Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /Gluon /CheckinProgress.cs
| using GluonGui.WorkspaceWindow.Views.Checkin.Operations; | |
| namespace Unity.PlasticSCM.Editor.Gluon | |
| { | |
| internal class CheckinProgress | |
| { | |
| internal CheckinProgress(WorkspaceWindow workspaceWindow) | |
| { | |
| mWorkspaceWindow = workspaceWindow; | |
| } | |
| internal void Refresh(CheckinProgressData progress) | |
| { | |
| mWorkspaceWindow.Progress.ProgressHeader = progress.ProgressText; | |
| mWorkspaceWindow.Progress.TotalProgressMessage = progress.TotalProgressText; | |
| mWorkspaceWindow.Progress.TotalProgressPercent = ((double)progress.TotalProgressValue) / 100; | |
| mWorkspaceWindow.Progress.ShowCurrentBlock = progress.bShowCurrentBlock; | |
| mWorkspaceWindow.Progress.CurrentBlockProgressMessage = progress.CurrentBlockText; | |
| mWorkspaceWindow.Progress.CurrentBlockProgressPercent = ((double)progress.CurrentBlockProgressValue) / 100; | |
| } | |
| WorkspaceWindow mWorkspaceWindow; | |
| } | |
| } | |