Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /UI /Avatar /GetAvatar.cs
| using System; | |
| using UnityEngine; | |
| using PlasticGui; | |
| namespace Unity.PlasticSCM.Editor.UI.Avatar | |
| { | |
| internal static class GetAvatar | |
| { | |
| internal static Texture2D ForEmail( | |
| string email, | |
| Action avatarLoadedAction) | |
| { | |
| if (string.IsNullOrEmpty(email)) | |
| return Images.GetEmptyGravatar(); | |
| if (AvatarImages.HasGravatar(email)) | |
| return AvatarImages.GetAvatar(email); | |
| Texture2D defaultImage = | |
| Images.GetEmptyGravatar(); | |
| AvatarImages.AddGravatar(email, defaultImage); | |
| LoadAvatar.ForEmail( | |
| email, avatarLoadedAction, | |
| AfterDownloadSucceed); | |
| return defaultImage; | |
| } | |
| static void AfterDownloadSucceed( | |
| string email, | |
| byte[] avatarBytes, | |
| Action avatarLoadedAction) | |
| { | |
| AvatarImages.UpdateGravatar(email, avatarBytes); | |
| avatarLoadedAction(); | |
| } | |
| } | |
| } |