File size: 6,254 Bytes
18a519f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | using UnityEngine;
namespace Unity.VisualScripting
{
/// <summary>
/// Compares two inputs.
/// </summary>
[UnitCategory("Logic")]
[UnitTitle("Comparison")]
[UnitShortTitle("Comparison")]
[UnitOrder(99)]
public sealed class Comparison : Unit
{
/// <summary>
/// The first input.
/// </summary>
[DoNotSerialize]
public ValueInput a { get; private set; }
/// <summary>
/// The second input.
/// </summary>
[DoNotSerialize]
public ValueInput b { get; private set; }
/// <summary>
/// Whether the compared inputs are numbers.
/// </summary>
[Serialize]
[Inspectable]
public bool numeric { get; set; } = true;
/// <summary>
/// Whether A is less than B.
/// </summary>
[DoNotSerialize]
[PortLabel("A < B")]
public ValueOutput aLessThanB { get; private set; }
/// <summary>
/// Whether A is less than or equal to B.
/// </summary>
[DoNotSerialize]
[PortLabel("A \u2264 B")]
public ValueOutput aLessThanOrEqualToB { get; private set; }
/// <summary>
/// Whether A is equal to B.
/// </summary>
[DoNotSerialize]
[PortLabel("A = B")]
public ValueOutput aEqualToB { get; private set; }
/// <summary>
/// Whether A is not equal to B.
/// </summary>
[DoNotSerialize]
[PortLabel("A \u2260 B")]
public ValueOutput aNotEqualToB { get; private set; }
/// <summary>
/// Whether A is greater than or equal to B.
/// </summary>
[DoNotSerialize]
[PortLabel("A \u2265 B")]
public ValueOutput aGreaterThanOrEqualToB { get; private set; }
/// <summary>
/// Whether A is greater than B.
/// </summary>
[DoNotSerialize]
[PortLabel("A > B")]
public ValueOutput aGreatherThanB { get; private set; }
protected override void Definition()
{
if (numeric)
{
a = ValueInput<float>(nameof(a));
b = ValueInput<float>(nameof(b), 0);
aLessThanB = ValueOutput(nameof(aLessThanB), (flow) => NumericLess(flow.GetValue<float>(a), flow.GetValue<float>(b))).Predictable();
aLessThanOrEqualToB = ValueOutput(nameof(aLessThanOrEqualToB), (flow) => NumericLessOrEqual(flow.GetValue<float>(a), flow.GetValue<float>(b))).Predictable();
aEqualToB = ValueOutput(nameof(aEqualToB), (flow) => NumericEqual(flow.GetValue<float>(a), flow.GetValue<float>(b))).Predictable();
aNotEqualToB = ValueOutput(nameof(aNotEqualToB), (flow) => NumericNotEqual(flow.GetValue<float>(a), flow.GetValue<float>(b))).Predictable();
aGreaterThanOrEqualToB = ValueOutput(nameof(aGreaterThanOrEqualToB), (flow) => NumericGreaterOrEqual(flow.GetValue<float>(a), flow.GetValue<float>(b))).Predictable();
aGreatherThanB = ValueOutput(nameof(aGreatherThanB), (flow) => NumericGreater(flow.GetValue<float>(a), flow.GetValue<float>(b))).Predictable();
}
else
{
a = ValueInput<object>(nameof(a)).AllowsNull();
b = ValueInput<object>(nameof(b)).AllowsNull();
aLessThanB = ValueOutput(nameof(aLessThanB), (flow) => GenericLess(flow.GetValue(a), flow.GetValue(b)));
aLessThanOrEqualToB = ValueOutput(nameof(aLessThanOrEqualToB), (flow) => GenericLessOrEqual(flow.GetValue(a), flow.GetValue(b)));
aEqualToB = ValueOutput(nameof(aEqualToB), (flow) => GenericEqual(flow.GetValue(a), flow.GetValue(b)));
aNotEqualToB = ValueOutput(nameof(aNotEqualToB), (flow) => GenericNotEqual(flow.GetValue(a), flow.GetValue(b)));
aGreaterThanOrEqualToB = ValueOutput(nameof(aGreaterThanOrEqualToB), (flow) => GenericGreaterOrEqual(flow.GetValue(a), flow.GetValue(b)));
aGreatherThanB = ValueOutput(nameof(aGreatherThanB), (flow) => GenericGreater(flow.GetValue(a), flow.GetValue(b)));
}
Requirement(a, aLessThanB);
Requirement(b, aLessThanB);
Requirement(a, aLessThanOrEqualToB);
Requirement(b, aLessThanOrEqualToB);
Requirement(a, aEqualToB);
Requirement(b, aEqualToB);
Requirement(a, aNotEqualToB);
Requirement(b, aNotEqualToB);
Requirement(a, aGreaterThanOrEqualToB);
Requirement(b, aGreaterThanOrEqualToB);
Requirement(a, aGreatherThanB);
Requirement(b, aGreatherThanB);
}
private bool NumericLess(float a, float b)
{
return a < b;
}
private bool NumericLessOrEqual(float a, float b)
{
return a < b || Mathf.Approximately(a, b);
}
private bool NumericEqual(float a, float b)
{
return Mathf.Approximately(a, b);
}
private bool NumericNotEqual(float a, float b)
{
return !Mathf.Approximately(a, b);
}
private bool NumericGreaterOrEqual(float a, float b)
{
return a > b || Mathf.Approximately(a, b);
}
private bool NumericGreater(float a, float b)
{
return a > b;
}
private bool GenericLess(object a, object b)
{
return OperatorUtility.LessThan(a, b);
}
private bool GenericLessOrEqual(object a, object b)
{
return OperatorUtility.LessThanOrEqual(a, b);
}
private bool GenericEqual(object a, object b)
{
return OperatorUtility.Equal(a, b);
}
private bool GenericNotEqual(object a, object b)
{
return OperatorUtility.NotEqual(a, b);
}
private bool GenericGreaterOrEqual(object a, object b)
{
return OperatorUtility.GreaterThanOrEqual(a, b);
}
private bool GenericGreater(object a, object b)
{
return OperatorUtility.GreaterThan(a, b);
}
}
}
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