File size: 5,651 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 | using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.EnhancedTouch;
using UnityEngine.UI;
using Gyroscope = UnityEngine.InputSystem.Gyroscope;
using Touch = UnityEngine.InputSystem.EnhancedTouch.Touch;
public class UnityRemoteTestScript : MonoBehaviour
{
public Camera camera;
public Text accelerometerInputText;
public Text touchInputText;
public Text gyroInputText;
// We rotate this cube based on gyro input. Also, we sync its position on screen
// the position of the primary touch.
public Transform rotatingCube;
private Vector3 m_Rotation;
private float m_CubeOffsetFromCanvas;
private Vector3 m_CubeStartingPosition;
public void ResetCube()
{
rotatingCube.SetPositionAndRotation(m_CubeStartingPosition, default);
}
private void OnEnable()
{
m_CubeOffsetFromCanvas = rotatingCube.position.z - transform.position.z;
m_CubeStartingPosition = rotatingCube.position;
EnhancedTouchSupport.Enable();
}
private void OnDisable()
{
EnhancedTouchSupport.Disable();
}
private void Update()
{
UpdateTouch();
UpdateAccelerometer();
UpdateGyro();
}
private void UpdateTouch()
{
var touchscreen = GetRemoteDevice<Touchscreen>();
if (touchscreen == null)
{
touchInputText.text = "No remote touchscreen found.";
return;
}
// Dump active touches.
string activeTouches = null;
foreach (var touch in Touch.activeTouches)
{
// Skip any touch not from our remote touchscreen.
if (touch.screen != touchscreen)
continue;
if (activeTouches == null)
activeTouches = "Active Touches:\n";
activeTouches += $"\nid={touch.touchId} phase={touch.phase} position={touch.screenPosition} pressure={touch.pressure}\n";
}
if (activeTouches == null)
activeTouches = "No active touches.";
touchInputText.text = activeTouches;
// Find world-space position of current primary touch (if any).
if (touchscreen.primaryTouch.isInProgress)
{
var touchPosition = touchscreen.primaryTouch.position.ReadValue();
var worldSpacePosition =
camera.ScreenToWorldPoint(new Vector3(touchPosition.x, touchPosition.y, transform.position.z + m_CubeOffsetFromCanvas));
rotatingCube.position = worldSpacePosition;
}
}
private void UpdateAccelerometer()
{
var accelerometer = GetRemoteDevice<Accelerometer>();
if (accelerometer == null)
{
accelerometerInputText.text = "No remote accelerometer found.";
return;
}
var value = accelerometer.acceleration.ReadValue();
accelerometerInputText.text = $"Accelerometer: x={value.x} y={value.y} z={value.z}";
}
private void UpdateGyro()
{
var gyro = GetRemoteDevice<Gyroscope>();
var attitude = GetRemoteDevice<AttitudeSensor>();
var gravity = GetRemoteDevice<GravitySensor>();
var acceleration = GetRemoteDevice<LinearAccelerationSensor>();
// Enable gyro from remote, if needed.
EnableDeviceIfNeeded(gyro);
EnableDeviceIfNeeded(attitude);
EnableDeviceIfNeeded(gravity);
EnableDeviceIfNeeded(acceleration);
string text;
if (gyro == null && attitude == null && gravity == null && acceleration == null)
{
text = "No remote gyro found.";
}
else
{
string gyroText = null;
string attitudeText = null;
string gravityText = null;
string accelerationText = null;
if (gyro != null)
{
var rotation = gyro.angularVelocity.ReadValue();
gyroText = $"Rotation: x={rotation.x} y={rotation.y} z={rotation.z}";
// Update rotation of cube.
m_Rotation += rotation;
rotatingCube.localEulerAngles = m_Rotation;
}
if (attitude != null)
{
var attitudeValue = attitude.attitude.ReadValue();
attitudeText = $"Attitude: x={attitudeValue.x} y={attitudeValue.y} z={attitudeValue.z} w={attitudeValue.w}";
}
if (gravity != null)
{
var gravityValue = gravity.gravity.ReadValue();
gravityText = $"Gravity: x={gravityValue.x} y={gravityValue.y} z={gravityValue.z}";
}
if (acceleration != null)
{
var accelerationValue = acceleration.acceleration.ReadValue();
accelerationText = $"Acceleration: x={accelerationValue.x} y={accelerationValue.y} z={accelerationValue.z}";
}
text = string.Join("\n", gyroText, attitudeText, gravityText, accelerationText);
}
gyroInputText.text = text;
}
private static void EnableDeviceIfNeeded(InputDevice device)
{
if (device != null && !device.enabled)
InputSystem.EnableDevice(device);
}
// Make sure we're not thrown off track by locally having sensors on the device. Instead
// explicitly grab the remote ones.
private static TDevice GetRemoteDevice<TDevice>()
where TDevice : InputDevice
{
foreach (var device in InputSystem.devices)
if (device.remote && device is TDevice deviceOfType)
return deviceOfType;
return default;
}
}
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