File size: 2,011 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using Unity.PlasticSCM.Editor.Views.PendingChanges;
namespace Unity.PlasticSCM.Editor
{
internal static class DrawGuiModeSwitcher
{
internal static void ForMode(
bool isGluonMode,
WorkspaceWindow workspaceWindow,
TreeView changesTreeView,
EditorWindow editorWindow)
{
GUI.enabled = !workspaceWindow.IsOperationInProgress();
EditorGUI.BeginChangeCheck();
GuiMode currentMode = isGluonMode ?
GuiMode.GluonMode : GuiMode.DeveloperMode;
GuiMode selectedMode = (GuiMode)EditorGUILayout.EnumPopup(
currentMode,
EditorStyles.toolbarDropDown,
GUILayout.Width(100));
if (EditorGUI.EndChangeCheck())
{
SwitchGuiModeIfUserWants(
workspaceWindow, currentMode, selectedMode,
changesTreeView, editorWindow);
}
GUI.enabled = true;
}
static void SwitchGuiModeIfUserWants(
WorkspaceWindow workspaceWindow,
GuiMode currentMode, GuiMode selectedMode,
TreeView changesTreeView,
EditorWindow editorWindow)
{
if (currentMode == selectedMode)
return;
bool userConfirmed = SwitchModeConfirmationDialog.SwitchMode(
currentMode == GuiMode.GluonMode, editorWindow);
if (!userConfirmed)
return;
bool isGluonMode = selectedMode == GuiMode.GluonMode;
workspaceWindow.UpdateWorkspaceForMode(
isGluonMode, workspaceWindow);
PendingChangesTreeHeaderState.SetMode(
changesTreeView.multiColumnHeader.state,
isGluonMode);
}
enum GuiMode
{
DeveloperMode,
GluonMode
}
}
}
|