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18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | #if UNITY_EDITOR || PACKAGE_DOCS_GENERATION
using System;
namespace UnityEngine.InputSystem.Editor
{
/// <summary>
/// Persistent state for <see cref="InputControlPathEditor"/>.
/// </summary>
/// <remarks>
/// This class encapsulates the viewing state for an input control picker.
/// </remarks>
[Serializable]
public class InputControlPickerState
{
internal AdvancedDropdownState advancedDropdownState => m_AdvancedDropdownState;
internal bool manualPathEditMode
{
get => m_ManualPathEditMode;
set => m_ManualPathEditMode = value;
}
[SerializeField] private AdvancedDropdownState m_AdvancedDropdownState = new AdvancedDropdownState();
[SerializeField] private bool m_ManualPathEditMode;
}
}
#endif
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