File size: 1,689 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | using System;
using UnityEditor;
namespace Unity.PlasticSCM.Editor.UI
{
public class CooldownWindowDelayer
{
internal static bool IsUnitTesting { get; set; }
public CooldownWindowDelayer(Action action, double cooldownSeconds)
{
mAction = action;
mCooldownSeconds = cooldownSeconds;
}
public void Ping()
{
if (IsUnitTesting)
{
mAction();
return;
}
if (mIsOnCooldown)
{
RefreshCooldown();
return;
}
StartCooldown();
}
void RefreshCooldown()
{
mIsOnCooldown = true;
mSecondsOnCooldown = mCooldownSeconds;
}
void StartCooldown()
{
mLastUpdateTime = EditorApplication.timeSinceStartup;
EditorApplication.update += OnUpdate;
RefreshCooldown();
}
void EndCooldown()
{
EditorApplication.update -= OnUpdate;
mIsOnCooldown = false;
mAction();
}
void OnUpdate()
{
double updateTime = EditorApplication.timeSinceStartup;
double deltaSeconds = updateTime - mLastUpdateTime;
mSecondsOnCooldown -= deltaSeconds;
if (mSecondsOnCooldown < 0)
EndCooldown();
mLastUpdateTime = updateTime;
}
readonly Action mAction;
readonly double mCooldownSeconds;
double mLastUpdateTime;
bool mIsOnCooldown;
double mSecondsOnCooldown;
}
}
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