File size: 457 Bytes
18a519f
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
using System;
using UnityEngine;

namespace UnityEditor.Timeline
{
    readonly struct PropertyScope : IDisposable
    {
        public readonly GUIContent content;

        public PropertyScope(Rect totalPosition, GUIContent label, SerializedProperty property)
        {
            content = EditorGUI.BeginProperty(totalPosition, label, property);
        }

        public void Dispose()
        {
            EditorGUI.EndProperty();
        }
    }
}