File size: 1,852 Bytes
18a519f
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
{
  "name": "com.unity.timeline",
  "displayName": "Timeline",
  "version": "1.6.5",
  "unity": "2019.3",
  "keywords": [
    "unity",
    "animation",
    "editor",
    "timeline",
    "tools"
  ],
  "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.",
  "dependencies": {
    "com.unity.modules.director": "1.0.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.audio": "1.0.0",
    "com.unity.modules.particlesystem": "1.0.0"
  },
  "relatedPackages": {
    "com.unity.timeline.tests": "1.6.5"
  },
  "_upm": {
    "changelog": "### Fixed\n\n- Fixed issue where modifying curves on an animation clip did not trigger an evaluation of the graph when the Timeline Window is hidden. (TB-117)\n- Fixed an issue where the Timeline Window's UI would not update until the user clicked in the window if the TimelineAsset's file contents were changed on disk, such as during a version control operation (TB-46)"
  },
  "upmCi": {
    "footprint": "b8271968619d88d048088928de28cd1f186b121a"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.timeline@1.6/manual/index.html",
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git",
    "type": "git",
    "revision": "4ed67a7e62ce940db3d44dc5eca8fade1c664aed"
  },
  "samples": [
    {
      "displayName": "Customization Samples",
      "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.",
      "path": "Samples~/Customization"
    },
    {
      "displayName": "Gameplay Sequence Demo",
      "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.",
      "path": "Samples~/GameplaySequenceDemo"
    }
  ]
}