File size: 4,726 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | using System;
using UnityEditor;
using UnityEngine;
namespace Unity.VisualScripting
{
[Widget(typeof(ValueConnection))]
public sealed class ValueConnectionWidget : UnitConnectionWidget<ValueConnection>
{
public ValueConnectionWidget(FlowCanvas canvas, ValueConnection connection) : base(canvas, connection) { }
private new ValueConnection.DebugData ConnectionDebugData => GetDebugData<ValueConnection.DebugData>();
#region Drawing
public override Color color => DetermineColor(connection.source.type, connection.destination.type);
protected override bool colorIfActive => !BoltFlow.Configuration.animateControlConnections || !BoltFlow.Configuration.animateValueConnections;
public override void DrawForeground()
{
base.DrawForeground();
if (BoltFlow.Configuration.showConnectionValues)
{
var showLastValue = EditorApplication.isPlaying && ConnectionDebugData.assignedLastValue;
var showPredictedvalue = BoltFlow.Configuration.predictConnectionValues && !EditorApplication.isPlaying && Flow.CanPredict(connection.source, reference);
if (showLastValue || showPredictedvalue)
{
var previousIconSize = EditorGUIUtility.GetIconSize();
EditorGUIUtility.SetIconSize(new Vector2(IconSize.Small, IconSize.Small));
object value;
if (showLastValue)
{
value = ConnectionDebugData.lastValue;
}
else // if (showPredictedvalue)
{
value = Flow.Predict(connection.source, reference);
}
var label = new GUIContent(value.ToShortString(), Icons.Type(value?.GetType())?[IconSize.Small]);
var labelSize = Styles.prediction.CalcSize(label);
var labelPosition = new Rect(position.position - labelSize / 2, labelSize);
BeginDim();
GUI.Label(labelPosition, label, Styles.prediction);
EndDim();
EditorGUIUtility.SetIconSize(previousIconSize);
}
}
}
public static Color DetermineColor(Type source, Type destination)
{
if (destination == typeof(object))
{
return DetermineColor(source);
}
return DetermineColor(destination);
}
public static Color DetermineColor(Type type)
{
if (type == null)
{
return new Color(0.8f, 0.8f, 0.8f);
}
if (type == typeof(string))
{
return new Color(1.0f, 0.62f, 0.35f);
}
if (type == typeof(bool))
{
return new Color(0.86f, 0.55f, 0.92f);
}
if (type == typeof(char))
{
return new Color(1.0f, 0.90f, 0.40f);
}
if (type.IsEnum)
{
return new Color(1.0f, 0.63f, 0.66f);
}
if (type.IsNumeric())
{
return new Color(0.45f, 0.78f, 1f);
}
if (type.IsNumericConstruct())
{
return new Color(0.45f, 1.00f, 0.82f);
}
return new Color(0.60f, 0.88f, 0.00f);
}
#endregion
#region Droplets
protected override bool showDroplets => BoltFlow.Configuration.animateValueConnections;
protected override Vector2 GetDropletSize()
{
return BoltFlow.Icons.valuePortConnected?[12].Size() ?? 12 * Vector3.one;
}
protected override void DrawDroplet(Rect position)
{
if (BoltFlow.Icons.valuePortConnected != null)
{
GUI.DrawTexture(position, BoltFlow.Icons.valuePortConnected?[12]);
}
}
#endregion
private static class Styles
{
static Styles()
{
prediction = new GUIStyle(EditorStyles.label);
prediction.normal.textColor = Color.white;
prediction.fontSize = 9;
prediction.normal.background = new Color(0, 0, 0, 0.25f).GetPixel();
prediction.padding = new RectOffset(4, 6, 3, 3);
prediction.margin = new RectOffset(0, 0, 0, 0);
prediction.alignment = TextAnchor.MiddleCenter;
}
public static readonly GUIStyle prediction;
}
}
}
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