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18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | using System.Collections.Generic;
using System.Linq;
namespace Unity.VisualScripting
{
public sealed class InvalidOutput : UnitPort<IUnitInputPort, IUnitInputPort, InvalidConnection>, IUnitInvalidPort, IUnitOutputPort
{
public InvalidOutput(string key) : base(key) { }
public override IEnumerable<InvalidConnection> validConnections => unit?.graph?.invalidConnections.WithSource(this) ?? Enumerable.Empty<InvalidConnection>();
public override IEnumerable<InvalidConnection> invalidConnections => Enumerable.Empty<InvalidConnection>();
public override IEnumerable<IUnitInputPort> validConnectedPorts => validConnections.Select(c => c.destination);
public override IEnumerable<IUnitInputPort> invalidConnectedPorts => invalidConnections.Select(c => c.destination);
public override bool CanConnectToValid(IUnitInputPort port)
{
return false;
}
public override void ConnectToValid(IUnitInputPort port)
{
ConnectInvalid(this, port);
}
public override void ConnectToInvalid(IUnitInputPort port)
{
ConnectInvalid(this, port);
}
public override void DisconnectFromValid(IUnitInputPort port)
{
DisconnectInvalid(this, port);
}
public override void DisconnectFromInvalid(IUnitInputPort port)
{
DisconnectInvalid(this, port);
}
public override IUnitPort CompatiblePort(IUnit unit)
{
return null;
}
}
}
|