File size: 2,069 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | using System;
using UnityEngine.TextCore;
namespace TMPro
{
/// <summary>
/// A basic element of text.
/// </summary>
[Serializable]
public class TMP_Character : TMP_TextElement
{
/// <summary>
/// Default constructor.
/// </summary>
public TMP_Character()
{
m_ElementType = TextElementType.Character;
this.scale = 1.0f;
}
/// <summary>
/// Constructor for new character
/// </summary>
/// <param name="unicode">Unicode value.</param>
/// <param name="glyph">Glyph</param>
public TMP_Character(uint unicode, Glyph glyph)
{
m_ElementType = TextElementType.Character;
this.unicode = unicode;
this.textAsset = null;
this.glyph = glyph;
this.glyphIndex = glyph.index;
this.scale = 1.0f;
}
/// <summary>
/// Constructor for new character
/// </summary>
/// <param name="unicode">Unicode value.</param>
/// <param name="fontAsset">The font asset to which this character belongs.</param>
/// <param name="glyph">Glyph</param>
public TMP_Character(uint unicode, TMP_FontAsset fontAsset, Glyph glyph)
{
m_ElementType = TextElementType.Character;
this.unicode = unicode;
this.textAsset = fontAsset;
this.glyph = glyph;
this.glyphIndex = glyph.index;
this.scale = 1.0f;
}
/// <summary>
/// Constructor for new character
/// </summary>
/// <param name="unicode">Unicode value.</param>
/// <param name="glyphIndex">Glyph index.</param>
internal TMP_Character(uint unicode, uint glyphIndex)
{
m_ElementType = TextElementType.Character;
this.unicode = unicode;
this.textAsset = null;
this.glyph = null;
this.glyphIndex = glyphIndex;
this.scale = 1.0f;
}
}
}
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