File size: 12,921 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 | using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using NUnit.Framework;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
using NUnit.Framework.Internal.Commands;
using NUnit.Framework.Internal.Execution;
using UnityEngine.TestTools.Logging;
using UnityEngine.TestTools.TestRunner;
using CountdownEvent = System.Threading.CountdownEvent;
namespace UnityEngine.TestRunner.NUnitExtensions.Runner
{
internal class CompositeWorkItem : UnityWorkItem
{
private readonly TestSuite _suite;
private readonly TestSuiteResult _suiteResult;
private readonly ITestFilter _childFilter;
private TestCommand _setupCommand;
private TestCommand _teardownCommand;
public List<UnityWorkItem> Children { get; private set; }
private int _countOrder;
private CountdownEvent _childTestCountdown;
public CompositeWorkItem(TestSuite suite, ITestFilter childFilter, WorkItemFactory factory)
: base(suite, factory)
{
_suite = suite;
_suiteResult = Result as TestSuiteResult;
_childFilter = childFilter;
_countOrder = 0;
}
protected override IEnumerable PerformWork()
{
InitializeSetUpAndTearDownCommands();
if (UnityTestExecutionContext.CurrentContext != null && m_DontRunRestoringResult && EditModeTestCallbacks.RestoringTestContext != null)
{
EditModeTestCallbacks.RestoringTestContext();
}
if (!CheckForCancellation())
if (Test.RunState == RunState.Explicit && !_childFilter.IsExplicitMatch(Test))
SkipFixture(ResultState.Explicit, GetSkipReason(), null);
else
switch (Test.RunState)
{
default:
case RunState.Runnable:
case RunState.Explicit:
Result.SetResult(ResultState.Success);
CreateChildWorkItems();
if (Children.Count > 0)
{
if (!m_DontRunRestoringResult)
{
//This is needed to give the editor a chance to go out of playmode if needed before creating objects.
//If we do not, the objects could be automatically destroyed when exiting playmode and could result in errors later on
yield return null;
PerformOneTimeSetUp();
}
if (!CheckForCancellation())
{
switch (Result.ResultState.Status)
{
case TestStatus.Passed:
foreach (var child in RunChildren())
{
if (CheckForCancellation())
{
yield break;
}
yield return child;
}
break;
case TestStatus.Skipped:
case TestStatus.Inconclusive:
case TestStatus.Failed:
SkipChildren(_suite, Result.ResultState.WithSite(FailureSite.Parent), "OneTimeSetUp: " + Result.Message);
break;
}
}
if (Context.ExecutionStatus != TestExecutionStatus.AbortRequested && !m_DontRunRestoringResult)
{
PerformOneTimeTearDown();
}
}
break;
case RunState.Skipped:
SkipFixture(ResultState.Skipped, GetSkipReason(), null);
break;
case RunState.Ignored:
SkipFixture(ResultState.Ignored, GetSkipReason(), null);
break;
case RunState.NotRunnable:
SkipFixture(ResultState.NotRunnable, GetSkipReason(), GetProviderStackTrace());
break;
}
if (!ResultedInDomainReload)
{
WorkItemComplete();
}
}
private bool CheckForCancellation()
{
if (Context.ExecutionStatus != TestExecutionStatus.Running)
{
Result.SetResult(ResultState.Cancelled, "Test cancelled by user");
return true;
}
return false;
}
private void InitializeSetUpAndTearDownCommands()
{
List<SetUpTearDownItem> setUpTearDownItems = _suite.TypeInfo != null
? CommandBuilder.BuildSetUpTearDownList(_suite.TypeInfo.Type, typeof(OneTimeSetUpAttribute), typeof(OneTimeTearDownAttribute))
: new List<SetUpTearDownItem>();
var actionItems = new List<TestActionItem>();
foreach (ITestAction action in Actions)
{
bool applyToSuite = (action.Targets & ActionTargets.Suite) == ActionTargets.Suite
|| action.Targets == ActionTargets.Default && !(Test is ParameterizedMethodSuite);
bool applyToTest = (action.Targets & ActionTargets.Test) == ActionTargets.Test
&& !(Test is ParameterizedMethodSuite);
if (applyToSuite)
actionItems.Add(new TestActionItem(action));
if (applyToTest)
Context.UpstreamActions.Add(action);
}
_setupCommand = CommandBuilder.MakeOneTimeSetUpCommand(_suite, setUpTearDownItems, actionItems);
_teardownCommand = CommandBuilder.MakeOneTimeTearDownCommand(_suite, setUpTearDownItems, actionItems);
}
private void PerformOneTimeSetUp()
{
var logScope = new LogScope();
try
{
_setupCommand.Execute(Context);
logScope.EvaluateLogScope(true);
}
catch (Exception ex)
{
if (ex is NUnitException || ex is TargetInvocationException)
ex = ex.InnerException;
Result.RecordException(ex, FailureSite.SetUp);
}
logScope.Dispose();
}
private IEnumerable RunChildren()
{
int childCount = Children.Count;
if (childCount == 0)
throw new InvalidOperationException("RunChildren called but item has no children");
_childTestCountdown = new CountdownEvent(childCount);
foreach (UnityWorkItem child in Children)
{
if (CheckForCancellation())
{
yield break;
}
var unityTestExecutionContext = new UnityTestExecutionContext(Context);
child.InitializeContext(unityTestExecutionContext);
var enumerable = child.Execute().GetEnumerator();
while (true)
{
if (!enumerable.MoveNext())
{
break;
}
ResultedInDomainReload |= child.ResultedInDomainReload;
yield return enumerable.Current;
}
_suiteResult.AddResult(child.Result);
childCount--;
}
if (childCount > 0)
{
while (childCount-- > 0)
CountDownChildTest();
}
}
private void CreateChildWorkItems()
{
Children = new List<UnityWorkItem>();
var testSuite = _suite;
foreach (ITest test in testSuite.Tests)
{
if (_childFilter.Pass(test))
{
var child = m_Factory.Create(test, _childFilter);
if (test.Properties.ContainsKey(PropertyNames.Order))
{
Children.Insert(0, child);
_countOrder++;
}
else
{
Children.Add(child);
}
}
}
if (_countOrder != 0) SortChildren();
}
private class UnityWorkItemOrderComparer : IComparer<UnityWorkItem>
{
public int Compare(UnityWorkItem x, UnityWorkItem y)
{
var xKey = int.MaxValue;
var yKey = int.MaxValue;
if (x.Test.Properties.ContainsKey(PropertyNames.Order))
xKey = (int)x.Test.Properties[PropertyNames.Order][0];
if (y.Test.Properties.ContainsKey(PropertyNames.Order))
yKey = (int)y.Test.Properties[PropertyNames.Order][0];
return xKey.CompareTo(yKey);
}
}
private void SortChildren()
{
Children.Sort(0, _countOrder, new UnityWorkItemOrderComparer());
}
private void SkipFixture(ResultState resultState, string message, string stackTrace)
{
Result.SetResult(resultState.WithSite(FailureSite.SetUp), message, StackFilter.Filter(stackTrace));
SkipChildren(_suite, resultState.WithSite(FailureSite.Parent), "OneTimeSetUp: " + message);
}
private void SkipChildren(TestSuite suite, ResultState resultState, string message)
{
foreach (Test child in suite.Tests)
{
if (_childFilter.Pass(child))
{
Context.Listener.TestStarted(child);
TestResult childResult = child.MakeTestResult();
childResult.SetResult(resultState, message);
_suiteResult.AddResult(childResult);
if (child.IsSuite)
SkipChildren((TestSuite)child, resultState, message);
Context.Listener.TestFinished(childResult);
}
}
}
private void PerformOneTimeTearDown()
{
var logScope = new LogScope();
try
{
_teardownCommand.Execute(Context);
logScope.EvaluateLogScope(true);
}
catch (Exception ex)
{
if (ex is NUnitException || ex is TargetInvocationException)
ex = ex.InnerException;
Result.RecordException(ex, FailureSite.SetUp);
}
logScope.Dispose();
}
private string GetSkipReason()
{
return (string)Test.Properties.Get(PropertyNames.SkipReason);
}
private string GetProviderStackTrace()
{
return (string)Test.Properties.Get(PropertyNames.ProviderStackTrace);
}
private void CountDownChildTest()
{
_childTestCountdown.Signal();
if (_childTestCountdown.CurrentCount == 0)
{
if (Context.ExecutionStatus != TestExecutionStatus.AbortRequested)
PerformOneTimeTearDown();
foreach (var childResult in _suiteResult.Children)
if (childResult.ResultState == ResultState.Cancelled)
{
this.Result.SetResult(ResultState.Cancelled, "Cancelled by user");
break;
}
WorkItemComplete();
}
}
public override void Cancel(bool force)
{
if (Children == null)
return;
foreach (var child in Children)
{
var ctx = child.Context;
if (ctx != null)
ctx.ExecutionStatus = force ? TestExecutionStatus.AbortRequested : TestExecutionStatus.StopRequested;
if (child.State == WorkItemState.Running)
child.Cancel(force);
}
}
}
}
|