File size: 2,135 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | using GluonGui.WorkspaceWindow.Views.Checkin.Operations;
using GluonGui.WorkspaceWindow.Views.WorkspaceExplorer.Explorer;
namespace Unity.PlasticSCM.Editor.Gluon
{
internal class ProgressOperationHandler : IUpdateProgress, ICheckinProgress
{
internal ProgressOperationHandler(WorkspaceWindow workspaceWindow)
{
mWorkspaceWindow = workspaceWindow;
}
internal bool IsOperationInProgress()
{
return mUpdateProgress != null
|| mCheckinProgress != null;
}
internal void CancelUpdateProgress()
{
mUpdateProgress.Cancel();
}
void ICheckinProgress.ShowProgress()
{
mCheckinProgress = new CheckinProgress(mWorkspaceWindow);
}
void ICheckinProgress.RefreshProgress(CheckinProgressData progress)
{
mCheckinProgress.Refresh(progress);
}
void ICheckinProgress.EndProgress()
{
mCheckinProgress = null;
mWorkspaceWindow.Progress.ResetProgress();
mWorkspaceWindow.RequestRepaint();
}
void IUpdateProgress.ShowNoCancelableProgress()
{
mUpdateProgress = new UpdateProgress(mWorkspaceWindow);
mUpdateProgress.SetCancellable(false);
}
void IUpdateProgress.ShowCancelableProgress()
{
mUpdateProgress = new UpdateProgress(mWorkspaceWindow);
mUpdateProgress.SetCancellable(true);
}
void IUpdateProgress.RefreshProgress(
Codice.Client.BaseCommands.UpdateProgress updateProgress,
UpdateProgressData updateProgressData)
{
mUpdateProgress.RefreshProgress(updateProgress, updateProgressData);
}
void IUpdateProgress.EndProgress()
{
mUpdateProgress = null;
mWorkspaceWindow.Progress.ResetProgress();
mWorkspaceWindow.RequestRepaint();
}
UpdateProgress mUpdateProgress;
CheckinProgress mCheckinProgress;
WorkspaceWindow mWorkspaceWindow;
}
}
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