File size: 1,844 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | using UnityEngine;
namespace Unity.VisualScripting
{
[AddComponentMenu("Visual Scripting/State Machine")]
[RequireComponent(typeof(Variables))]
[DisableAnnotation]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.visualscripting@latest/index.html?subfolder=/manual/vs-graphs-machines-macros.html")]
public sealed class StateMachine : EventMachine<StateGraph, StateGraphAsset>
{
protected override void OnEnable()
{
if (hasGraph)
{
using (var flow = Flow.New(reference))
{
graph.Start(flow);
}
}
base.OnEnable();
}
protected override void OnInstantiateWhileEnabled()
{
if (hasGraph)
{
using (var flow = Flow.New(reference))
{
graph.Start(flow);
}
}
base.OnInstantiateWhileEnabled();
}
protected override void OnUninstantiateWhileEnabled()
{
base.OnUninstantiateWhileEnabled();
if (hasGraph)
{
using (var flow = Flow.New(reference))
{
graph.Stop(flow);
}
}
}
protected override void OnDisable()
{
base.OnDisable();
if (hasGraph)
{
using (var flow = Flow.New(reference))
{
graph.Stop(flow);
}
}
}
[ContextMenu("Show Data...")]
protected override void ShowData()
{
base.ShowData();
}
public override StateGraph DefaultGraph()
{
return StateGraph.WithStart();
}
}
}
|