% EndoGaussian-4D: Mathematical Formalization % Physics-Informed Deformation Field for Real-Time 4D Gaussian Splatting % in Endoscopic Surgery % % Compile: pdflatex formalization.tex % \documentclass[10pt,twocolumn]{article} \usepackage[utf8]{inputenc} \usepackage{amsmath,amssymb,amsfonts} \usepackage{algorithm} \usepackage{algorithmic} \usepackage{booktabs} \usepackage{hyperref} \usepackage{geometry} \geometry{margin=1in} \newcommand{\R}{\mathbb{R}} \newcommand{\calL}{\mathcal{L}} \newcommand{\calP}{\mathcal{P}} \newcommand{\calG}{\mathcal{G}} \newcommand{\calF}{\mathcal{F}} \newcommand{\calV}{\mathcal{V}} \newcommand{\bmu}{\boldsymbol{\mu}} \newcommand{\bq}{\mathbf{q}} \newcommand{\bs}{\mathbf{s}} \newcommand{\bx}{\mathbf{x}} \newcommand{\bp}{\mathbf{p}} \newcommand{\bDelta}{\boldsymbol{\Delta}} \title{\textbf{EndoGaussian-4D: Mathematical Formalization} \\ \large Physics-Informed Deformation Field for Real-Time \\ 4D Gaussian Splatting in Endoscopic Surgery} \author{EndoGaussian-4D Research Team} \date{Week 1 Sprint --- Phase 3 Deliverable} \begin{document} \maketitle % =========================================================================== \section{Preliminary: 3D Gaussian Splatting} % =========================================================================== A scene is represented as a set of $N$ anisotropic 3D Gaussians: \begin{equation} \calG = \{ G_i \}_{i=1}^{N}, \quad G_i = (\bmu_i, \bq_i, \bs_i, \alpha_i, \mathbf{c}_i) \end{equation} where each Gaussian $G_i$ is parameterized by: \begin{itemize} \item $\bmu_i \in \R^3$: Mean (center position) \item $\bq_i \in \R^4$: Unit quaternion encoding rotation \item $\bs_i \in \R^3$: Log-scale vector (anisotropic scaling) \item $\alpha_i \in \R$: Logit-opacity \item $\mathbf{c}_i \in \R^{K \times 3}$: Spherical harmonics coefficients ($K = (\ell+1)^2$ for degree $\ell$) \end{itemize} The covariance matrix of each Gaussian in world space is: \begin{equation} \Sigma_i = R(\bq_i) \, S(\bs_i) \, S(\bs_i)^\top \, R(\bq_i)^\top \end{equation} where $R(\bq_i) \in SO(3)$ is the rotation matrix from quaternion $\bq_i$, and $S(\bs_i) = \text{diag}(e^{s_{i,1}}, e^{s_{i,2}}, e^{s_{i,3}})$ is the diagonal scaling matrix. The influence of Gaussian $G_i$ at a 3D point $\bx$ is: \begin{equation} g_i(\bx) = \exp\!\left( -\tfrac{1}{2} (\bx - \bmu_i)^\top \Sigma_i^{-1} (\bx - \bmu_i) \right) \end{equation} \paragraph{Differentiable Rasterization.} For rendering, Gaussians are projected onto the image plane via the EWA splatting approximation. Given camera extrinsic $[R_c | \mathbf{t}_c]$ and intrinsic $K$, the 2D projected covariance is: \begin{equation} \Sigma'_i = J \, W \, \Sigma_i \, W^\top \, J^\top \end{equation} where $W = R_c$ is the world-to-camera rotation and $J$ is the Jacobian of the perspective projection. Pixel color is computed via $\alpha$-compositing in front-to-back depth order: \begin{equation} C(\bp) = \sum_{i \in \mathcal{N}} c_i \, \sigma_i \prod_{j=1}^{i-1} (1 - \sigma_j), \quad \sigma_i = \alpha_i \, g'_i(\bp) \end{equation} where $g'_i(\bp)$ is the 2D projected Gaussian evaluated at pixel $\bp$. Depth is rendered analogously: \begin{equation} D(\bp) = \sum_{i \in \mathcal{N}} d_i \, \sigma_i \prod_{j=1}^{i-1} (1 - \sigma_j) \end{equation} where $d_i$ is the depth of Gaussian $i$ along the camera ray. % =========================================================================== \section{Physics-Informed Deformation Field} \label{sec:deformation} % =========================================================================== \subsection{Core Formulation} The fundamental limitation of static 3DGS in endoscopic settings is that tissue deforms over time. We introduce a \textbf{temporal deformation field} that transforms canonical Gaussians to their time-specific configurations: \begin{equation} \boxed{G_i(t) = G_i^{(0)} + \bDelta_\theta(\bmu_i, t)} \label{eq:deformation} \end{equation} where $G_i^{(0)}$ is the canonical (rest-state) Gaussian, and $\bDelta_\theta$ is a learned deformation field parameterized by $\theta$. Concretely, the deformation produces per-Gaussian displacements: \begin{equation} \bDelta_\theta(\bmu_i, t) = \begin{pmatrix} \Delta\bmu_i(t) \in \R^3 \\ \Delta\bq_i(t) \in \R^4 \\ \Delta\bs_i(t) \in \R^3 \\ \Delta\alpha_i(t) \in \R \end{pmatrix} \end{equation} The deformed parameters at time $t$ are: \begin{align} \bmu_i(t) &= \bmu_i^{(0)} + \Delta\bmu_i(t) \label{eq:deform_mean} \\ \bq_i(t) &= \text{normalize}(\bq_i^{(0)} + \Delta\bq_i(t)) \label{eq:deform_quat} \\ \bs_i(t) &= \bs_i^{(0)} + \Delta\bs_i(t) \label{eq:deform_scale} \\ \alpha_i(t) &= \alpha_i^{(0)} + \Delta\alpha_i(t) \label{eq:deform_opacity} \end{align} \subsection{HexPlane Spatio-Temporal Encoding} We encode the 4D input $(\bmu_i, t) \in \R^4$ via a HexPlane factorization \cite{hexplane} that decomposes the 4D space into 6 learnable 2D feature planes: \begin{equation} \calP = \{(d_1, d_2) : d_1, d_2 \in \{x, y, z, t\}, \; d_1 < d_2 \} \end{equation} yielding planes: $F^{(xy)}, F^{(xz)}, F^{(yz)}, F^{(xt)}, F^{(yt)}, F^{(zt)}$. Each plane $F_l^{(d_1, d_2)} \in \R^{C \times R_{d_1} \times R_{d_2}}$ stores $C$-dimensional features at resolution $R_{d_1} \times R_{d_2}$, with $l$ indexing the resolution level. The encoded feature for Gaussian $i$ at time $t$ is: \begin{equation} E(\bmu_i, t) = \bigoplus_{l=1}^{L} \bigoplus_{(d_1, d_2) \in \calP} \text{BilinearSample}\!\left(F_l^{(d_1, d_2)}, [\bmu_i^{d_1}, \bmu_i^{d_2}]\right) \label{eq:hexplane} \end{equation} where $\bigoplus$ denotes concatenation, $\bmu_i^{d}$ is the $d$-th coordinate of the normalized position, and $L$ is the number of resolution levels. \paragraph{Memory complexity.} The HexPlane factorization reduces memory from $O(R^4)$ (dense 4D grid) to $O(6 L R^2)$, enabling real-time deformation of $>$100K Gaussians. With $R=64$ spatial and $R_t=75$ temporal resolution at $L=2$ levels: \begin{equation} \text{Memory} = 2 \times (3 \times 64^2 + 3 \times 64 \times 75) \times C \times 4 \text{ bytes} \end{equation} which is approximately 12 MB for $C=32$, vastly smaller than the $64^3 \times 75 \approx 20$M entries of a dense grid. \subsection{Deformation Decoder} The concatenated feature $E(\bmu_i, t) \in \R^{6LC}$ is decoded by an MLP: \begin{align} \mathbf{h}_0 &= E(\bmu_i, t) \\ \mathbf{h}_{k} &= \text{ReLU}(W_k \mathbf{h}_{k-1} + \mathbf{b}_k), \quad k = 1, \ldots, K \\ \bDelta_\theta(\bmu_i, t) &= \begin{pmatrix} W_\mu \mathbf{h}_K \\ W_q \mathbf{h}_K \\ W_s \mathbf{h}_K \\ W_\alpha \mathbf{h}_K \end{pmatrix} \end{align} \paragraph{Zero initialization.} All output heads $(W_\mu, W_q, W_s, W_\alpha)$ are initialized with zeros: \begin{equation} W_\mu = W_q = W_s = W_\alpha = \mathbf{0}, \quad \mathbf{b}_\mu = \mathbf{b}_q = \mathbf{b}_s = \mathbf{b}_\alpha = \mathbf{0} \end{equation} This ensures $\bDelta_\theta(\cdot, \cdot) = \mathbf{0}$ at initialization, making the deformation an identity map. The model starts from the canonical Gaussians and \textit{gradually} learns displacements, preventing early-training instability. % =========================================================================== \section{Physics-Informed Priors} \label{sec:physics} % =========================================================================== Soft tissue deformation in endoscopic surgery obeys biomechanical constraints that inform our regularization design. \subsection{Tissue Biomechanics Motivation} Soft tissue (e.g., liver, colon, uterus) is approximately: \begin{enumerate} \item \textbf{Locally smooth}: Tissue displacement fields are continuous and slowly varying in space ($\nabla_x \Delta\bmu$ small). \item \textbf{Temporally coherent}: Tissue velocity changes smoothly over time ($\partial_t \Delta\bmu$ is Lipschitz). \item \textbf{Volume-preserving}: Biological tissue is nearly incompressible ($\det(\nabla \Delta\bmu + I) \approx 1$). \item \textbf{Bounded strain}: Tissue can only stretch/compress within physiological limits. \end{enumerate} These physical constraints motivate the following regularization terms. \subsection{Temporal Smoothness Prior} We penalize rapid changes in deformation between adjacent timesteps: \begin{equation} \calL_{\text{smooth}} = \frac{1}{N} \sum_{i=1}^{N} \left\| \bDelta_\theta(\bmu_i, t) - \bDelta_\theta(\bmu_i, t + \delta) \right\|_2^2 \label{eq:smooth} \end{equation} where $\delta$ is a small time step. This enforces temporal coherence of the deformation field, preventing the model from producing discontinuous tissue jumps between frames. \paragraph{Physical interpretation.} Eq.~\eqref{eq:smooth} approximates a penalty on tissue acceleration: \begin{equation} \calL_{\text{smooth}} \approx \delta^2 \cdot \frac{1}{N} \sum_{i=1}^{N} \left\| \frac{\partial \bDelta_\theta}{\partial t}(\bmu_i, t) \right\|_2^2 \end{equation} This is analogous to Tikhonov regularization on the velocity field, which is standard in biomechanical tissue simulation. \subsection{Total Variation on HexPlane Features} We regularize the learned feature planes to be spatially smooth: \begin{equation} \calL_{\text{TV}} = \frac{1}{6L} \sum_{l=1}^{L} \sum_{(d_1,d_2) \in \calP} \left( \left\| \nabla_{h} F_l^{(d_1,d_2)} \right\|_1 + \left\| \nabla_{v} F_l^{(d_1,d_2)} \right\|_1 \right) \label{eq:tv} \end{equation} where $\nabla_h, \nabla_v$ are horizontal and vertical finite difference operators on the feature planes. \paragraph{Physical interpretation.} TV on the \textit{temporal} planes (XT, YT, ZT) enforces that nearby Gaussians undergo similar deformations over time, encoding the physical constraint that tissue is a continuum (connected medium), not a collection of independent particles. % =========================================================================== \section{Loss Functions} \label{sec:loss} % =========================================================================== \subsection{Complete Objective} The full training objective combines appearance reconstruction, geometric accuracy, and physics-informed regularization: \begin{equation} \boxed{ \calL = \underbrace{(1-\lambda_1)\calL_1 + \lambda_1 \calL_{\text{D-SSIM}}}_{\text{appearance}} + \underbrace{\lambda_2 \calL_{\text{depth}}}_{\text{geometry}} + \underbrace{\lambda_3 \calL_{\text{smooth}} + \lambda_4 \calL_{\text{TV}}}_{\text{regularization}} } \label{eq:total_loss} \end{equation} with hyperparameters $\lambda_1 = 0.2$, $\lambda_2 = 0.1$, $\lambda_3 = 0.01$, $\lambda_4 = 0.001$ (from EndoGaussian~\cite{endogaussian}). \subsection{Appearance Loss} \paragraph{L1 Photometric Loss.} \begin{equation} \calL_1 = \frac{1}{|\calV_t|} \sum_{\bp \in \calV_t} \left| \hat{I}(\bp) - I^*(\bp) \right| \end{equation} where $\calV_t = \{\bp : M_t(\bp) = 1\}$ is the set of valid pixels (tissue region, excluding tools), $\hat{I}$ is the rendered image, and $I^*$ is the ground truth. \paragraph{D-SSIM Loss.} \begin{equation} \calL_{\text{D-SSIM}} = \frac{1 - \text{SSIM}(\hat{I} \odot M_t, \; I^* \odot M_t)}{2} \end{equation} D-SSIM captures structural and perceptual differences that L1 misses, particularly for specular highlights and fine tissue texture. \subsection{Depth Loss (Scale-Invariant)} Following Eigen et al.~\cite{eigen}, we use a scale-invariant depth loss that handles the unknown global scale/shift of endoscopic depth: \begin{equation} \calL_{\text{depth}} = \frac{1}{|\calV|} \sum_{\bp \in \calV} d_\bp^2 - \frac{0.5}{|\calV|^2} \left( \sum_{\bp \in \calV} d_\bp \right)^2 \label{eq:depth} \end{equation} where $d_\bp = \log \hat{D}(\bp) - \log D^*(\bp)$ is the log-space depth difference at pixel $\bp$, and $\calV$ is the set of pixels with valid ground truth depth. \paragraph{Motivation.} Endoscopic depth from structured-light systems (C3VD, SCARED) has a known scale, but monocular depth estimates (Depth-Anything) are only accurate up to scale and shift. The scale-invariant formulation is robust to both cases. \subsection{Tool Occlusion Handling} \label{sec:tools} Surgical instruments are rigid, fast-moving objects that occupy significant portions of the field of view. They must be explicitly excluded from both reconstruction and loss computation: \paragraph{Initialization exclusion.} During Holistic Gaussian Initialization (Sec.~\ref{sec:hgi}), tool pixels are masked: \begin{equation} P = \bigcup_{t} K^{-1} T_t D_t (I_t \odot M_t) \end{equation} where $M_t$ is the binary tissue mask ($M_t(\bp) = 1$ for tissue, $0$ for tool). \paragraph{Loss masking.} All loss terms are computed only on tissue pixels: \begin{equation} \calL_1^{\text{masked}} = \frac{1}{|\calV_t|} \sum_{\bp \in \calV_t} \left| \hat{I}(\bp) - I^*(\bp) \right| \end{equation} \paragraph{Densification exclusion.} Gradient signals from tool boundaries are excluded from the adaptive density control, preventing the creation of Gaussians that model instrument surfaces. % =========================================================================== \section{Holistic Gaussian Initialization (HGI)} \label{sec:hgi} % =========================================================================== Standard 3DGS initializes from COLMAP sparse points, which are extremely sparse on texture-less endoscopic tissue. HGI provides dense initialization: \begin{equation} \boxed{ P = \text{Subsample}_{0.1\%}\!\left( \bigcup_{t=1}^{T} \Pi_t^{-1}(D_t, M_t) \right) } \end{equation} where the backprojection operator for frame $t$ is: \begin{equation} \Pi_t^{-1}(D_t, M_t) = \left\{ T_t \cdot K^{-1} \begin{pmatrix} u \\ v \\ 1 \end{pmatrix} D_t(u,v) \;\middle|\; M_t(u,v) = 1, \; D_t(u,v) > 0 \right\} \end{equation} The union across all $T$ frames ensures coverage of regions visible only from certain viewpoints, while the 0.1\% subsampling controls memory. \paragraph{Scale initialization.} Initial Gaussian scales are set from the $k$-nearest-neighbor distances in the point cloud: \begin{equation} s_i^{(0)} = \log\!\left( \frac{1}{k} \sum_{j \in \text{kNN}(i)} \|\bmu_i - \bmu_j\| \right), \quad k=3 \end{equation} % =========================================================================== \section{Training Schedule} \label{sec:schedule} % =========================================================================== Training proceeds in two phases: \paragraph{Phase 1: Static Warmup (iterations 0--1000).} Only canonical Gaussians $G_i^{(0)}$ are optimized. The deformation network exists but outputs $\bDelta_\theta = \mathbf{0}$ (guaranteed by zero initialization). This phase lets the static Gaussians converge to a reasonable canonical frame. \paragraph{Phase 2: Joint Optimization (iterations 1000--3000).} Both canonical Gaussians and the deformation field $\theta$ are optimized jointly. Adaptive density control (split/clone/prune via absgrad statistics) runs every 100 iterations during iterations 500--2500. \paragraph{Learning rates.} \begin{equation} \eta(t) = \eta_0 \cdot \gamma^{t/T}, \quad \gamma = 0.01^{1/T} \end{equation} where $\eta_0$ varies per parameter group: \begin{table}[h] \centering \begin{tabular}{lc} \toprule Parameter & $\eta_0$ \\ \midrule Means $\bmu$ & $1.6 \times 10^{-4}$ \\ Scales $\bs$ & $5 \times 10^{-3}$ \\ Quaternions $\bq$ & $1 \times 10^{-3}$ \\ Opacities $\alpha$ & $5 \times 10^{-2}$ \\ SH coefficients & $2.5 \times 10^{-3}$ \\ Deformation $\theta$ & $1.6 \times 10^{-3}$ \\ \bottomrule \end{tabular} \end{table} % =========================================================================== \section{Adaptive Density Control} \label{sec:densify} % =========================================================================== We use \textbf{absgrad}-based densification (absolute gradient values rather than gradient norms), which provides more precise split/clone decisions: \paragraph{Gradient tracking.} For each Gaussian $i$, we accumulate: \begin{equation} \bar{g}_i = \frac{1}{|\{t : i \text{ visible at } t\}|} \sum_{t : i \text{ visible}} \max_d \left| \frac{\partial \calL}{\partial \bmu'^{(d)}_i} \right| \end{equation} where $\bmu'_i$ is the 2D projected mean and $d$ indexes spatial dimensions. \paragraph{Split rule.} If $\bar{g}_i > \tau_g$ and $\max_d e^{s_{i,d}} > \tau_s$: \begin{equation} G_i \rightarrow G_i^{(a)}, G_i^{(b)} \quad \text{with} \quad \bmu^{(a,b)} = \bmu_i \pm \epsilon, \; \bs^{(a,b)} = \bs_i - \log(1.6) \end{equation} \paragraph{Clone rule.} If $\bar{g}_i > \tau_g$ and $\max_d e^{s_{i,d}} \leq \tau_s$: \begin{equation} G_i \rightarrow G_i, G_i' \quad \text{with} \quad G_i' = G_i \; \text{(exact copy)} \end{equation} \paragraph{Prune rule.} \begin{equation} \text{Remove } G_i \text{ if } \sigma(\alpha_i) < \tau_\alpha \text{ or } \max_d e^{s_{i,d}} > \tau_{\text{max}} \end{equation} Thresholds: $\tau_g = 0.0002$, $\tau_s = 0.01$, $\tau_\alpha = 0.005$, $\tau_{\text{max}} = 0.1$. % =========================================================================== \section{Expected Performance} \label{sec:expected} % =========================================================================== Based on published results from EndoGaussian~\cite{endogaussian} and Endo-4DGS~\cite{endo4dgs}: \begin{table}[h] \centering \begin{tabular}{lccc} \toprule Method & PSNR $\uparrow$ & SSIM $\uparrow$ & FPS \\ \midrule Static 3DGS & 30--32 & 0.90 & 200+ \\ EndoNeRF & 35.8 & 0.96 & 0.2 \\ Endo-4DGS & 36.6 & 0.96 & 100 \\ \textbf{EndoGaussian (target)} & \textbf{37.9} & \textbf{0.97} & \textbf{195} \\ \bottomrule \end{tabular} \caption{Expected performance on EndoNeRF cutting/pulling sequences.} \end{table} % =========================================================================== \section*{References} % =========================================================================== \begin{thebibliography}{9} \bibitem{3dgs} Kerbl, B., Kopanas, G., Leimk\"uhler, T., \& Drettakis, G. 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Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. \textit{CVPR}. \end{thebibliography} \end{document}