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18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | using NUnit.Framework;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.TestTools;
using UnityEditor.SceneManagement;
using UnityEditor;
public class AssertionFailureOnOutputVertexCount
{
const string scenePath = "Assets/AssertionFailureOnOutputVertexCountTestScene.unity";
[Test]
public void AssertionFailureOnOutputVertexCountTest()
{
var newScene = EditorSceneManager.NewScene(UnityEditor.SceneManagement.NewSceneSetup.DefaultGameObjects, UnityEditor.SceneManagement.NewSceneMode.Single);
var canvasMaster = new GameObject("Canvas", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster));
var canvasChild = new GameObject("Canvas Child", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster));
canvasChild.transform.SetParent(canvasMaster.transform);
var panel1 = new GameObject("Panel", typeof(CanvasRenderer), typeof(UnityEngine.UI.Image));
panel1.transform.SetParent(canvasMaster.transform);
var panel2 = new GameObject("Panel", typeof(CanvasRenderer), typeof(UnityEngine.UI.Image));
panel2.transform.SetParent(canvasChild.transform);
// Saving a scene would trigger the error case 893551
EditorSceneManager.SaveScene(newScene, scenePath);
Debug.Log("Success");
LogAssert.Expect(LogType.Log, "Success");
}
[TearDown]
public void TearDown()
{
#if UNITY_EDITOR
AssetDatabase.DeleteAsset(scenePath);
#endif
}
}
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