Upload Empirical Evaluation of 4-bit Block-wise Quantization on Evolutionarily Developed Neural Networks.py
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Empirical Evaluation of 4-bit Block-wise Quantization on Evolutionarily Developed Neural Networks.py
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import numpy as np
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# === 1. Genetic Engine and Environment (Chaos-Evolve V2) ===
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class RobotBrainV2:
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def __init__(self):
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self.W1 = np.random.randn(4, 12) * 0.5
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self.b1 = np.zeros((1, 12))
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self.W2 = np.random.randn(12, 2) * 0.5
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self.b2 = np.zeros((1, 2))
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self.fitness = 0
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def forward(self, X):
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return np.dot(np.maximum(0, np.dot(X, self.W1) + self.b1), self.W2) + self.b2
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def mutate(self, rate=0.35, scale=0.3):
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if np.random.rand() < rate:
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self.W1 += np.random.randn(*self.W1.shape) * scale
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self.b1 += np.random.randn(*self.b1.shape) * scale
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self.W2 += np.random.randn(*self.W2.shape) * scale
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self.b2 += np.random.randn(*self.b2.shape) * scale
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class ObstacleEnv:
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def __init__(self): self.reset()
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def reset(self):
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self.agent_pos = np.random.uniform(-9, -5, (1, 2))
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self.target_pos = np.random.uniform(5, 9, (1, 2))
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self.obstacle_pos = np.array([[0.0, np.random.uniform(-4, 4)]])
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self.steps_taken = 0
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return self.get_state()
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def get_state(self):
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return np.hstack((self.target_pos - self.agent_pos, self.obstacle_pos - self.agent_pos))
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def step(self, action):
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move = np.clip(action, -1.2, 1.2)
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next_pos = self.agent_pos + move
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hit_obstacle = False
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if (self.agent_pos[0, 0] < 0 and next_pos[0, 0] >= 0) or (self.agent_pos[0, 0] > 0 and next_pos[0, 0] <= 0):
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if abs(next_pos[0, 1] - self.obstacle_pos[0, 1]) < 3.0: hit_obstacle = True
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if not hit_obstacle: self.agent_pos = next_pos
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self.steps_taken += 1
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distance = np.linalg.norm(self.target_pos - self.agent_pos)
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if hit_obstacle: distance += 15.0
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return self.get_state(), distance, self.steps_taken >= 50 or distance < 0.3
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def evaluate_brain(brain, env, episodes=5):
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total_generation_distance = 0
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crossed_wall = False
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for _ in range(episodes):
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state = env.reset()
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start_x = env.agent_pos[0, 0]
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done, total_distance, steps = False, 0, 0
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while not done:
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state, distance, done = env.step(brain.forward(state))
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total_distance += distance; steps += 1
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if env.agent_pos[0, 0] > 0 and start_x < 0: crossed_wall = True
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total_generation_distance += (total_distance / steps)
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base_fitness = 1000.0 / ((total_generation_distance / episodes) + 0.001)
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brain.fitness = base_fitness * 2.5 if crossed_wall else base_fitness
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return brain.fitness
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# === 2. Compression Engine (Nero-Quantizer Core) ===
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class NeroQuantizerCore:
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def __init__(self):
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self.qmin, self.qmax = -8, 7
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def quantize_tensor(self, W, block_size=4):
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"""Compress a single weight matrix of the genetic champion using Block-wise quantization."""
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orig_shape = W.shape
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W_flat = W.flatten()
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# Pad if the size is not aligned with the block size
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remainder = len(W_flat) % block_size
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if remainder != 0:
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padding = block_size - remainder
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W_flat = np.concatenate([W_flat, np.zeros(padding)])
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else:
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padding = 0
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num_blocks = len(W_flat) // block_size
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W_blocks = W_flat.reshape(num_blocks, block_size)
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b_min = np.min(W_blocks, axis=1, keepdims=True)
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b_max = np.max(W_blocks, axis=1, keepdims=True)
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scales = (b_max - b_min) / (self.qmax - self.qmin)
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scales = np.where(scales == 0, 1.0, scales)
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zero_points = np.round(-b_min / scales) + self.qmin
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zero_points = np.clip(zero_points, self.qmin, self.qmax).astype(np.int8)
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q_blocks = np.round(W_blocks / scales) + zero_points
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q_blocks = np.clip(q_blocks, self.qmin, self.qmax).astype(np.int8)
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# Immediately dequantize for simulation
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dq_blocks = (q_blocks.astype(np.float32) - zero_points) * scales
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dq_flat = dq_blocks.flatten()
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if padding > 0:
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dq_flat = dq_flat[:-padding]
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return dq_flat.reshape(orig_shape)
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# === 3. Run the Experiment and Lab Integration ===
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if __name__ == "__main__":
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env = ObstacleEnv()
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pop = [RobotBrainV2() for _ in range(120)]
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print("Phase 1: Breeding the Genetic Overlord (100 Generations)...")
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for g in range(1, 101):
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for brain in pop: evaluate_brain(brain, env)
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pop.sort(key=lambda x: x.fitness, reverse=True)
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elites = pop[:18]
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new_pop = list(elites)
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while len(new_pop) < 120:
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p1, p2 = np.random.choice(elites, size=2, replace=False)
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| 122 |
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alpha = np.random.rand()
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| 123 |
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child = RobotBrainV2()
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| 124 |
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child.W1 = alpha * p1.W1 + (1 - alpha) * p2.W1
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| 125 |
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child.W2 = alpha * p1.W2 + (1 - alpha) * p2.W2
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| 126 |
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child.mutate()
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| 127 |
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new_pop.append(child)
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| 128 |
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pop = new_pop
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| 129 |
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| 130 |
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champion = pop[0]
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| 131 |
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fp32_fitness = evaluate_brain(champion, env)
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| 132 |
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print(f"-> FP32 Champion Fitness established: {fp32_fitness:.2f}")
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| 133 |
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| 134 |
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print("\nPhase 2: Injecting Nero-Quantizer 4-bit Block-wise Compression...")
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| 135 |
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quantizer = NeroQuantizerCore()
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| 136 |
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| 137 |
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# Clone the champion and compress each layer of its neural network independently
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| 138 |
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quantized_champion = RobotBrainV2()
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| 139 |
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quantized_champion.W1 = quantizer.quantize_tensor(champion.W1, block_size=4)
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| 140 |
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quantized_champion.b1 = quantizer.quantize_tensor(champion.b1, block_size=4)
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| 141 |
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quantized_champion.W2 = quantizer.quantize_tensor(champion.W2, block_size=4)
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| 142 |
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quantizer.b2 = quantizer.quantize_tensor(champion.b2, block_size=4)
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| 143 |
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| 144 |
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# Evaluate the compressed champion's performance in the same challenging environment
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| 145 |
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int4_fitness = evaluate_brain(quantized_champion, env)
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| 146 |
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print(f"-> INT4 Quantized Champion Fitness established: {int4_fitness:.2f}")
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| 147 |
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| 148 |
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# Calculate the intelligence retention rate
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| 149 |
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retention = (int4_fitness / fp32_fitness) * 100
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| 150 |
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print("\n" + "=" * 60)
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| 151 |
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print(f"FINAL REPORT: Quantization Robustness of Evolutionary Networks")
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| 152 |
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print("-" * 60)
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| 153 |
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print(f"FP32 Base Fitness : {fp32_fitness:.2f}")
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| 154 |
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print(f"INT4 Quant Fitness : {int4_fitness:.2f}")
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| 155 |
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print(f"Intelligence Retention Rate: {retention:.2f}%")
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| 156 |
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print("=" * 60)
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