Instructions to use morikomorizz/GLM-Collection with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- llama.cpp
How to use morikomorizz/GLM-Collection with llama.cpp:
Install (macOS, Linux)
curl -LsSf https://llama.app/install.sh | sh # Start a local OpenAI-compatible server with a web UI: llama serve -hf morikomorizz/GLM-Collection:IQ2_M # Run inference directly in the terminal: llama cli -hf morikomorizz/GLM-Collection:IQ2_M
Install from WinGet (Windows)
winget install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama serve -hf morikomorizz/GLM-Collection:IQ2_M # Run inference directly in the terminal: llama cli -hf morikomorizz/GLM-Collection:IQ2_M
Use pre-built binary
# Download pre-built binary from: # https://github.com/ggerganov/llama.cpp/releases # Start a local OpenAI-compatible server with a web UI: ./llama-server -hf morikomorizz/GLM-Collection:IQ2_M # Run inference directly in the terminal: ./llama-cli -hf morikomorizz/GLM-Collection:IQ2_M
Build from source code
git clone https://github.com/ggerganov/llama.cpp.git cd llama.cpp cmake -B build cmake --build build -j --target llama-server llama-cli # Start a local OpenAI-compatible server with a web UI: ./build/bin/llama-server -hf morikomorizz/GLM-Collection:IQ2_M # Run inference directly in the terminal: ./build/bin/llama-cli -hf morikomorizz/GLM-Collection:IQ2_M
Use Docker
docker model run hf.co/morikomorizz/GLM-Collection:IQ2_M
- LM Studio
- Jan
- vLLM
How to use morikomorizz/GLM-Collection with vLLM:
Install from pip and serve model
# Install vLLM from pip: pip install vllm # Start the vLLM server: vllm serve "morikomorizz/GLM-Collection" # Call the server using curl (OpenAI-compatible API): curl -X POST "http://localhost:8000/v1/chat/completions" \ -H "Content-Type: application/json" \ --data '{ "model": "morikomorizz/GLM-Collection", "messages": [ { "role": "user", "content": "What is the capital of France?" } ] }'Use Docker
docker model run hf.co/morikomorizz/GLM-Collection:IQ2_M
- Ollama
How to use morikomorizz/GLM-Collection with Ollama:
ollama run hf.co/morikomorizz/GLM-Collection:IQ2_M
- Unsloth Studio
How to use morikomorizz/GLM-Collection with Unsloth Studio:
Install Unsloth Studio (macOS, Linux, WSL)
curl -fsSL https://unsloth.ai/install.sh | sh # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for morikomorizz/GLM-Collection to start chatting
Install Unsloth Studio (Windows)
irm https://unsloth.ai/install.ps1 | iex # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for morikomorizz/GLM-Collection to start chatting
Using HuggingFace Spaces for Unsloth
# No setup required # Open https://huggingface.co/spaces/unsloth/studio in your browser # Search for morikomorizz/GLM-Collection to start chatting
- Pi
How to use morikomorizz/GLM-Collection with Pi:
Start the llama.cpp server
# Install llama.cpp: brew install llama.cpp # Start a local OpenAI-compatible server: llama serve -hf morikomorizz/GLM-Collection:IQ2_M
Configure the model in Pi
# Install Pi: npm install -g @mariozechner/pi-coding-agent # Add to ~/.pi/agent/models.json: { "providers": { "llama-cpp": { "baseUrl": "http://localhost:8080/v1", "api": "openai-completions", "apiKey": "none", "models": [ { "id": "morikomorizz/GLM-Collection:IQ2_M" } ] } } }Run Pi
# Start Pi in your project directory: pi
- OpenClaw new
How to use morikomorizz/GLM-Collection with OpenClaw:
Start the llama.cpp server
# Install llama.cpp: brew install llama.cpp # Start a local OpenAI-compatible server: llama serve -hf morikomorizz/GLM-Collection:IQ2_M
Configure OpenClaw
# Install OpenClaw: npm install -g openclaw@latest # Register the local server and set it as the default model: openclaw onboard --non-interactive --mode local \ --auth-choice custom-api-key \ --custom-base-url http://127.0.0.1:8080/v1 \ --custom-model-id "morikomorizz/GLM-Collection:IQ2_M" \ --custom-provider-id llama-cpp \ --custom-compatibility openai \ --custom-text-input \ --accept-risk \ --skip-health
Run OpenClaw
openclaw agent --local --agent main --message "Hello from Hugging Face"
- Docker Model Runner
How to use morikomorizz/GLM-Collection with Docker Model Runner:
docker model run hf.co/morikomorizz/GLM-Collection:IQ2_M
- Lemonade
How to use morikomorizz/GLM-Collection with Lemonade:
Pull the model
# Download Lemonade from https://lemonade-server.ai/ lemonade pull morikomorizz/GLM-Collection:IQ2_M
Run and chat with the model
lemonade run user.GLM-Collection-IQ2_M
List all available models
lemonade list
- Hermes Agent
How to use morikomorizz/GLM-Collection with Hermes Agent:
Start the llama.cpp server
# Install llama.cpp: brew install llama.cpp # Start a local OpenAI-compatible server: llama serve -hf morikomorizz/GLM-Collection:IQ2_M
Configure Hermes
# Install Hermes: curl -fsSL https://hermes-agent.nousresearch.com/install.sh | bash hermes setup # Point Hermes at the local server: hermes config set model.provider custom hermes config set model.base_url http://127.0.0.1:8080/v1 hermes config set model.default morikomorizz/GLM-Collection:IQ2_M
Run Hermes
hermes
- Atomic Chat
Upload result/GLM-5.2-IQ2_M.html
Browse files- result/GLM-5.2-IQ2_M.html +826 -0
result/GLM-5.2-IQ2_M.html
ADDED
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|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Sunset Drive</title>
|
| 7 |
+
<style>
|
| 8 |
+
* { margin: 0; padding: 0; box-sizing: border-box; }
|
| 9 |
+
html, body { width: 100%; height: 100%; overflow: hidden; background: #000; }
|
| 10 |
+
canvas { display: block; }
|
| 11 |
+
.label {
|
| 12 |
+
position: fixed;
|
| 13 |
+
top: 28px;
|
| 14 |
+
left: 32px;
|
| 15 |
+
color: rgba(255, 200, 160, 0.55);
|
| 16 |
+
font-family: 'Georgia', serif;
|
| 17 |
+
font-size: 13px;
|
| 18 |
+
letter-spacing: 4px;
|
| 19 |
+
text-transform: uppercase;
|
| 20 |
+
pointer-events: none;
|
| 21 |
+
z-index: 10;
|
| 22 |
+
text-shadow: 0 1px 2px rgba(0,0,0,0.5);
|
| 23 |
+
}
|
| 24 |
+
.label::before {
|
| 25 |
+
content: '';
|
| 26 |
+
display: block;
|
| 27 |
+
width: 32px;
|
| 28 |
+
height: 1px;
|
| 29 |
+
background: rgba(255, 200, 160, 0.55);
|
| 30 |
+
margin-bottom: 10px;
|
| 31 |
+
}
|
| 32 |
+
</style>
|
| 33 |
+
</head>
|
| 34 |
+
<body>
|
| 35 |
+
<canvas id="c"></canvas>
|
| 36 |
+
<div class="label">Sunset Drive</div>
|
| 37 |
+
<script>
|
| 38 |
+
// === Canvas Setup ===
|
| 39 |
+
const canvas = document.getElementById('c');
|
| 40 |
+
const ctx = canvas.getContext('2d');
|
| 41 |
+
let W = 0, H = 0, DPR = 1;
|
| 42 |
+
let worldOffset = 0;
|
| 43 |
+
let time = 0;
|
| 44 |
+
let lastTime = 0;
|
| 45 |
+
const SPEED = 220;
|
| 46 |
+
let dustParticles = [];
|
| 47 |
+
let carScale = 1;
|
| 48 |
+
|
| 49 |
+
function resize() {
|
| 50 |
+
DPR = Math.min(window.devicePixelRatio || 1, 2);
|
| 51 |
+
W = window.innerWidth;
|
| 52 |
+
H = window.innerHeight;
|
| 53 |
+
canvas.width = W * DPR;
|
| 54 |
+
canvas.height = H * DPR;
|
| 55 |
+
canvas.style.width = W + 'px';
|
| 56 |
+
canvas.style.height = H + 'px';
|
| 57 |
+
ctx.setTransform(DPR, 0, 0, DPR, 0, 0);
|
| 58 |
+
carScale = Math.max(0.45, Math.min(W / 800, H / 600, 1.3));
|
| 59 |
+
}
|
| 60 |
+
resize();
|
| 61 |
+
window.addEventListener('resize', resize);
|
| 62 |
+
|
| 63 |
+
// === Helpers ===
|
| 64 |
+
function hash(n) {
|
| 65 |
+
const s = Math.sin(n * 12.9898 + 78.233) * 43758.5453;
|
| 66 |
+
return s - Math.floor(s);
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
function layout() {
|
| 70 |
+
return {
|
| 71 |
+
horizonY: H * 0.62,
|
| 72 |
+
roadTop: H * 0.72,
|
| 73 |
+
wheelY: H * 0.82,
|
| 74 |
+
carX: W * 0.42,
|
| 75 |
+
sunX: W * 0.72,
|
| 76 |
+
sunY: H * 0.62 - 25,
|
| 77 |
+
};
|
| 78 |
+
}
|
| 79 |
+
|
| 80 |
+
// === Sky ===
|
| 81 |
+
function drawSky() {
|
| 82 |
+
const L = layout();
|
| 83 |
+
const horizonY = L.horizonY;
|
| 84 |
+
|
| 85 |
+
// Sky gradient (sunset)
|
| 86 |
+
const g = ctx.createLinearGradient(0, 0, 0, horizonY);
|
| 87 |
+
g.addColorStop(0, '#0a0820');
|
| 88 |
+
g.addColorStop(0.15, '#1c1230');
|
| 89 |
+
g.addColorStop(0.4, '#3e1f4a');
|
| 90 |
+
g.addColorStop(0.65, '#7a2845');
|
| 91 |
+
g.addColorStop(0.85, '#c64a36');
|
| 92 |
+
g.addColorStop(1, '#e87838');
|
| 93 |
+
ctx.fillStyle = g;
|
| 94 |
+
ctx.fillRect(0, 0, W, horizonY);
|
| 95 |
+
|
| 96 |
+
// Sun
|
| 97 |
+
const sunX = L.sunX;
|
| 98 |
+
const sunY = L.sunY;
|
| 99 |
+
const sunR = Math.min(W, H) * 0.06;
|
| 100 |
+
|
| 101 |
+
// Sun halo
|
| 102 |
+
const halo = ctx.createRadialGradient(sunX, sunY, 0, sunX, sunY, sunR * 12);
|
| 103 |
+
halo.addColorStop(0, 'rgba(255, 200, 130, 0.4)');
|
| 104 |
+
halo.addColorStop(0.1, 'rgba(255, 170, 110, 0.22)');
|
| 105 |
+
halo.addColorStop(0.3, 'rgba(255, 130, 90, 0.08)');
|
| 106 |
+
halo.addColorStop(1, 'rgba(255, 130, 90, 0)');
|
| 107 |
+
ctx.fillStyle = halo;
|
| 108 |
+
ctx.fillRect(0, 0, W, horizonY + 30);
|
| 109 |
+
|
| 110 |
+
// Sun disc
|
| 111 |
+
const sunGrad = ctx.createRadialGradient(sunX, sunY, 0, sunX, sunY, sunR);
|
| 112 |
+
sunGrad.addColorStop(0, 'rgba(255, 248, 220, 1)');
|
| 113 |
+
sunGrad.addColorStop(0.5, 'rgba(255, 220, 150, 1)');
|
| 114 |
+
sunGrad.addColorStop(0.85, 'rgba(255, 170, 100, 0.9)');
|
| 115 |
+
sunGrad.addColorStop(1, 'rgba(255, 150, 90, 0)');
|
| 116 |
+
ctx.fillStyle = sunGrad;
|
| 117 |
+
ctx.beginPath();
|
| 118 |
+
ctx.arc(sunX, sunY, sunR, 0, Math.PI * 2);
|
| 119 |
+
ctx.fill();
|
| 120 |
+
|
| 121 |
+
// Stars
|
| 122 |
+
for (let i = 0; i < 80; i++) {
|
| 123 |
+
const sx = hash(i * 23.3) * W;
|
| 124 |
+
const sy = hash(i * 7.7) * horizonY * 0.45;
|
| 125 |
+
const sr = hash(i * 11.1) * 1.2 + 0.3;
|
| 126 |
+
const tw = (Math.sin(time * 1.5 + i * 2.1) * 0.5 + 0.5);
|
| 127 |
+
const fade = 1 - sy / (horizonY * 0.45);
|
| 128 |
+
const alpha = tw * 0.6 * fade;
|
| 129 |
+
ctx.fillStyle = `rgba(255, 240, 220, ${alpha})`;
|
| 130 |
+
ctx.beginPath();
|
| 131 |
+
ctx.arc(sx, sy, sr, 0, Math.PI * 2);
|
| 132 |
+
ctx.fill();
|
| 133 |
+
}
|
| 134 |
+
|
| 135 |
+
// Clouds
|
| 136 |
+
drawClouds(0.015, horizonY);
|
| 137 |
+
|
| 138 |
+
// Horizon glow
|
| 139 |
+
const refGrad = ctx.createLinearGradient(0, horizonY - 8, 0, horizonY + 25);
|
| 140 |
+
refGrad.addColorStop(0, 'rgba(255, 180, 100, 0)');
|
| 141 |
+
refGrad.addColorStop(0.4, 'rgba(255, 150, 80, 0.5)');
|
| 142 |
+
refGrad.addColorStop(1, 'rgba(120, 60, 50, 0)');
|
| 143 |
+
ctx.fillStyle = refGrad;
|
| 144 |
+
ctx.fillRect(0, horizonY - 8, W, 35);
|
| 145 |
+
}
|
| 146 |
+
|
| 147 |
+
function drawClouds(speed, horizonY) {
|
| 148 |
+
const interval = 320;
|
| 149 |
+
const offset = worldOffset * speed;
|
| 150 |
+
const firstWorldX = Math.floor(offset / interval) * interval;
|
| 151 |
+
const lastWorldX = Math.ceil((offset + W + interval) / interval) * interval;
|
| 152 |
+
|
| 153 |
+
for (let worldX = firstWorldX; worldX <= lastWorldX; worldX += interval) {
|
| 154 |
+
const screenX = worldX - offset;
|
| 155 |
+
const idx = Math.round(worldX / interval);
|
| 156 |
+
|
| 157 |
+
const cx = screenX + hash(idx * 5.3) * 200 - 100;
|
| 158 |
+
const cy = hash(idx * 7.7) * horizonY * 0.5 + 20;
|
| 159 |
+
const cw = 180 + hash(idx * 11.1) * 220;
|
| 160 |
+
const ch = 18 + hash(idx * 13.3) * 22;
|
| 161 |
+
const opacity = 0.25 + hash(idx * 17.7) * 0.3;
|
| 162 |
+
|
| 163 |
+
drawSoftCloud(cx, cy, cw, ch, opacity);
|
| 164 |
+
}
|
| 165 |
+
}
|
| 166 |
+
|
| 167 |
+
function drawSoftCloud(x, y, w, h, opacity) {
|
| 168 |
+
ctx.fillStyle = `rgba(70, 35, 55, ${opacity})`;
|
| 169 |
+
ctx.beginPath();
|
| 170 |
+
ctx.ellipse(x, y, w * 0.5, h, 0, 0, Math.PI * 2);
|
| 171 |
+
ctx.fill();
|
| 172 |
+
ctx.beginPath();
|
| 173 |
+
ctx.ellipse(x + w * 0.2, y - h * 0.3, w * 0.35, h * 0.8, 0, 0, Math.PI * 2);
|
| 174 |
+
ctx.fill();
|
| 175 |
+
ctx.beginPath();
|
| 176 |
+
ctx.ellipse(x - w * 0.25, y + h * 0.1, w * 0.3, h * 0.7, 0, 0, Math.PI * 2);
|
| 177 |
+
ctx.fill();
|
| 178 |
+
ctx.beginPath();
|
| 179 |
+
ctx.ellipse(x + w * 0.4, y + h * 0.2, w * 0.25, h * 0.5, 0, 0, Math.PI * 2);
|
| 180 |
+
ctx.fill();
|
| 181 |
+
}
|
| 182 |
+
|
| 183 |
+
// === Birds ===
|
| 184 |
+
function drawBirds() {
|
| 185 |
+
const speed = 0.03;
|
| 186 |
+
const offset = worldOffset * speed;
|
| 187 |
+
|
| 188 |
+
for (let i = 0; i < 5; i++) {
|
| 189 |
+
const baseX = i * 380 + hash(i * 13.7) * 200;
|
| 190 |
+
const totalRange = W + 400;
|
| 191 |
+
const screenX = ((baseX - offset) % totalRange + totalRange) % totalRange - 200;
|
| 192 |
+
const birdY = hash(i * 7.3) * H * 0.22 + 40;
|
| 193 |
+
const flap = Math.sin(time * 4 + i * 1.3) * 4;
|
| 194 |
+
const size = 4 + hash(i * 31.7) * 3;
|
| 195 |
+
|
| 196 |
+
if (screenX > -30 && screenX < W + 30) {
|
| 197 |
+
ctx.strokeStyle = 'rgba(30, 20, 35, 0.7)';
|
| 198 |
+
ctx.lineWidth = 1.5;
|
| 199 |
+
ctx.beginPath();
|
| 200 |
+
ctx.moveTo(screenX - size, birdY + flap * 0.5);
|
| 201 |
+
ctx.lineTo(screenX, birdY - flap * 0.5);
|
| 202 |
+
ctx.lineTo(screenX + size, birdY + flap * 0.5);
|
| 203 |
+
ctx.stroke();
|
| 204 |
+
}
|
| 205 |
+
}
|
| 206 |
+
}
|
| 207 |
+
|
| 208 |
+
// === Mountains ===
|
| 209 |
+
function drawMountainLayer(speed, color, baseY, params) {
|
| 210 |
+
const offset = worldOffset * speed;
|
| 211 |
+
ctx.fillStyle = color;
|
| 212 |
+
ctx.beginPath();
|
| 213 |
+
ctx.moveTo(-10, H + 50);
|
| 214 |
+
for (let x = -10; x <= W + 10; x += 4) {
|
| 215 |
+
const wx = x + offset;
|
| 216 |
+
let h = 0;
|
| 217 |
+
for (const p of params) {
|
| 218 |
+
h += Math.sin(wx * p.freq + p.phase) * p.amp;
|
| 219 |
+
}
|
| 220 |
+
const height = Math.max(15, h + 80);
|
| 221 |
+
ctx.lineTo(x, baseY - height);
|
| 222 |
+
}
|
| 223 |
+
ctx.lineTo(W + 10, H + 50);
|
| 224 |
+
ctx.closePath();
|
| 225 |
+
ctx.fill();
|
| 226 |
+
}
|
| 227 |
+
|
| 228 |
+
function drawMountains() {
|
| 229 |
+
const L = layout();
|
| 230 |
+
const horizonY = L.horizonY;
|
| 231 |
+
|
| 232 |
+
drawMountainLayer(0.04, 'rgba(60, 30, 60, 0.55)', horizonY + 5, [
|
| 233 |
+
{ freq: 0.003, amp: 35, phase: 0 },
|
| 234 |
+
{ freq: 0.007, amp: 22, phase: 1.5 },
|
| 235 |
+
{ freq: 0.013, amp: 10, phase: 2.8 },
|
| 236 |
+
]);
|
| 237 |
+
|
| 238 |
+
drawMountainLayer(0.08, 'rgba(45, 22, 48, 0.75)', horizonY + 12, [
|
| 239 |
+
{ freq: 0.004, amp: 45, phase: 0.7 },
|
| 240 |
+
{ freq: 0.009, amp: 22, phase: 2.1 },
|
| 241 |
+
{ freq: 0.018, amp: 10, phase: 4.2 },
|
| 242 |
+
]);
|
| 243 |
+
|
| 244 |
+
drawMountainLayer(0.15, 'rgba(50, 25, 35, 0.85)', horizonY + 22, [
|
| 245 |
+
{ freq: 0.006, amp: 30, phase: 1.2 },
|
| 246 |
+
{ freq: 0.014, amp: 15, phase: 3.5 },
|
| 247 |
+
{ freq: 0.025, amp: 7, phase: 5.7 },
|
| 248 |
+
]);
|
| 249 |
+
}
|
| 250 |
+
|
| 251 |
+
// === Far treeline ===
|
| 252 |
+
function drawFarTreeline() {
|
| 253 |
+
const L = layout();
|
| 254 |
+
const baseY = L.horizonY + 22;
|
| 255 |
+
const offset = worldOffset * 0.22;
|
| 256 |
+
|
| 257 |
+
ctx.fillStyle = 'rgba(15, 10, 20, 0.85)';
|
| 258 |
+
ctx.beginPath();
|
| 259 |
+
ctx.moveTo(-10, H + 50);
|
| 260 |
+
ctx.lineTo(-10, baseY);
|
| 261 |
+
for (let x = -10; x <= W + 10; x += 3) {
|
| 262 |
+
const wx = x + offset;
|
| 263 |
+
const t1 = Math.sin(wx * 0.05) * 4;
|
| 264 |
+
const t2 = Math.sin(wx * 0.13) * 3;
|
| 265 |
+
const t3 = Math.sin(wx * 0.27) * 2;
|
| 266 |
+
const t4 = Math.max(0, Math.sin(wx * 0.02) - 0.3) * 15;
|
| 267 |
+
const h = 6 + Math.abs(t1 + t2 + t3) + t4;
|
| 268 |
+
ctx.lineTo(x, baseY - h);
|
| 269 |
+
}
|
| 270 |
+
ctx.lineTo(W + 10, H + 50);
|
| 271 |
+
ctx.closePath();
|
| 272 |
+
ctx.fill();
|
| 273 |
+
}
|
| 274 |
+
|
| 275 |
+
// === Mid trees ===
|
| 276 |
+
function drawMidTrees() {
|
| 277 |
+
const L = layout();
|
| 278 |
+
const baseY = L.horizonY + 35;
|
| 279 |
+
const interval = 200;
|
| 280 |
+
const speed = 0.42;
|
| 281 |
+
const offset = worldOffset * speed;
|
| 282 |
+
|
| 283 |
+
const firstWorldX = Math.floor(offset / interval) * interval;
|
| 284 |
+
const lastWorldX = Math.ceil((offset + W + interval) / interval) * interval;
|
| 285 |
+
|
| 286 |
+
for (let worldX = firstWorldX; worldX <= lastWorldX; worldX += interval) {
|
| 287 |
+
const screenX = worldX - offset;
|
| 288 |
+
const idx = Math.round(worldX / interval);
|
| 289 |
+
|
| 290 |
+
if (hash(idx * 3.7) < 0.25) continue;
|
| 291 |
+
|
| 292 |
+
const treeType = hash(idx * 11.7);
|
| 293 |
+
const treeX = screenX + hash(idx * 5.3) * 100 - 50;
|
| 294 |
+
const treeHeight = 35 + hash(idx * 7.7) * 30;
|
| 295 |
+
const treeY = baseY + hash(idx * 13.3) * 8;
|
| 296 |
+
|
| 297 |
+
if (treeType < 0.5) {
|
| 298 |
+
drawPineTree(treeX, treeY, treeHeight);
|
| 299 |
+
} else {
|
| 300 |
+
drawRoundTree(treeX, treeY, treeHeight);
|
| 301 |
+
}
|
| 302 |
+
}
|
| 303 |
+
}
|
| 304 |
+
|
| 305 |
+
function drawPineTree(x, y, h) {
|
| 306 |
+
ctx.fillStyle = '#1a0e15';
|
| 307 |
+
ctx.fillRect(x - 2, y - h * 0.25, 4, h * 0.25);
|
| 308 |
+
|
| 309 |
+
ctx.fillStyle = '#1a2018';
|
| 310 |
+
const layers = 4;
|
| 311 |
+
for (let i = 0; i < layers; i++) {
|
| 312 |
+
const ly = y - h * 0.25 - i * h * 0.2;
|
| 313 |
+
const lw = (layers - i) * 7 + 4;
|
| 314 |
+
ctx.beginPath();
|
| 315 |
+
ctx.moveTo(x - lw, ly);
|
| 316 |
+
ctx.lineTo(x + lw, ly);
|
| 317 |
+
ctx.lineTo(x, ly - h * 0.25);
|
| 318 |
+
ctx.closePath();
|
| 319 |
+
ctx.fill();
|
| 320 |
+
}
|
| 321 |
+
}
|
| 322 |
+
|
| 323 |
+
function drawRoundTree(x, y, h) {
|
| 324 |
+
ctx.fillStyle = '#1a0e15';
|
| 325 |
+
ctx.fillRect(x - 2, y - h * 0.4, 4, h * 0.4);
|
| 326 |
+
|
| 327 |
+
ctx.fillStyle = '#1a2018';
|
| 328 |
+
ctx.beginPath();
|
| 329 |
+
ctx.arc(x, y - h * 0.5, h * 0.32, 0, Math.PI * 2);
|
| 330 |
+
ctx.fill();
|
| 331 |
+
ctx.beginPath();
|
| 332 |
+
ctx.arc(x - h * 0.18, y - h * 0.4, h * 0.22, 0, Math.PI * 2);
|
| 333 |
+
ctx.fill();
|
| 334 |
+
ctx.beginPath();
|
| 335 |
+
ctx.arc(x + h * 0.18, y - h * 0.4, h * 0.22, 0, Math.PI * 2);
|
| 336 |
+
ctx.fill();
|
| 337 |
+
ctx.beginPath();
|
| 338 |
+
ctx.arc(x, y - h * 0.7, h * 0.22, 0, Math.PI * 2);
|
| 339 |
+
ctx.fill();
|
| 340 |
+
}
|
| 341 |
+
|
| 342 |
+
// === Poles ===
|
| 343 |
+
function drawPoles() {
|
| 344 |
+
const L = layout();
|
| 345 |
+
const baseY = L.horizonY + 32;
|
| 346 |
+
const interval = 280;
|
| 347 |
+
const speed = 0.65;
|
| 348 |
+
const offset = worldOffset * speed;
|
| 349 |
+
|
| 350 |
+
const firstIdx = Math.floor(offset / interval);
|
| 351 |
+
const lastIdx = Math.ceil((offset + W) / interval) + 1;
|
| 352 |
+
|
| 353 |
+
// Wires
|
| 354 |
+
ctx.strokeStyle = 'rgba(15, 8, 12, 0.7)';
|
| 355 |
+
ctx.lineWidth = 1;
|
| 356 |
+
|
| 357 |
+
for (let i = firstIdx; i <= lastIdx; i++) {
|
| 358 |
+
const x1 = i * interval - offset + hash(i * 5.3) * 50 - 25;
|
| 359 |
+
const x2 = (i + 1) * interval - offset + hash((i + 1) * 5.3) * 50 - 25;
|
| 360 |
+
const h1 = 90 + hash(i * 7.7) * 20;
|
| 361 |
+
const h2 = 90 + hash((i + 1) * 7.7) * 20;
|
| 362 |
+
|
| 363 |
+
if (x2 < -50 || x1 > W + 50) continue;
|
| 364 |
+
|
| 365 |
+
for (let w = 0; w < 3; w++) {
|
| 366 |
+
const y1 = baseY - h1 + 10 + w * 12;
|
| 367 |
+
const y2 = baseY - h2 + 10 + w * 12;
|
| 368 |
+
const sag = 6 + w * 2;
|
| 369 |
+
|
| 370 |
+
ctx.beginPath();
|
| 371 |
+
ctx.moveTo(x1, y1);
|
| 372 |
+
ctx.quadraticCurveTo((x1 + x2) / 2, (y1 + y2) / 2 + sag, x2, y2);
|
| 373 |
+
ctx.stroke();
|
| 374 |
+
}
|
| 375 |
+
}
|
| 376 |
+
|
| 377 |
+
// Poles
|
| 378 |
+
for (let i = firstIdx; i <= lastIdx; i++) {
|
| 379 |
+
const screenX = i * interval - offset;
|
| 380 |
+
const x = screenX + hash(i * 5.3) * 50 - 25;
|
| 381 |
+
const h = 90 + hash(i * 7.7) * 20;
|
| 382 |
+
|
| 383 |
+
if (x < -30 || x > W + 30) continue;
|
| 384 |
+
|
| 385 |
+
drawPole(x, baseY, h);
|
| 386 |
+
}
|
| 387 |
+
}
|
| 388 |
+
|
| 389 |
+
function drawPole(x, baseY, h) {
|
| 390 |
+
ctx.fillStyle = '#1f1015';
|
| 391 |
+
ctx.fillRect(x - 2, baseY - h, 4, h);
|
| 392 |
+
|
| 393 |
+
ctx.fillRect(x - 14, baseY - h + 8, 28, 3);
|
| 394 |
+
ctx.fillRect(x - 10, baseY - h + 18, 20, 3);
|
| 395 |
+
|
| 396 |
+
ctx.fillStyle = '#3a2a28';
|
| 397 |
+
ctx.beginPath();
|
| 398 |
+
ctx.arc(x - 12, baseY - h + 8, 2.5, 0, Math.PI * 2);
|
| 399 |
+
ctx.fill();
|
| 400 |
+
ctx.beginPath();
|
| 401 |
+
ctx.arc(x + 12, baseY - h + 8, 2.5, 0, Math.PI * 2);
|
| 402 |
+
ctx.fill();
|
| 403 |
+
ctx.beginPath();
|
| 404 |
+
ctx.arc(x - 8, baseY - h + 18, 2.5, 0, Math.PI * 2);
|
| 405 |
+
ctx.fill();
|
| 406 |
+
ctx.beginPath();
|
| 407 |
+
ctx.arc(x + 8, baseY - h + 18, 2.5, 0, Math.PI * 2);
|
| 408 |
+
ctx.fill();
|
| 409 |
+
}
|
| 410 |
+
|
| 411 |
+
// === Road ===
|
| 412 |
+
function drawRoad() {
|
| 413 |
+
const L = layout();
|
| 414 |
+
const roadTop = L.roadTop;
|
| 415 |
+
const wheelY = L.wheelY;
|
| 416 |
+
const sunX = L.sunX;
|
| 417 |
+
|
| 418 |
+
// Road surface
|
| 419 |
+
const roadGrad = ctx.createLinearGradient(0, roadTop, 0, H);
|
| 420 |
+
roadGrad.addColorStop(0, '#1a1520');
|
| 421 |
+
roadGrad.addColorStop(0.3, '#252028');
|
| 422 |
+
roadGrad.addColorStop(1, '#0e0a14');
|
| 423 |
+
ctx.fillStyle = roadGrad;
|
| 424 |
+
ctx.fillRect(0, roadTop, W, H - roadTop);
|
| 425 |
+
|
| 426 |
+
// Warm sky light on road
|
| 427 |
+
const skyLight = ctx.createLinearGradient(0, roadTop, 0, roadTop + 30);
|
| 428 |
+
skyLight.addColorStop(0, 'rgba(180, 100, 80, 0.35)');
|
| 429 |
+
skyLight.addColorStop(1, 'rgba(120, 60, 50, 0)');
|
| 430 |
+
ctx.fillStyle = skyLight;
|
| 431 |
+
ctx.fillRect(0, roadTop, W, 30);
|
| 432 |
+
|
| 433 |
+
// Sun reflection on road
|
| 434 |
+
const sunRefGrad = ctx.createRadialGradient(sunX, wheelY, 0, sunX, wheelY, 180);
|
| 435 |
+
sunRefGrad.addColorStop(0, 'rgba(255, 180, 100, 0.22)');
|
| 436 |
+
sunRefGrad.addColorStop(0.5, 'rgba(255, 150, 80, 0.08)');
|
| 437 |
+
sunRefGrad.addColorStop(1, 'rgba(255, 150, 80, 0)');
|
| 438 |
+
ctx.fillStyle = sunRefGrad;
|
| 439 |
+
ctx.fillRect(sunX - 180, roadTop, 360, H - roadTop);
|
| 440 |
+
|
| 441 |
+
// Dashed center line
|
| 442 |
+
const dashLen = 50;
|
| 443 |
+
const dashGap = 50;
|
| 444 |
+
const dashInterval = dashLen + dashGap;
|
| 445 |
+
const dashOffset = worldOffset % dashInterval;
|
| 446 |
+
|
| 447 |
+
ctx.fillStyle = 'rgba(220, 170, 90, 0.4)';
|
| 448 |
+
for (let x = -dashOffset; x < W; x += dashInterval) {
|
| 449 |
+
ctx.fillRect(x, wheelY + 8, dashLen, 3);
|
| 450 |
+
}
|
| 451 |
+
|
| 452 |
+
// Road texture (small dots)
|
| 453 |
+
const texInterval = 40;
|
| 454 |
+
const texOffset = worldOffset % texInterval;
|
| 455 |
+
ctx.fillStyle = 'rgba(60, 50, 60, 0.4)';
|
| 456 |
+
for (let x = -texOffset - texInterval; x < W + texInterval; x += texInterval) {
|
| 457 |
+
const idx = Math.floor((x + worldOffset) / texInterval);
|
| 458 |
+
const px = x + hash(idx * 31.7) * 30 - 15;
|
| 459 |
+
const py = roadTop + 35 + hash(idx * 17.3) * (H - roadTop - 50);
|
| 460 |
+
ctx.fillRect(px, py, 1, 1);
|
| 461 |
+
}
|
| 462 |
+
|
| 463 |
+
// Road edge line (warm)
|
| 464 |
+
ctx.fillStyle = 'rgba(180, 110, 70, 0.4)';
|
| 465 |
+
ctx.fillRect(0, roadTop - 1, W, 2);
|
| 466 |
+
}
|
| 467 |
+
|
| 468 |
+
// === Car ===
|
| 469 |
+
function drawCar() {
|
| 470 |
+
const L = layout();
|
| 471 |
+
const carX = L.carX;
|
| 472 |
+
const groundY = L.wheelY;
|
| 473 |
+
|
| 474 |
+
// Body bob (suspension)
|
| 475 |
+
const bobY = Math.sin(time * 7) * 1.2 + Math.sin(time * 11) * 0.4;
|
| 476 |
+
const tiltAngle = Math.sin(time * 3) * 0.006;
|
| 477 |
+
|
| 478 |
+
ctx.save();
|
| 479 |
+
ctx.translate(carX, groundY + bobY);
|
| 480 |
+
ctx.scale(carScale, carScale);
|
| 481 |
+
ctx.rotate(tiltAngle);
|
| 482 |
+
|
| 483 |
+
const wheelR = 28;
|
| 484 |
+
const wheel1X = -85;
|
| 485 |
+
const wheel2X = 85;
|
| 486 |
+
|
| 487 |
+
// Shadow under car
|
| 488 |
+
ctx.fillStyle = 'rgba(0, 0, 0, 0.5)';
|
| 489 |
+
ctx.beginPath();
|
| 490 |
+
ctx.ellipse(0, 2, 145, 7, 0, 0, Math.PI * 2);
|
| 491 |
+
ctx.fill();
|
| 492 |
+
ctx.fillStyle = 'rgba(0, 0, 0, 0.25)';
|
| 493 |
+
ctx.beginPath();
|
| 494 |
+
ctx.ellipse(0, 5, 165, 12, 0, 0, Math.PI * 2);
|
| 495 |
+
ctx.fill();
|
| 496 |
+
|
| 497 |
+
// === Car body ===
|
| 498 |
+
ctx.fillStyle = '#1e1428';
|
| 499 |
+
ctx.beginPath();
|
| 500 |
+
ctx.moveTo(115, -10);
|
| 501 |
+
ctx.quadraticCurveTo(125, -8, 128, -25);
|
| 502 |
+
ctx.quadraticCurveTo(128, -40, 115, -48);
|
| 503 |
+
ctx.lineTo(50, -55);
|
| 504 |
+
ctx.quadraticCurveTo(30, -62, 18, -88);
|
| 505 |
+
ctx.lineTo(-25, -92);
|
| 506 |
+
ctx.quadraticCurveTo(-40, -88, -52, -60);
|
| 507 |
+
ctx.lineTo(-100, -55);
|
| 508 |
+
ctx.quadraticCurveTo(-118, -50, -120, -28);
|
| 509 |
+
ctx.quadraticCurveTo(-125, -10, -115, -10);
|
| 510 |
+
ctx.closePath();
|
| 511 |
+
ctx.fill();
|
| 512 |
+
|
| 513 |
+
// === Warm rim light along the top ===
|
| 514 |
+
ctx.fillStyle = 'rgba(220, 130, 80, 0.4)';
|
| 515 |
+
ctx.beginPath();
|
| 516 |
+
ctx.moveTo(115, -45);
|
| 517 |
+
ctx.lineTo(50, -52);
|
| 518 |
+
ctx.quadraticCurveTo(30, -59, 18, -85);
|
| 519 |
+
ctx.lineTo(-25, -89);
|
| 520 |
+
ctx.quadraticCurveTo(-40, -85, -52, -57);
|
| 521 |
+
ctx.lineTo(-100, -52);
|
| 522 |
+
ctx.lineTo(-100, -49);
|
| 523 |
+
ctx.lineTo(-52, -54);
|
| 524 |
+
ctx.quadraticCurveTo(-40, -82, -25, -86);
|
| 525 |
+
ctx.lineTo(18, -82);
|
| 526 |
+
ctx.quadraticCurveTo(30, -56, 50, -49);
|
| 527 |
+
ctx.lineTo(115, -42);
|
| 528 |
+
ctx.closePath();
|
| 529 |
+
ctx.fill();
|
| 530 |
+
|
| 531 |
+
// === Side body line ===
|
| 532 |
+
ctx.strokeStyle = 'rgba(180, 100, 60, 0.3)';
|
| 533 |
+
ctx.lineWidth = 1.5;
|
| 534 |
+
ctx.beginPath();
|
| 535 |
+
ctx.moveTo(118, -22);
|
| 536 |
+
ctx.lineTo(-118, -22);
|
| 537 |
+
ctx.stroke();
|
| 538 |
+
|
| 539 |
+
// Lower body shadow
|
| 540 |
+
ctx.fillStyle = 'rgba(0, 0, 0, 0.4)';
|
| 541 |
+
ctx.beginPath();
|
| 542 |
+
ctx.moveTo(115, -10);
|
| 543 |
+
ctx.lineTo(-115, -10);
|
| 544 |
+
ctx.lineTo(-115, -16);
|
| 545 |
+
ctx.lineTo(115, -16);
|
| 546 |
+
ctx.closePath();
|
| 547 |
+
ctx.fill();
|
| 548 |
+
|
| 549 |
+
// === Windows ===
|
| 550 |
+
ctx.fillStyle = '#0a0815';
|
| 551 |
+
ctx.beginPath();
|
| 552 |
+
ctx.moveTo(48, -55);
|
| 553 |
+
ctx.quadraticCurveTo(30, -62, 20, -85);
|
| 554 |
+
ctx.lineTo(-22, -88);
|
| 555 |
+
ctx.lineTo(-22, -58);
|
| 556 |
+
ctx.closePath();
|
| 557 |
+
ctx.fill();
|
| 558 |
+
|
| 559 |
+
// Window glass
|
| 560 |
+
const winGrad = ctx.createLinearGradient(0, -85, 0, -55);
|
| 561 |
+
winGrad.addColorStop(0, 'rgba(180, 110, 90, 0.75)');
|
| 562 |
+
winGrad.addColorStop(0.5, 'rgba(120, 70, 80, 0.65)');
|
| 563 |
+
winGrad.addColorStop(1, 'rgba(80, 50, 70, 0.7)');
|
| 564 |
+
ctx.fillStyle = winGrad;
|
| 565 |
+
ctx.beginPath();
|
| 566 |
+
ctx.moveTo(46, -56);
|
| 567 |
+
ctx.quadraticCurveTo(30, -62, 22, -83);
|
| 568 |
+
ctx.lineTo(-20, -86);
|
| 569 |
+
ctx.lineTo(-20, -58);
|
| 570 |
+
ctx.closePath();
|
| 571 |
+
ctx.fill();
|
| 572 |
+
|
| 573 |
+
// Window divider (B-pillar)
|
| 574 |
+
ctx.fillStyle = '#1a1020';
|
| 575 |
+
ctx.fillRect(-2, -88, 4, 30);
|
| 576 |
+
|
| 577 |
+
// Door line
|
| 578 |
+
ctx.strokeStyle = 'rgba(20, 10, 20, 0.5)';
|
| 579 |
+
ctx.lineWidth = 1;
|
| 580 |
+
ctx.beginPath();
|
| 581 |
+
ctx.moveTo(0, -58);
|
| 582 |
+
ctx.lineTo(0, -10);
|
| 583 |
+
ctx.stroke();
|
| 584 |
+
|
| 585 |
+
// === Wheel wells ===
|
| 586 |
+
ctx.fillStyle = '#080510';
|
| 587 |
+
ctx.beginPath();
|
| 588 |
+
ctx.arc(wheel1X, -wheelR, wheelR + 5, Math.PI, 2 * Math.PI, false);
|
| 589 |
+
ctx.closePath();
|
| 590 |
+
ctx.fill();
|
| 591 |
+
ctx.beginPath();
|
| 592 |
+
ctx.arc(wheel2X, -wheelR, wheelR + 5, Math.PI, 2 * Math.PI, false);
|
| 593 |
+
ctx.closePath();
|
| 594 |
+
ctx.fill();
|
| 595 |
+
|
| 596 |
+
// === Wheels ===
|
| 597 |
+
const wheelAngle = time * 9;
|
| 598 |
+
drawWheel(wheel1X, -wheelR, wheelR, wheelAngle);
|
| 599 |
+
drawWheel(wheel2X, -wheelR, wheelR, wheelAngle);
|
| 600 |
+
|
| 601 |
+
// === Headlight ===
|
| 602 |
+
const hlX = 122;
|
| 603 |
+
const hlY = -32;
|
| 604 |
+
const hlGrad = ctx.createRadialGradient(hlX, hlY, 0, hlX, hlY, 40);
|
| 605 |
+
hlGrad.addColorStop(0, 'rgba(255, 230, 150, 0.7)');
|
| 606 |
+
hlGrad.addColorStop(0.2, 'rgba(255, 200, 100, 0.3)');
|
| 607 |
+
hlGrad.addColorStop(1, 'rgba(255, 180, 80, 0)');
|
| 608 |
+
ctx.fillStyle = hlGrad;
|
| 609 |
+
ctx.beginPath();
|
| 610 |
+
ctx.arc(hlX, hlY, 40, 0, Math.PI * 2);
|
| 611 |
+
ctx.fill();
|
| 612 |
+
|
| 613 |
+
ctx.fillStyle = 'rgba(255, 240, 180, 0.95)';
|
| 614 |
+
ctx.beginPath();
|
| 615 |
+
ctx.ellipse(hlX, hlY, 5, 4, 0, 0, Math.PI * 2);
|
| 616 |
+
ctx.fill();
|
| 617 |
+
|
| 618 |
+
// === Taillight ===
|
| 619 |
+
const tlX = -120;
|
| 620 |
+
const tlY = -28;
|
| 621 |
+
const tlGrad = ctx.createRadialGradient(tlX, tlY, 0, tlX, tlY, 22);
|
| 622 |
+
tlGrad.addColorStop(0, 'rgba(220, 60, 60, 0.7)');
|
| 623 |
+
tlGrad.addColorStop(0.3, 'rgba(180, 40, 40, 0.3)');
|
| 624 |
+
tlGrad.addColorStop(1, 'rgba(180, 40, 40, 0)');
|
| 625 |
+
ctx.fillStyle = tlGrad;
|
| 626 |
+
ctx.beginPath();
|
| 627 |
+
ctx.arc(tlX, tlY, 22, 0, Math.PI * 2);
|
| 628 |
+
ctx.fill();
|
| 629 |
+
|
| 630 |
+
ctx.fillStyle = 'rgba(220, 80, 80, 0.95)';
|
| 631 |
+
ctx.fillRect(-126, -32, 6, 8);
|
| 632 |
+
|
| 633 |
+
// === Light beam from headlight ===
|
| 634 |
+
ctx.save();
|
| 635 |
+
ctx.globalCompositeOperation = 'lighter';
|
| 636 |
+
const beamGrad = ctx.createLinearGradient(120, -10, 280, 5);
|
| 637 |
+
beamGrad.addColorStop(0, 'rgba(255, 220, 150, 0.18)');
|
| 638 |
+
beamGrad.addColorStop(1, 'rgba(255, 220, 150, 0)');
|
| 639 |
+
ctx.fillStyle = beamGrad;
|
| 640 |
+
ctx.beginPath();
|
| 641 |
+
ctx.moveTo(118, -28);
|
| 642 |
+
ctx.lineTo(280, -15);
|
| 643 |
+
ctx.lineTo(280, 8);
|
| 644 |
+
ctx.lineTo(118, 2);
|
| 645 |
+
ctx.closePath();
|
| 646 |
+
ctx.fill();
|
| 647 |
+
ctx.restore();
|
| 648 |
+
|
| 649 |
+
ctx.restore();
|
| 650 |
+
}
|
| 651 |
+
|
| 652 |
+
function drawWheel(wx, wy, r, angle) {
|
| 653 |
+
ctx.save();
|
| 654 |
+
ctx.translate(wx, wy);
|
| 655 |
+
|
| 656 |
+
// Outer tire
|
| 657 |
+
ctx.fillStyle = '#080810';
|
| 658 |
+
ctx.beginPath();
|
| 659 |
+
ctx.arc(0, 0, r, 0, Math.PI * 2);
|
| 660 |
+
ctx.fill();
|
| 661 |
+
|
| 662 |
+
// Tire outer ring
|
| 663 |
+
ctx.strokeStyle = '#1a1a1f';
|
| 664 |
+
ctx.lineWidth = 2;
|
| 665 |
+
ctx.beginPath();
|
| 666 |
+
ctx.arc(0, 0, r, 0, Math.PI * 2);
|
| 667 |
+
ctx.stroke();
|
| 668 |
+
|
| 669 |
+
// Rim base
|
| 670 |
+
ctx.fillStyle = '#2a2a35';
|
| 671 |
+
ctx.beginPath();
|
| 672 |
+
ctx.arc(0, 0, r * 0.65, 0, Math.PI * 2);
|
| 673 |
+
ctx.fill();
|
| 674 |
+
|
| 675 |
+
// Rim outer ring
|
| 676 |
+
ctx.strokeStyle = '#4a4a55';
|
| 677 |
+
ctx.lineWidth = 1.5;
|
| 678 |
+
ctx.beginPath();
|
| 679 |
+
ctx.arc(0, 0, r * 0.65, 0, Math.PI * 2);
|
| 680 |
+
ctx.stroke();
|
| 681 |
+
|
| 682 |
+
// Motion blur ring (subtle haze inside rim)
|
| 683 |
+
ctx.fillStyle = 'rgba(140, 140, 155, 0.12)';
|
| 684 |
+
ctx.beginPath();
|
| 685 |
+
ctx.arc(0, 0, r * 0.6, 0, Math.PI * 2);
|
| 686 |
+
ctx.fill();
|
| 687 |
+
|
| 688 |
+
// Rotating spokes
|
| 689 |
+
ctx.save();
|
| 690 |
+
ctx.rotate(angle);
|
| 691 |
+
ctx.strokeStyle = 'rgba(180, 180, 195, 0.55)';
|
| 692 |
+
ctx.lineWidth = 2.5;
|
| 693 |
+
for (let i = 0; i < 5; i++) {
|
| 694 |
+
const a = (i / 5) * Math.PI * 2;
|
| 695 |
+
ctx.beginPath();
|
| 696 |
+
ctx.moveTo(0, 0);
|
| 697 |
+
ctx.lineTo(Math.cos(a) * r * 0.55, Math.sin(a) * r * 0.55);
|
| 698 |
+
ctx.stroke();
|
| 699 |
+
}
|
| 700 |
+
|
| 701 |
+
// Hub
|
| 702 |
+
ctx.fillStyle = '#5a5a65';
|
| 703 |
+
ctx.beginPath();
|
| 704 |
+
ctx.arc(0, 0, r * 0.15, 0, Math.PI * 2);
|
| 705 |
+
ctx.fill();
|
| 706 |
+
ctx.fillStyle = '#8a8a95';
|
| 707 |
+
ctx.beginPath();
|
| 708 |
+
ctx.arc(0, 0, r * 0.08, 0, Math.PI * 2);
|
| 709 |
+
ctx.fill();
|
| 710 |
+
ctx.restore();
|
| 711 |
+
|
| 712 |
+
// Warm highlight on tire (from sunset)
|
| 713 |
+
ctx.fillStyle = 'rgba(220, 140, 80, 0.15)';
|
| 714 |
+
ctx.beginPath();
|
| 715 |
+
ctx.arc(0, 0, r, -Math.PI * 0.25, Math.PI * 0.25);
|
| 716 |
+
ctx.lineTo(0, 0);
|
| 717 |
+
ctx.closePath();
|
| 718 |
+
ctx.fill();
|
| 719 |
+
|
| 720 |
+
ctx.restore();
|
| 721 |
+
}
|
| 722 |
+
|
| 723 |
+
// === Dust particles ===
|
| 724 |
+
function updateAndDrawDust(dt) {
|
| 725 |
+
const L = layout();
|
| 726 |
+
|
| 727 |
+
// Spawn new particles (exhaust smoke)
|
| 728 |
+
if (dustParticles.length < 50 && Math.random() < 0.4) {
|
| 729 |
+
dustParticles.push({
|
| 730 |
+
x: L.carX - 115 * carScale + (Math.random() - 0.5) * 8,
|
| 731 |
+
y: L.wheelY - 8 * carScale + (Math.random() - 0.5) * 6,
|
| 732 |
+
vx: -SPEED * 0.5 - Math.random() * 50,
|
| 733 |
+
vy: -10 - Math.random() * 15,
|
| 734 |
+
size: 3 + Math.random() * 5,
|
| 735 |
+
life: 1.0,
|
| 736 |
+
decay: 0.008 + Math.random() * 0.012,
|
| 737 |
+
});
|
| 738 |
+
}
|
| 739 |
+
|
| 740 |
+
for (let i = dustParticles.length - 1; i >= 0; i--) {
|
| 741 |
+
const p = dustParticles[i];
|
| 742 |
+
p.x += p.vx * dt;
|
| 743 |
+
p.y += p.vy * dt;
|
| 744 |
+
p.vy += 5 * dt;
|
| 745 |
+
p.vy *= 0.99;
|
| 746 |
+
p.life -= p.decay;
|
| 747 |
+
p.size += 6 * dt;
|
| 748 |
+
|
| 749 |
+
if (p.life <= 0 || p.x < -50) {
|
| 750 |
+
dustParticles.splice(i, 1);
|
| 751 |
+
continue;
|
| 752 |
+
}
|
| 753 |
+
|
| 754 |
+
ctx.fillStyle = `rgba(140, 110, 100, ${p.life * 0.22})`;
|
| 755 |
+
ctx.beginPath();
|
| 756 |
+
ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2);
|
| 757 |
+
ctx.fill();
|
| 758 |
+
}
|
| 759 |
+
}
|
| 760 |
+
|
| 761 |
+
// === Foreground ===
|
| 762 |
+
function drawForeground() {
|
| 763 |
+
const baseY = H - 5;
|
| 764 |
+
|
| 765 |
+
// Dark ground silhouette
|
| 766 |
+
ctx.fillStyle = '#06040a';
|
| 767 |
+
ctx.beginPath();
|
| 768 |
+
ctx.moveTo(0, H);
|
| 769 |
+
ctx.lineTo(0, baseY - 15);
|
| 770 |
+
|
| 771 |
+
const offset = worldOffset * 1.5;
|
| 772 |
+
for (let x = 0; x <= W; x += 4) {
|
| 773 |
+
const wx = x + offset;
|
| 774 |
+
const h = 15 + Math.sin(wx * 0.05) * 6 + Math.sin(wx * 0.13) * 4 + Math.sin(wx * 0.3) * 2;
|
| 775 |
+
ctx.lineTo(x, baseY - h);
|
| 776 |
+
}
|
| 777 |
+
ctx.lineTo(W, H);
|
| 778 |
+
ctx.closePath();
|
| 779 |
+
ctx.fill();
|
| 780 |
+
|
| 781 |
+
// Grass blades
|
| 782 |
+
const bladeInterval = 15;
|
| 783 |
+
const bladeOffset = (worldOffset * 1.5) % bladeInterval;
|
| 784 |
+
|
| 785 |
+
for (let x = -bladeOffset - bladeInterval; x < W + bladeInterval; x += bladeInterval) {
|
| 786 |
+
const idx = Math.floor((x + worldOffset * 1.5) / bladeInterval);
|
| 787 |
+
const bx = x + hash(idx * 7.7) * 10 - 5;
|
| 788 |
+
const bh = 10 + hash(idx * 11.3) * 18;
|
| 789 |
+
const slant = hash(idx * 23.1) * 6 - 3;
|
| 790 |
+
|
| 791 |
+
ctx.strokeStyle = `rgba(15, 10, 20, ${0.7 + hash(idx * 31.7) * 0.3})`;
|
| 792 |
+
ctx.lineWidth = 1.5;
|
| 793 |
+
ctx.beginPath();
|
| 794 |
+
ctx.moveTo(bx, baseY - 5);
|
| 795 |
+
ctx.lineTo(bx + slant, baseY - 5 - bh);
|
| 796 |
+
ctx.stroke();
|
| 797 |
+
}
|
| 798 |
+
}
|
| 799 |
+
|
| 800 |
+
// === Main loop ===
|
| 801 |
+
function animate(now) {
|
| 802 |
+
if (!lastTime) lastTime = now;
|
| 803 |
+
const dt = Math.min(0.05, (now - lastTime) / 1000);
|
| 804 |
+
lastTime = now;
|
| 805 |
+
time += dt;
|
| 806 |
+
worldOffset += SPEED * dt;
|
| 807 |
+
|
| 808 |
+
ctx.clearRect(0, 0, W, H);
|
| 809 |
+
|
| 810 |
+
drawSky();
|
| 811 |
+
drawBirds();
|
| 812 |
+
drawMountains();
|
| 813 |
+
drawFarTreeline();
|
| 814 |
+
drawMidTrees();
|
| 815 |
+
drawPoles();
|
| 816 |
+
drawRoad();
|
| 817 |
+
drawCar();
|
| 818 |
+
updateAndDrawDust(dt);
|
| 819 |
+
drawForeground();
|
| 820 |
+
|
| 821 |
+
requestAnimationFrame(animate);
|
| 822 |
+
}
|
| 823 |
+
requestAnimationFrame(animate);
|
| 824 |
+
</script>
|
| 825 |
+
</body>
|
| 826 |
+
</html>
|