File size: 2,243 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | using UnityEngine.UI;
namespace UnityEditor.UI
{
[CustomEditor(typeof(Dropdown), true)]
[CanEditMultipleObjects]
/// <summary>
/// Custom editor for the Dropdown component
/// Extend this class to write a custom editor for a component derived from Dropdown.
/// </summary>
public class DropdownEditor : SelectableEditor
{
SerializedProperty m_Template;
SerializedProperty m_CaptionText;
SerializedProperty m_CaptionImage;
SerializedProperty m_ItemText;
SerializedProperty m_ItemImage;
SerializedProperty m_OnSelectionChanged;
SerializedProperty m_Value;
SerializedProperty m_Options;
SerializedProperty m_AlphaFadeSpeed;
protected override void OnEnable()
{
base.OnEnable();
m_Template = serializedObject.FindProperty("m_Template");
m_CaptionText = serializedObject.FindProperty("m_CaptionText");
m_CaptionImage = serializedObject.FindProperty("m_CaptionImage");
m_ItemText = serializedObject.FindProperty("m_ItemText");
m_ItemImage = serializedObject.FindProperty("m_ItemImage");
m_OnSelectionChanged = serializedObject.FindProperty("m_OnValueChanged");
m_Value = serializedObject.FindProperty("m_Value");
m_Options = serializedObject.FindProperty("m_Options");
m_AlphaFadeSpeed = serializedObject.FindProperty("m_AlphaFadeSpeed");
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
EditorGUILayout.Space();
serializedObject.Update();
EditorGUILayout.PropertyField(m_Template);
EditorGUILayout.PropertyField(m_CaptionText);
EditorGUILayout.PropertyField(m_CaptionImage);
EditorGUILayout.PropertyField(m_ItemText);
EditorGUILayout.PropertyField(m_ItemImage);
EditorGUILayout.PropertyField(m_Value);
EditorGUILayout.PropertyField(m_AlphaFadeSpeed);
EditorGUILayout.PropertyField(m_Options);
EditorGUILayout.PropertyField(m_OnSelectionChanged);
serializedObject.ApplyModifiedProperties();
}
}
}
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