| using Unity.PlasticSCM.Editor.Views.IncomingChanges; | |
| using Unity.PlasticSCM.Editor.Views.PendingChanges; | |
| namespace Unity.PlasticSCM.Editor | |
| { | |
| internal static class AutoRefresh | |
| { | |
| internal static void PendingChangesView(PendingChangesTab pendingChangesTab) | |
| { | |
| if (pendingChangesTab == null) | |
| return; | |
| pendingChangesTab.AutoRefresh(); | |
| } | |
| internal static void IncomingChangesView(IIncomingChangesTab incomingChangesTab) | |
| { | |
| if (incomingChangesTab == null) | |
| return; | |
| if (!incomingChangesTab.IsVisible) | |
| return; | |
| incomingChangesTab.AutoRefresh(); | |
| } | |
| } | |
| } | |