File size: 404 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | using UnityEditor;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class CloseWindowIfOpened
{
internal static void Plastic()
{
if (!EditorWindow.HasOpenInstances<PlasticWindow>())
return;
PlasticWindow window = EditorWindow.
GetWindow<PlasticWindow>(null, false);
window.Close();
}
}
}
|