File size: 452 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | using UnityEngine;
public class MouseUpdate : MonoBehaviour
{
FakeBaseInput m_FakeBaseInput;
void Awake()
{
m_FakeBaseInput = GetComponent<FakeBaseInput>();
}
void Update()
{
Debug.Assert(m_FakeBaseInput, "FakeBaseInput component has not been added to the EventSystem");
// Update mouse position
m_FakeBaseInput.MousePosition.x += 10f;
m_FakeBaseInput.MousePosition.y += 10f;
}
}
|