File size: 1,491 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | using System;
using UnityEditor.TestTools.TestRunner.Api;
namespace Microsoft.Unity.VisualStudio.Editor.Testing
{
[Serializable]
internal class TestResultAdaptorContainer
{
public TestResultAdaptor[] TestResultAdaptors;
}
[Serializable]
internal class TestResultAdaptor
{
public string Name;
public string FullName;
public int PassCount;
public int FailCount;
public int InconclusiveCount;
public int SkipCount;
public string ResultState;
public string StackTrace;
public TestStatusAdaptor TestStatus;
public int Parent;
public TestResultAdaptor(ITestResultAdaptor testResultAdaptor, int parent)
{
Name = testResultAdaptor.Name;
FullName = testResultAdaptor.FullName;
PassCount = testResultAdaptor.PassCount;
FailCount = testResultAdaptor.FailCount;
InconclusiveCount = testResultAdaptor.InconclusiveCount;
SkipCount = testResultAdaptor.SkipCount;
switch (testResultAdaptor.TestStatus)
{
case UnityEditor.TestTools.TestRunner.Api.TestStatus.Passed:
TestStatus = TestStatusAdaptor.Passed;
break;
case UnityEditor.TestTools.TestRunner.Api.TestStatus.Skipped:
TestStatus = TestStatusAdaptor.Skipped;
break;
case UnityEditor.TestTools.TestRunner.Api.TestStatus.Inconclusive:
TestStatus = TestStatusAdaptor.Inconclusive;
break;
case UnityEditor.TestTools.TestRunner.Api.TestStatus.Failed:
TestStatus = TestStatusAdaptor.Failed;
break;
}
Parent = parent;
}
}
}
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