Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /AssetsUtils /ProjectPath.cs
| using System.IO; | |
| namespace Unity.PlasticSCM.Editor.AssetUtils | |
| { | |
| internal static class ProjectPath | |
| { | |
| internal static string FromApplicationDataPath(string dataPath) | |
| { | |
| return Path.GetDirectoryName(Path.GetFullPath(dataPath)); | |
| } | |
| } | |
| } | |