File size: 9,893 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 | using UnityEngine;
using System;
namespace UnityEditor.Performance.ProfileAnalyzer
{
internal class BoxAndWhiskerPlot
{
Draw2D m_2D;
Color m_ColorBackground;
DisplayUnits m_Units;
string DisplayUnits()
{
return m_Units.Postfix();
}
string ToDisplayUnits(float ms, bool showUnits = false)
{
return m_Units.ToString(ms, showUnits, 5, true);
}
string ToTooltipDisplayUnits(float ms, bool showUnits = false)
{
return m_Units.ToTooltipString(ms, showUnits);
}
public void SetUnits(Units units)
{
m_Units = new DisplayUnits(units);
}
public BoxAndWhiskerPlot(Draw2D draw2D, Units units, Color colorBackground)
{
m_2D = draw2D;
SetUnits(units);
m_ColorBackground = colorBackground;
}
public BoxAndWhiskerPlot(Draw2D draw2D, Units units)
{
m_2D = draw2D;
SetUnits(units);
m_ColorBackground = new Color(0.4f, 0.4f, 0.4f);
}
float ClampToRange(float value, float min, float max)
{
return Math.Max(min, Math.Min(value, max));
}
public void Draw(float width, float height, float min, float lowerQuartile, float median, float upperQuartile, float max, float yAxisStart, float yAxisEnd, Color color, Color colorFilled)
{
if (m_2D.DrawStart(width, height, Draw2D.Origin.BottomLeft))
{
Rect rect = GUILayoutUtility.GetLastRect();
float x = 0;
float y = 0;
float w = width;
float h = height;
Draw(rect, x, y, w, h, min, lowerQuartile, median, upperQuartile, max, yAxisStart, yAxisEnd, color, colorFilled);
m_2D.DrawEnd();
}
}
string GetTooltip(float min, float lowerQuartile, float median, float upperQuartile, float max)
{
string tooltip = string.Format(
"Max :\t\t{0}\n\nUpper Quartile :\t{1}\nMedian :\t\t{2}\nLower Quartile :\t{3}\nInterquartile range : \t{4}\n\nMin :\t\t{5}\nUnits :\t\t{6}",
ToTooltipDisplayUnits(max),
ToTooltipDisplayUnits(upperQuartile),
ToTooltipDisplayUnits(median),
ToTooltipDisplayUnits(lowerQuartile),
ToTooltipDisplayUnits(upperQuartile - lowerQuartile),
ToTooltipDisplayUnits(min),
m_Units.Postfix()
);
return tooltip;
}
public void Draw(Rect rect, float x, float y, float w, float h, float min, float lowerQuartile, float median, float upperQuartile, float max, float yAxisStart, float yAxisEnd, Color color, Color colorFilled, bool clearFirst = true)
{
string tooltip = GetTooltip(min, lowerQuartile, median, upperQuartile, max);
GUI.Label(rect, new GUIContent("", tooltip));
if (clearFirst)
m_2D.DrawFilledBox(x, y, w, h, m_ColorBackground);
float first = yAxisStart;
float last = yAxisEnd;
float range = last - first;
bool startCap = (min >= first) ? true : false;
bool endCap = (max <= last) ? true : false;
// Range clamping
min = ClampToRange(min, first, last);
lowerQuartile = ClampToRange(lowerQuartile, first, last);
median = ClampToRange(median, first, last);
upperQuartile = ClampToRange(upperQuartile, first, last);
max = ClampToRange(max, first, last);
float hMax = h - 1;
float yMin = hMax * (min - first) / range;
float yLowerQuartile = hMax * (lowerQuartile - first) / range;
float yMedian = hMax * (median - first) / range;
float yUpperQuartile = hMax * (upperQuartile - first) / range;
float yMax = hMax * (max - first) / range;
// Min to max line
float xCentre = x + (w / 2);
m_2D.DrawLine(xCentre, y + yMin, xCentre, y + yLowerQuartile, color);
m_2D.DrawLine(xCentre, y + yUpperQuartile, xCentre, y + yMax, color);
// Quartile boxes
float xMargin = (2 * w / 8);
float x1 = x + xMargin;
float x2 = x + (w - xMargin);
float wBox = x2 - x1;
if (colorFilled != color)
m_2D.DrawFilledBox(x1, y + yLowerQuartile, wBox, (yMedian - yLowerQuartile), colorFilled);
m_2D.DrawBox(x1, y + yLowerQuartile, wBox, (yMedian - yLowerQuartile), color);
if (colorFilled != color)
m_2D.DrawFilledBox(x1, y + yMedian, wBox, (yUpperQuartile - yMedian), colorFilled);
m_2D.DrawBox(x1, y + yMedian, wBox, (yUpperQuartile - yMedian), color);
// Median line
//xMargin = (1 * w / 8);
//x1 = x + xMargin;
//x2 = x + (w - xMargin);
m_2D.DrawLine(x1, y + yMedian, x2, y + yMedian, color);
m_2D.DrawLine(x1, y + yMedian + 1, x2, y + yMedian + 1, color);
// Line caps
xMargin = (3 * w / 8);
x1 = x + xMargin;
x2 = x + (w - xMargin);
if (startCap)
m_2D.DrawLine(x1, y + yMin, x2, y + yMin, color);
if (endCap)
m_2D.DrawLine(x1, y + yMax, x2, y + yMax, color);
}
public void DrawHorizontal(float width, float height, float min, float lowerQuartile, float median, float upperQuartile, float max, float xAxisStart, float xAxisEnd, Color color, Color colorFilled, GUIStyle style = null)
{
if (m_2D.DrawStart(width, height, Draw2D.Origin.BottomLeft, style))
{
Rect rect = GUILayoutUtility.GetLastRect();
float x = 0;
float y = 0;
float w = width;
float h = height;
DrawHorizontal(rect, x, y, w, h, min, lowerQuartile, median, upperQuartile, max, xAxisStart, xAxisEnd, color, colorFilled);
m_2D.DrawEnd();
}
}
public void DrawHorizontal(Rect rect, float x, float y, float w, float h, float min, float lowerQuartile, float median, float upperQuartile, float max, float xAxisStart, float xAxisEnd, Color color, Color colorFilled, bool clearFirst = true)
{
string tooltip = GetTooltip(min, lowerQuartile, median, upperQuartile, max);
GUI.Label(rect, new GUIContent("", tooltip));
if (clearFirst)
m_2D.DrawFilledBox(x, y, w, h, m_ColorBackground);
float first = xAxisStart;
float last = xAxisEnd;
float range = last - first;
bool startCap = (min >= first) ? true : false;
bool endCap = (max <= last) ? true : false;
// Range clamping
min = ClampToRange(min, first, last);
lowerQuartile = ClampToRange(lowerQuartile, first, last);
median = ClampToRange(median, first, last);
upperQuartile = ClampToRange(upperQuartile, first, last);
max = ClampToRange(max, first, last);
float xMin = w * (min - first) / range;
float xLowerQuartile = w * (lowerQuartile - first) / range;
float xMedian = w * (median - first) / range;
float xUpperQuartile = w * (upperQuartile - first) / range;
float xMax = w * (max - first) / range;
// Min to max line
m_2D.DrawLine(x + xMin, y + (h / 2), x + xMax, y + (h / 2), color);
// Quartile boxes
float yMargin = (2 * h / 8);
float y1 = y + yMargin;
float y2 = y + (h - yMargin);
float hBox = y2 - y1;
if (colorFilled != color)
m_2D.DrawFilledBox(x + xLowerQuartile, y1, xMedian - xLowerQuartile, hBox, colorFilled);
m_2D.DrawBox(x + xLowerQuartile, y1, xMedian - xLowerQuartile, hBox, color);
if (colorFilled != color)
m_2D.DrawFilledBox(x + xMedian, y1, xUpperQuartile - xMedian, hBox, colorFilled);
m_2D.DrawBox(x + xMedian, y1, xUpperQuartile - xMedian, hBox, color);
// Median line
//yMargin = (1 * h / 8);
//y1 = y + yMargin;
//y2 = y + (h - yMargin);
m_2D.DrawLine(x + xMedian, y1, x + xMedian, y2, color);
m_2D.DrawLine(x + xMedian + 1, y1, x + xMedian + 1, y2, color);
// Line caps
yMargin = (3 * h / 8);
y1 = y + yMargin;
y2 = y + (h - yMargin);
if (startCap)
m_2D.DrawLine(x + xMin, y1, x + xMin, y2, color);
if (endCap)
m_2D.DrawLine(x + xMax, y1, x + xMax, y2, color);
}
public void DrawText(float width, float plotHeight, float min, float max, string minTooltip, string maxTooltip)
{
GUIStyle shiftUpStyle = new GUIStyle(GUI.skin.label);
shiftUpStyle.contentOffset = new Vector2(0, -5);
shiftUpStyle.alignment = TextAnchor.UpperLeft;
EditorGUILayout.BeginVertical(GUILayout.Height(plotHeight));
EditorGUILayout.LabelField(new GUIContent(ToDisplayUnits(max), maxTooltip), shiftUpStyle, GUILayout.Width(width));
GUILayout.FlexibleSpace();
GUIStyle shiftDownStyle = new GUIStyle(GUI.skin.label);
shiftDownStyle.contentOffset = new Vector2(0, 1);
shiftDownStyle.alignment = TextAnchor.LowerLeft;
EditorGUILayout.LabelField(new GUIContent(ToDisplayUnits(min), minTooltip), shiftDownStyle, GUILayout.Width(width));
EditorGUILayout.EndVertical();
}
}
}
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