File size: 797 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | using System;
namespace UnityEditor.Timeline.Actions
{
/// <summary>
/// Define the activeness of an action depending on its timeline mode.
/// </summary>
/// <seealso cref="TimelineModes"/>
[AttributeUsage(AttributeTargets.Class)]
public class ActiveInModeAttribute : Attribute
{
/// <summary>
/// Modes that will be used for activeness of an action.
/// </summary>
public TimelineModes modes { get; }
/// <summary>
/// Defines in which mode the action will be active.
/// </summary>
/// <param name="timelineModes">Modes that will define activeness of the action.</param>
public ActiveInModeAttribute(TimelineModes timelineModes)
{
modes = timelineModes;
}
}
}
|