File size: 4,807 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.UI;
using UnityEngine.UI.Tests;
namespace LayoutTests
{
class ContentSizeFitterTests : IPrebuildSetup
{
const string kPrefabPath = "Assets/Resources/ContentSizeFitterTests.prefab";
private GameObject m_PrefabRoot;
private ContentSizeFitter m_ContentSizeFitter;
private RectTransform m_RectTransform;
public void Setup()
{
#if UNITY_EDITOR
var rootGO = new GameObject("rootGo");
GameObject canvasGO = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas));
canvasGO.transform.SetParent(rootGO.transform);
var canvas = canvasGO.GetComponent<Canvas>();
canvas.referencePixelsPerUnit = 100;
var testGO = new GameObject("TestObject", typeof(RectTransform), typeof(ContentSizeFitter));
testGO.transform.SetParent(canvasGO.transform);
if (!Directory.Exists("Assets/Resources/"))
Directory.CreateDirectory("Assets/Resources/");
PrefabUtility.SaveAsPrefabAsset(rootGO, kPrefabPath);
GameObject.DestroyImmediate(rootGO);
#endif
}
[SetUp]
public void TestSetup()
{
m_PrefabRoot = Object.Instantiate(Resources.Load("ContentSizeFitterTests")) as GameObject;
m_ContentSizeFitter = m_PrefabRoot.GetComponentInChildren<ContentSizeFitter>();
m_ContentSizeFitter.enabled = true;
m_RectTransform = m_ContentSizeFitter.GetComponent<RectTransform>();
m_RectTransform.sizeDelta = new Vector2(50, 50);
GameObject testObject = m_ContentSizeFitter.gameObject;
// set up components
var componentA = testObject.AddComponent<LayoutElement>();
componentA.minWidth = 5;
componentA.minHeight = 10;
componentA.preferredWidth = 100;
componentA.preferredHeight = 105;
componentA.flexibleWidth = 0;
componentA.flexibleHeight = 0;
componentA.enabled = true;
var componentB = testObject.AddComponent<LayoutElement>();
componentB.minWidth = 15;
componentB.minHeight = 20;
componentB.preferredWidth = 110;
componentB.preferredHeight = 115;
componentB.flexibleWidth = 0;
componentB.flexibleHeight = 0;
componentB.enabled = true;
var componentC = testObject.AddComponent<LayoutElement>();
componentC.minWidth = 25;
componentC.minHeight = 30;
componentC.preferredWidth = 120;
componentC.preferredHeight = 125;
componentC.flexibleWidth = 0;
componentC.flexibleHeight = 0;
componentC.enabled = true;
}
[TearDown]
public void TearDown()
{
GameObject.DestroyImmediate(m_PrefabRoot);
m_PrefabRoot = null;
m_ContentSizeFitter = null;
m_RectTransform = null;
}
[OneTimeTearDown]
public void OneTimeTearDown()
{
#if UNITY_EDITOR
AssetDatabase.DeleteAsset(kPrefabPath);
#endif
}
[Test]
public void TestFitModeUnconstrained()
{
m_ContentSizeFitter.horizontalFit = ContentSizeFitter.FitMode.Unconstrained;
m_ContentSizeFitter.verticalFit = ContentSizeFitter.FitMode.Unconstrained;
m_ContentSizeFitter.SetLayoutHorizontal();
m_ContentSizeFitter.SetLayoutVertical();
Assert.AreEqual(50, m_RectTransform.rect.width);
Assert.AreEqual(50, m_RectTransform.rect.height);
}
[Test]
public void TestFitModeMinSize()
{
m_ContentSizeFitter.horizontalFit = ContentSizeFitter.FitMode.MinSize;
m_ContentSizeFitter.verticalFit = ContentSizeFitter.FitMode.MinSize;
m_ContentSizeFitter.SetLayoutHorizontal();
m_ContentSizeFitter.SetLayoutVertical();
Assert.AreEqual(25, m_RectTransform.rect.width);
Assert.AreEqual(30, m_RectTransform.rect.height);
}
[Test]
public void TestFitModePreferredSize()
{
m_ContentSizeFitter.horizontalFit = ContentSizeFitter.FitMode.PreferredSize;
m_ContentSizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
m_ContentSizeFitter.SetLayoutHorizontal();
m_ContentSizeFitter.SetLayoutVertical();
Assert.AreEqual(120, m_RectTransform.rect.width);
Assert.AreEqual(125, m_RectTransform.rect.height);
}
}
}
|