File size: 888 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | using System;
using System.Collections.Generic;
namespace UnityEditor.Timeline
{
// Class used for uniquely format names used in the GenericMenu. We can't add duplicate MenuItem in GenericMenu
// so that's why we need to keep information about the text we want to uniquely format.
class SequenceMenuNameFormater
{
Dictionary<int, int> m_UniqueItem = new Dictionary<int, int>();
public string Format(string text)
{
var key = text.GetHashCode();
var index = 0;
if (m_UniqueItem.ContainsKey(key))
{
index = m_UniqueItem[key];
index++;
m_UniqueItem[key] = index;
}
else
{
m_UniqueItem.Add(key, index);
return text;
}
return $"{text}{index}";
}
}
}
|