Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /UI /EditorWindowFocus.cs
| using System; | |
| using UnityEditor; | |
| using UnityEditorInternal; | |
| namespace Unity.PlasticSCM.Editor.UI | |
| { | |
| internal static class EditorWindowFocus | |
| { | |
| internal static event Action OnApplicationActivated; | |
| internal static event Action OnApplicationDeactivated; | |
| static EditorWindowFocus() | |
| { | |
| EditorApplication.update += Update; | |
| } | |
| static void Update() | |
| { | |
| bool isApplicationActive = InternalEditorUtility.isApplicationActive; | |
| if (!mLastIsApplicationFocused && isApplicationActive) | |
| { | |
| mLastIsApplicationFocused = isApplicationActive; | |
| if (OnApplicationActivated != null) | |
| OnApplicationActivated(); | |
| return; | |
| } | |
| if (mLastIsApplicationFocused && !isApplicationActive) | |
| { | |
| mLastIsApplicationFocused = isApplicationActive; | |
| if (OnApplicationDeactivated != null) | |
| OnApplicationDeactivated(); | |
| return; | |
| } | |
| } | |
| static bool mLastIsApplicationFocused; | |
| } | |
| } | |