File size: 4,220 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
[Serializable]
class SequencePath
{
[SerializeField] int m_SelectionRoot;
public int selectionRoot
{
get { return m_SelectionRoot; }
}
[SerializeField] List<SequencePathSubElement> m_SubElements;
public List<SequencePathSubElement> subElements
{
get { return m_SubElements ?? (m_SubElements = new List<SequencePathSubElement>()); }
}
public void SetSelectionRoot(int instanceID)
{
m_SelectionRoot = instanceID;
subElements.Clear();
}
public void AddSubSequence(ISequenceState state, IExposedPropertyTable resolver)
{
subElements.Add(SequencePathSubElement.Create(state, resolver));
}
public void Clear()
{
m_SelectionRoot = 0;
subElements.Clear();
}
public static bool AreEqual(SequencePath lhs, SequencePath rhs)
{
if (ReferenceEquals(lhs, null) && ReferenceEquals(rhs, null)) return true;
if (ReferenceEquals(lhs, null) || ReferenceEquals(rhs, null)) return false;
if (ReferenceEquals(lhs, rhs)) return true;
var result = lhs.selectionRoot == rhs.selectionRoot &&
lhs.subElements.Count == rhs.subElements.Count;
if (!result)
return false;
for (int i = 0, n = lhs.subElements.Count; i < n; ++i)
result = result && SequencePathSubElement.AreEqual(lhs.subElements[i], rhs.subElements[i]);
return result;
}
public override string ToString()
{
var sb = new StringBuilder();
sb.AppendFormat("[{0}]", m_SelectionRoot.ToString());
if (m_SubElements != null && m_SubElements.Count > 0)
{
foreach (var element in m_SubElements)
{
sb.Append(" > ");
sb.Append(element.ToString());
}
}
return sb.ToString();
}
}
[Serializable]
class SequencePathSubElement
{
public int trackInstanceID;
public int trackHash;
public int clipIndex;
public int clipHash;
public int subDirectorIndex;
public static SequencePathSubElement Create(ISequenceState state, IExposedPropertyTable resolver)
{
var clip = state.hostClip;
Debug.Assert(clip != null);
var track = clip.GetParentTrack();
Debug.Assert(track != null);
var asset = track.timelineAsset;
Debug.Assert(asset != null);
var directors = TimelineUtility.GetSubTimelines(clip, resolver as PlayableDirector);
return new SequencePathSubElement
{
trackInstanceID = track.GetInstanceID(),
trackHash = track.Hash(),
clipIndex = Array.IndexOf(track.clips, clip),
clipHash = clip.Hash(),
subDirectorIndex = directors.IndexOf(state.director)
};
}
public static bool AreEqual(SequencePathSubElement lhs, SequencePathSubElement rhs)
{
if (ReferenceEquals(lhs, null) && ReferenceEquals(rhs, null)) return true;
if (ReferenceEquals(lhs, null) || ReferenceEquals(rhs, null)) return false;
if (ReferenceEquals(lhs, rhs)) return true;
return lhs.trackInstanceID == rhs.trackInstanceID &&
lhs.trackHash == rhs.trackHash &&
lhs.clipIndex == rhs.clipIndex &&
lhs.clipHash == rhs.clipHash &&
lhs.subDirectorIndex == rhs.subDirectorIndex;
}
public override string ToString()
{
return string.Format(
"[track[{0}] ({1}) > clip[{2}] ({3})]",
trackInstanceID.ToString(), trackHash.ToString(),
clipIndex.ToString(), clipHash.ToString());
}
}
}
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