Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /ApplicationDataPath.cs
| using UnityEngine; | |
| namespace Unity.PlasticSCM.Editor | |
| { | |
| internal static class ApplicationDataPath | |
| { | |
| internal static string Get() | |
| { | |
| return mApplicationDataPath ?? Application.dataPath; | |
| } | |
| internal static void InitializeForTesting(string applicationDataPath) | |
| { | |
| mApplicationDataPath = applicationDataPath; | |
| } | |
| internal static void Reset() | |
| { | |
| mApplicationDataPath = null; | |
| } | |
| static string mApplicationDataPath; | |
| } | |
| } | |