--- license: mit base_model: microsoft/VibeVoice-ASR-BitNet pipeline_tag: automatic-speech-recognition library_name: transformers.js tags: - ASR - bitnet - onnx - webgpu - wasm - multilingual languages: - en - zh - fr - it - ko - pt - vi --- # VibeVoice-ASR-BitNet · ONNX (WebGPU + WASM) ONNX export of [microsoft/VibeVoice-ASR-BitNet](https://huggingface.co/microsoft/VibeVoice-ASR-BitNet) for [🤗 Transformers.js](https://github.com/huggingface/transformers.js) / onnxruntime-web — multilingual speech recognition with a ternary (1.58-bit) BitNet Qwen2.5-1.5B decoder, running fully in the browser. **Live demo:** [multimodalart/vibevoice-asr-bitnet-web](https://huggingface.co/spaces/multimodalart/vibevoice-asr-bitnet-web) ## Layout The repo follows the transformers.js *audio-text-to-text* (ultravox) layout, so the stock `UltravoxModel` class drives it with no custom modeling code: | session | input → output | |---|---| | `onnx/audio_encoder*` | `audio_values` [1, samples] (24 kHz mono, −25 dBFS RMS-normalized, length padded to a multiple of 3200) → `audio_features` [1, frames, 1536] | | `onnx/embed_tokens*` | `input_ids` → `inputs_embeds` | | `onnx/decoder_model_merged*` | `inputs_embeds` + KV cache → `logits` | The prompt places one `<|speech_pad|>` (id 151648) per audio frame (`frames = ceil(samples/3200)`); transformers.js merges `audio_features` into those positions automatically (`audio_token_id` in `config.json`). ## Quantization (mirrors the GGUF scheme) | component | GGUF (VibeASR.cpp) | this repo | notes | |---|---|---|---| | LM projections (196 mats) | I2_S ternary, per-tensor `s = 1/mean\|W\|` | **identical ternary values** in `MatMulNBits` 4-bit blocks (`_q4`, `_q4f16`) and true 2-bit blocks (`_bnb4` file) | bit-exact math, kernels everywhere | | Embeddings / lm_head | Q6_K | 8-bit per-row / per-column | ≥ Q6_K fidelity | | VAE encoders | I8_S (int8 weights **and** activations, GELU→ReLU substitution) | int8 per-channel weights, float activations, exact GELU | strictly more accurate | The released safetensors are BitNet QAT master weights — they only produce sensible output **after** ternarization, which is applied exactly before export. ## Validation (onnxruntime CPU, greedy, vs ternarized PyTorch reference) fp32 ONNX: 4/4 transcripts byte-identical. q4 / q4f16 / q2: 3/4 byte-identical; the FLEURS-fr clip differs by two words ("géographe"→"géologue", "des"→"les"). For comparison, the official ggml engine (VibeASR.cpp, I8_S+I2_S) transcribes that same clip as *"aux gens ouverts fiscales, mais assètent sur les toits de douane"* — these ONNX builds are strictly closer to the fp reference than the original GGUF engine on every tested clip. Full transcripts in `conversion_report.json`. ## Files / sizes - WebGPU bundle (`q4f16`): encoder 696 MB + embeddings 234 MB + decoder 869 MB ≈ **1.8 GB** - WASM bundle (`q4`): ≈ **1.98 GB** - 2-bit decoder (`decoder_model_merged_bnb4.onnx`, 726 MB): true I2_S-equivalent; current onnxruntime CPU 2-bit kernels are much slower than 4-bit — published for experimentation. ## Usage (transformers.js v4) ```js import { AutoTokenizer, UltravoxModel, Tensor, TextStreamer } from "@huggingface/transformers"; const model_id = "multimodalart/VibeVoice-ASR-BitNet-ONNX"; const tokenizer = await AutoTokenizer.from_pretrained(model_id); const model = await UltravoxModel.from_pretrained(model_id, { device: "webgpu", // or "wasm" dtype: { audio_encoder: "q4f16", embed_tokens: "q4f16", decoder_model_merged: "q4f16" }, // or all "q4" }); // audio: Float32Array, 24 kHz mono, RMS-normalized to -25 dBFS, zero-padded to length % 3200 == 0 const frames = audio.length / 3200; const prompt = `<|im_start|>system\nYou are a helpful assistant that transcribes audio input into text output in JSON format.<|im_end|>\n` + `<|im_start|>user\n<|speech_start|>${"<|speech_pad|>".repeat(frames)}<|speech_end|>\n` + `This is a ${duration} seconds audio, please transcribe it.<|im_end|>\n`; // build ids via tokenizer (or splice numeric ids 151644/151645/151646/151647/151648 directly) const out = await model.generate({ ...tokenizer(prompt, { add_special_tokens: false }), audio_values: new Tensor("float32", audio, [1, audio.length]), max_new_tokens: 512, streamer: new TextStreamer(tokenizer, { skip_prompt: true, skip_special_tokens: true }), }); // The model emits "<|im_start|>assistant\n" first — strip it from the decoded text. ``` ## Provenance Converted on HF Jobs with an open pipeline: official [microsoft/VibeVoice](https://github.com/microsoft/VibeVoice) modeling code as reference, exact `convert_lm_to_gguf.py` ternarization semantics, custom static-causal-padding ONNX export of the tokenizer encoders, structural exact-ternary MatMulNBits packing, transcript-level validation against golden references ([VibeASR.cpp](https://github.com/microsoft/VibeASR.cpp) prompt format).