litertlm` (~2.1 GB) | | **Quantization** | int4 weights — **blockwise (block 32)**, symmetric; embeddings INT8 (externalized section) | | **Compute** | integer | | **Context (KV cache)** | 4096 | | **Base model** | meta-llama/Llama-3.2-3B-Instruct | | **Decode speed** | ~18.5 tok/s (iPhone 17 Pro, Metal GPU, ttft 0.64 s) · ~87 tok/s (Mac M4 Max, greedy) | ## Usage Run with the LiteRT-LM runtime: ```bash # build litert-lm from https://github.com/google-ai-edge/litert-lm, then: litert_lm_main \ --model_path model.litertlm \ --backend gpu \ --input_prompt "Explain on-device AI in one sentence." ``` The `.litertlm` bundle carries the tokenizer and the prompt template (Llama-3's native `<|start_header_id|>role<|end_header_id|>` format, start token `<|begin_of_text|>`, stop tokens `<|eot_id|>` / `<|end_of_text|>`), so no separate tokenizer files are needed. ## Run on Android > **Update (July 2026):** [Google AI Edge Gallery](https://github.com/google-ai-edge/gallery) **v1.0.16+** can import litert-lm models **directly from Hugging Face** inside the app (tap **+**) — no computer or `adb` needed. The manual steps below are only required on older builds or for sideloading a local file. The easiest way to try this model on a phone is the official **[Google AI Edge Gallery](https://github.com/google-ai-edge/gallery)** app — it runs `.litertlm` models fully on-device and can import your own: 1. Install a **recent** Gallery (package `com.google.ai.edge.gallery`, APK from the repo's [releases](https://github.com/google-ai-edge/gallery/releases) — 1.0.15+ supports `.litertlm`). Older 1.0.x builds (package `com.google.aiedge.gallery`) only accept the legacy MediaPipe `.task` format and reject `.litertlm`. 2. Download `model.litertlm` from this repo and push it to the device: ```bash adb push model.litertlm /sdcard/Download/ ``` 3. In the app, tap the **+** button (bottom-right), pick the file, and choose the **GPU** backend (CPU also works). 4. Chat. Nothing else to configure — the `.litertlm` bundle already carries the tokenizer and prompt template, so the model uses its native Llama-3 chat format automatically. See the Gallery [Importing Local Models](https://github.com/google-ai-edge/gallery/wiki/6.-Importing-Local-Models-(optional)) guide for details. To embed the model in **your own** Android app instead, use the LiteRT-LM Kotlin API (Gradle artifact `com.google.ai.edge.litertlm:litertlm-android`, [getting started](https://github.com/google-ai-edge/LiteRT-LM/blob/main/docs/api/kotlin/getting_started.md)). ## Run on desktop (LiteRT-LM CLI) The same `.litertlm` bundle runs on macOS / Linux / Windows with the official [LiteRT-LM CLI](https://github.com/google-ai-edge/LiteRT-LM) — including as a local **OpenAI-compatible API server**: ```bash pip install litert-lm litert-lm import --from-huggingface-repo mlboydaisuke/Llama-3.2-3B-Instruct-LiteRT model.litertlm llama-3.2-3b-instruct-litert litert-lm run llama-3.2-3b-instruct-litert # interactive chat in the terminal litert-lm serve # local OpenAI-compatible API server ``` ## Quality — GSM8K parity Measured on GSM8K (n=100, greedy, 0-shot chain-of-thought asking for `#### `, identical prompt and answer-extraction for every row). The 4-bit MLX build is the known-good 4-bit control: | Configuration | GSM8K | |---|---| | bf16 (reference) | 78.0% | | MLX 4-bit (control) | 73.3%¹ | | **This model — LiteRT int4** | **73.0%** | LiteRT int4 is at parity: **−5 pt vs bf16** and **equal to the MLX 4-bit control** (73.3% vs 73.3% on the common subset¹). The model also passes the local quality gate **8/8** (no degeneracy). bf16's 78.0% matches Llama's published 8-shot GSM8K (~77.7%), confirming the harness is calibrated. This is a direct-answering instruct model (no `` block); it terminates cleanly at `<|eot_id|>`. ¹ The MLX control hit a reproducible Metal out-of-memory abort at one question on the test machine, so bf16 / LiteRT-int4 / MLX are compared on the common 45-question subset (77.8 / 73.3 / 73.3); the LiteRT-int4 headline (73.0%) is the full n=100. ## Conversion Converted with the **official** [`litert-torch`](https://github.com/google-ai-edge/litert-torch) converter (upstream `main`), no custom graph code. Llama-3.2-3B is a standard `LlamaForCausalLM` architecture, so it rides the existing converter and runtime directly. The recipe is **blockwise int4** (INT4 weights, block size 32, symmetric) with embeddings kept at INT8 and KV cache 4096. Blockwise (not the tool's default *channelwise*) int4 is what preserves reasoning accuracy. ```python from litert_torch.generative.export_hf.export import export export( model="meta-llama/Llama-3.2-3B-Instruct", output_dir="out", quantization_recipe="llama_int4_block32.json", # blockwise-32 int4, int8 embeddings cache_length=4096, externalize_embedder=True, # embedding → its own section (see iOS note) ) ``` **`externalize_embedder=True` (required for iOS).** This 28-layer 3B's weights are a single ~2.4 GB TFLite section, which exceeds the ~2 GiB single-section `mmap` limit on iOS — engine creation fails with *"Failed to map section: Cannot allocate memory"*. Externalizing the (tied) embedding into its own section drops the main weights section below 2 GiB (and dedups the tied matrix, ~2.4 GB → 2.1 GB total), so the model loads on iPhone. Verified on **iPhone 17 Pro** (loads in 8.8 s, ~18.5 tok/s, coherent). This is the generic equivalent of Gemma's per-layer-embedding mmap. (Mac/desktop load >2 GB sections fine, so this only matters for iOS.) A **block-128** variant is also available (slightly smaller, ~+5% decode on Apple GPU, quality gate 7/8) for latency-sensitive deployments. ## License Llama 3.2 Community License, inherited from the base model [meta-llama/Llama-3.2-3B-Instruct](https://huggingface.co/meta-llama/Llama-3.2-3B-Instruct). Built with Llama. See https://www.llama.com/llama3_2/license/