File size: 11,599 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 | using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using NUnit.Framework;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
using NUnit.Framework.Internal.Commands;
using UnityEngine.TestRunner.NUnitExtensions;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
using UnityEngine.TestTools.Logging;
using UnityEngine.TestTools.TestRunner;
namespace UnityEngine.TestTools
{
internal abstract class BeforeAfterTestCommandBase<T> : DelegatingTestCommand, IEnumerableTestMethodCommand where T : class
{
private string m_BeforeErrorPrefix;
private string m_AfterErrorPrefix;
private bool m_SkipYieldAfterActions;
protected BeforeAfterTestCommandBase(TestCommand innerCommand, string beforeErrorPrefix, string afterErrorPrefix, bool skipYieldAfterActions = false)
: base(innerCommand)
{
m_BeforeErrorPrefix = beforeErrorPrefix;
m_AfterErrorPrefix = afterErrorPrefix;
m_SkipYieldAfterActions = skipYieldAfterActions;
}
internal Func<long> GetUtcNow = () => new DateTimeOffset(DateTime.UtcNow).ToUnixTimeMilliseconds();
protected T[] BeforeActions = new T[0];
protected T[] AfterActions = new T[0];
protected static MethodInfo[] GetActions(IDictionary<Type, List<MethodInfo>> cacheStorage, Type fixtureType, Type attributeType, Type returnType)
{
if (cacheStorage.TryGetValue(fixtureType, out var result))
{
return result.ToArray();
}
cacheStorage[fixtureType] = GetMethodsWithAttributeFromFixture(fixtureType, attributeType, returnType);
return cacheStorage[fixtureType].ToArray();
}
protected static T[] GetTestActions(IDictionary<MethodInfo, List<T>> cacheStorage, MethodInfo methodInfo)
{
if (cacheStorage.TryGetValue(methodInfo, out var result))
{
return result.ToArray();
}
var attributesForMethodInfo = new List<T>();
var attributes = methodInfo.GetCustomAttributes(false);
foreach (var attribute in attributes)
{
if (attribute is T attribute1)
{
attributesForMethodInfo.Add(attribute1);
}
}
cacheStorage[methodInfo] = attributesForMethodInfo;
return cacheStorage[methodInfo].ToArray();
}
private static List<MethodInfo> GetMethodsWithAttributeFromFixture(Type fixtureType, Type setUpType, Type returnType)
{
MethodInfo[] methodsWithAttribute = Reflect.GetMethodsWithAttribute(fixtureType, setUpType, true);
return methodsWithAttribute.Where(x => x.ReturnType == returnType).ToList();
}
protected abstract IEnumerator InvokeBefore(T action, Test test, UnityTestExecutionContext context);
protected abstract IEnumerator InvokeAfter(T action, Test test, UnityTestExecutionContext context);
protected virtual bool MoveBeforeEnumerator(IEnumerator enumerator, Test test)
{
return enumerator.MoveNext();
}
protected virtual bool MoveAfterEnumerator(IEnumerator enumerator, Test test)
{
return enumerator.MoveNext();
}
protected abstract BeforeAfterTestCommandState GetState(UnityTestExecutionContext context);
public IEnumerable ExecuteEnumerable(ITestExecutionContext context)
{
var unityContext = (UnityTestExecutionContext)context;
var state = GetState(unityContext);
// When entering PlayMode state will incorrectly be seen as null. Looking at the hashcode to be certain that it is null.
if (state?.GetHashCode() == null)
{
// We do not expect a state to exist in playmode
state = ScriptableObject.CreateInstance<BeforeAfterTestCommandState>();
}
state.ApplyTestResult(context.CurrentResult);
while (state.NextBeforeStepIndex < BeforeActions.Length)
{
state.Timestamp = GetUtcNow();
var action = BeforeActions[state.NextBeforeStepIndex];
IEnumerator enumerator;
try
{
enumerator = InvokeBefore(action, Test, unityContext);
}
catch (Exception ex)
{
state.TestHasRun = true;
context.CurrentResult.RecordPrefixedException(m_BeforeErrorPrefix, ex);
break;
}
ActivePcHelper.SetEnumeratorPC(enumerator, state.NextBeforeStepPc);
using (var logScope = new LogScope())
{
while (true)
{
try
{
if (!enumerator.MoveNext())
{
logScope.EvaluateLogScope(true);
break;
}
if (m_SkipYieldAfterActions) // Evaluate the log scope right away for the commands where we do not yield
{
logScope.EvaluateLogScope(true);
}
}
catch (Exception ex)
{
state.TestHasRun = true;
context.CurrentResult.RecordPrefixedException(m_BeforeErrorPrefix, ex);
state.StoreTestResult(context.CurrentResult);
break;
}
state.NextBeforeStepPc = ActivePcHelper.GetEnumeratorPC(enumerator);
state.StoreTestResult(context.CurrentResult);
if (m_SkipYieldAfterActions)
{
break;
}
else
{
yield return enumerator.Current;
}
if (GetUtcNow() - state.Timestamp > unityContext.TestCaseTimeout || CoroutineTimedOut(unityContext))
{
context.CurrentResult.RecordPrefixedError(m_BeforeErrorPrefix, new UnityTestTimeoutException(unityContext.TestCaseTimeout).Message);
state.TestHasRun = true;
break;
}
}
}
state.NextBeforeStepIndex++;
state.NextBeforeStepPc = 0;
}
if (!state.TestHasRun)
{
if (innerCommand is IEnumerableTestMethodCommand)
{
var executeEnumerable = ((IEnumerableTestMethodCommand)innerCommand).ExecuteEnumerable(context);
foreach (var iterator in executeEnumerable)
{
state.StoreTestResult(context.CurrentResult);
yield return iterator;
}
}
else
{
context.CurrentResult = innerCommand.Execute(context);
state.StoreTestResult(context.CurrentResult);
}
state.TestHasRun = true;
}
while (state.NextAfterStepIndex < AfterActions.Length)
{
state.Timestamp = GetUtcNow();
state.TestAfterStarted = true;
var action = AfterActions[state.NextAfterStepIndex];
IEnumerator enumerator;
try
{
enumerator = InvokeAfter(action, Test, unityContext);
}
catch (Exception ex)
{
context.CurrentResult.RecordPrefixedException(m_AfterErrorPrefix, ex);
state.StoreTestResult(context.CurrentResult);
break;
}
ActivePcHelper.SetEnumeratorPC(enumerator, state.NextAfterStepPc);
using (var logScope = new LogScope())
{
while (true)
{
try
{
if (!enumerator.MoveNext())
{
logScope.EvaluateLogScope(true);
break;
}
if (m_SkipYieldAfterActions) // Evaluate the log scope right away for the commands where we do not yield
{
logScope.EvaluateLogScope(true);
}
}
catch (Exception ex)
{
context.CurrentResult.RecordPrefixedException(m_AfterErrorPrefix, ex);
state.StoreTestResult(context.CurrentResult);
break;
}
state.NextAfterStepPc = ActivePcHelper.GetEnumeratorPC(enumerator);
state.StoreTestResult(context.CurrentResult);
if (GetUtcNow() - state.Timestamp > unityContext.TestCaseTimeout || CoroutineTimedOut(unityContext))
{
context.CurrentResult.RecordPrefixedError(m_AfterErrorPrefix, new UnityTestTimeoutException(unityContext.TestCaseTimeout).Message);
yield break;
}
if (m_SkipYieldAfterActions)
{
break;
}
else
{
yield return enumerator.Current;
}
}
}
state.NextAfterStepIndex++;
state.NextAfterStepPc = 0;
}
state.Reset();
}
public override TestResult Execute(ITestExecutionContext context)
{
throw new NotImplementedException("Use ExecuteEnumerable");
}
private static TestCommandPcHelper pcHelper;
private static bool CoroutineTimedOut(ITestExecutionContext unityContext)
{
if (string.IsNullOrEmpty(unityContext.CurrentResult.Message))
{
return false;
}
return unityContext.CurrentResult.ResultState.Equals(ResultState.Failure) &&
unityContext.CurrentResult.Message.Contains(new UnityTestTimeoutException(unityContext.TestCaseTimeout).Message);
}
internal static TestCommandPcHelper ActivePcHelper
{
get
{
if (pcHelper == null)
{
pcHelper = new TestCommandPcHelper();
}
return pcHelper;
}
set
{
pcHelper = value;
}
}
}
}
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