Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /Developer /UpdateProgress.cs
| using System; | |
| using Codice.Client.BaseCommands; | |
| using Codice.Client.Commands; | |
| using PlasticGui.WorkspaceWindow; | |
| using PlasticGui.WorkspaceWindow.Update; | |
| namespace Unity.PlasticSCM.Editor.Developer | |
| { | |
| internal class UpdateProgress | |
| { | |
| internal UpdateProgress( | |
| UpdateNotifier notifier, string wkPath, string title, | |
| WorkspaceWindow workspaceWindow) | |
| { | |
| mNotifier = notifier; | |
| mWkPath = wkPath; | |
| mWorkspaceWindow = workspaceWindow; | |
| mProgressData = new BuildProgressSpeedAndRemainingTime.ProgressData(DateTime.Now); | |
| mWorkspaceWindow.Progress.ProgressHeader = title; | |
| mWorkspaceWindow.Progress.CanCancelProgress = false; | |
| } | |
| internal void OnUpdateProgress() | |
| { | |
| var progress = mWorkspaceWindow.Progress; | |
| progress.ProgressHeader = UpdateProgressRender.FixNotificationPath( | |
| mWkPath, mNotifier.GetNotificationMessage()); | |
| UpdateOperationStatus status = mNotifier.GetUpdateStatus(); | |
| progress.TotalProgressMessage = UpdateProgressRender.GetProgressString( | |
| status, mProgressData); | |
| progress.TotalProgressPercent = GetProgressBarPercent.ForTransfer( | |
| status.UpdatedSize, status.TotalSize) / 100f; | |
| } | |
| readonly BuildProgressSpeedAndRemainingTime.ProgressData mProgressData; | |
| readonly WorkspaceWindow mWorkspaceWindow; | |
| readonly string mWkPath; | |
| readonly UpdateNotifier mNotifier; | |
| } | |
| } | |