File size: 1,284 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
namespace UnityEngine.UI.Tests
{
// Hook into the graphic callback so we can do our check.
public class ImageHook : Image
{
public bool isGeometryUpdated;
public bool isLayoutRebuild;
public bool isMaterialRebuilt;
public Rect cachedClipRect;
public void ResetTest()
{
isGeometryUpdated = false;
isLayoutRebuild = false;
isMaterialRebuilt = false;
}
public override void SetLayoutDirty()
{
base.SetLayoutDirty();
isLayoutRebuild = true;
}
public override void SetMaterialDirty()
{
base.SetMaterialDirty();
isMaterialRebuilt = true;
}
protected override void UpdateGeometry()
{
base.UpdateGeometry();
isGeometryUpdated = true;
}
public override void SetClipRect(Rect clipRect, bool validRect)
{
cachedClipRect = clipRect;
if (validRect)
canvasRenderer.EnableRectClipping(clipRect);
else
canvasRenderer.DisableRectClipping();
}
}
}
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