File size: 8,363 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 | using UnityEditor;
using UnityEngine;
using Codice.CM.Common;
using PlasticGui;
using PlasticGui.Gluon;
using PlasticGui.WorkspaceWindow.Topbar;
using PlasticGui.WorkspaceWindow.PendingChanges;
using GluonShowIncomingChanges = PlasticGui.Gluon.WorkspaceWindow.ShowIncomingChanges;
namespace Unity.PlasticSCM.Editor.UI.StatusBar
{
interface IIncomingChangesNotifier
{
bool HasNotification { get; }
IncomingChangesNotification Notification { get; }
}
internal class StatusBar
{
internal NotificationBar NotificationBar { get; private set; }
internal StatusBar()
{
mCooldownNotificationClearAction = new CooldownWindowDelayer(
DelayedClearNotification,
UnityConstants.NOTIFICATION_CLEAR_INTERVAL);
NotificationBar = new NotificationBar();
}
internal void Notify(string message, MessageType type, Texture2D image)
{
mNotification = new Notification(message, type, image);
mCooldownNotificationClearAction.Ping();
}
internal void OnGUI(
WorkspaceInfo wkInfo,
WorkspaceWindow workspaceWindow,
IMergeViewLauncher mergeViewLauncher,
IGluonViewSwitcher gluonViewSwitcher,
IIncomingChangesNotifier incomingChangesNotifier,
bool isGluonMode)
{
if (NotificationBar.HasNotification &&
NotificationBar.IsVisible)
{
BeginDrawBar();
NotificationBar.OnGUI();
EndDrawBar();
}
BeginDrawBar();
if (NotificationBar.HasNotification)
{
DrawNotificationAvailablePanel(NotificationBar);
}
if (incomingChangesNotifier.HasNotification)
{
DrawIncomingChangesNotification(
wkInfo,
workspaceWindow,
mergeViewLauncher,
gluonViewSwitcher,
incomingChangesNotifier.Notification,
isGluonMode);
}
if (mNotification != null)
DrawNotification(mNotification);
GUILayout.FlexibleSpace();
DrawWorkspaceStatus(workspaceWindow.WorkspaceStatus);
EndDrawBar();
}
void DelayedClearNotification()
{
mNotification = null;
}
static void DrawNotificationAvailablePanel(
NotificationBar notificationBar)
{
GUILayout.BeginVertical();
GUILayout.FlexibleSpace();
if (GUILayout.Button(PlasticLocalization.GetString(
notificationBar.IsVisible ?
PlasticLocalization.Name.HideNotification :
PlasticLocalization.Name.ShowNotification)))
{
notificationBar.SetVisibility(!notificationBar.IsVisible);
}
GUILayout.FlexibleSpace();
GUILayout.EndVertical();
}
static void DrawIncomingChangesNotification(
WorkspaceInfo wkInfo,
WorkspaceWindow workspaceWindow,
IMergeViewLauncher mergeViewLauncher,
IGluonViewSwitcher gluonViewSwitcher,
IncomingChangesNotification notification,
bool isGluonMode)
{
Texture2D icon = notification.Status == PlasticNotification.Status.Conflicts ?
Images.GetConflictedIcon() :
Images.GetOutOfSyncIcon();
DrawIcon(icon);
DrawNotificationLabel(notification.InfoText);
if (DrawButton(notification.ActionText, notification.TooltipText))
{
if (notification.HasUpdateAction)
{
workspaceWindow.UpdateWorkspace();
return;
}
ShowIncomingChangesForMode(
wkInfo,
mergeViewLauncher,
gluonViewSwitcher,
isGluonMode);
}
}
static void DrawNotification(Notification notification)
{
DrawIcon(notification.Image);
DrawNotificationLabel(notification.Message);
}
static void DrawWorkspaceStatus(WorkspaceStatusString.Data status)
{
DrawIcon(Images.GetBranchIcon());
if (status == null)
return;
DrawLabel(string.Format(
"{0}@{1}@{2}",
status.ObjectSpec,
status.RepositoryName,
status.Server));
}
static void DrawIcon(Texture2D icon)
{
GUILayout.BeginVertical();
GUILayout.FlexibleSpace();
GUILayout.Label(
icon,
UnityStyles.StatusBar.Icon,
GUILayout.Height(UnityConstants.STATUS_BAR_ICON_SIZE),
GUILayout.Width(UnityConstants.STATUS_BAR_ICON_SIZE));
GUILayout.FlexibleSpace();
GUILayout.EndVertical();
}
static void DrawLabel(string label)
{
GUILayout.BeginVertical();
GUILayout.FlexibleSpace();
GUILayout.Label(
label,
UnityStyles.StatusBar.Label);
GUILayout.FlexibleSpace();
GUILayout.EndVertical();
}
static void DrawNotificationLabel(string label)
{
GUILayout.BeginVertical();
GUILayout.FlexibleSpace();
GUILayout.Label(
label,
UnityStyles.StatusBar.NotificationLabel);
GUILayout.FlexibleSpace();
GUILayout.EndVertical();
}
static bool DrawButton(string label, string tooltip)
{
GUILayout.BeginVertical();
GUILayout.FlexibleSpace();
bool buttonClicked = GUILayout.Button(
new GUIContent(label, tooltip),
UnityStyles.StatusBar.Button);
GUILayout.FlexibleSpace();
GUILayout.EndVertical();
return buttonClicked;
}
static void ShowIncomingChangesForMode(
WorkspaceInfo workspaceInfo,
IMergeViewLauncher mergeViewLauncher,
IGluonViewSwitcher gluonSwitcher,
bool isGluonMode)
{
if (isGluonMode)
{
GluonShowIncomingChanges.FromNotificationBar(
workspaceInfo, gluonSwitcher);
return;
}
ShowIncomingChanges.FromNotificationBar(
workspaceInfo, mergeViewLauncher);
}
static void BeginDrawBar()
{
EditorGUILayout.BeginVertical(
GetBarStyle(),
GUILayout.Height(UnityConstants.STATUS_BAR_HEIGHT));
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
}
static void EndDrawBar()
{
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.EndVertical();
}
static GUIStyle GetBarStyle()
{
if (sBarTexture == null)
sBarTexture = new Texture2D(1, 1);
if (sBarStyle == null)
sBarStyle = new GUIStyle();
sBarTexture.SetPixel(0, 0, UnityStyles.Colors.BackgroundBar);
sBarTexture.Apply();
sBarStyle.normal.background = sBarTexture;
return sBarStyle;
}
class Notification
{
internal string Message { get; private set; }
internal MessageType MessageType { get; private set; }
internal Texture2D Image { get; private set; }
internal Notification(string message, MessageType messageType, Texture2D image)
{
Message = message;
MessageType = messageType;
Image = image;
}
}
Notification mNotification;
readonly CooldownWindowDelayer mCooldownNotificationClearAction;
static Texture2D sBarTexture;
static GUIStyle sBarStyle;
}
} |