| #if UNITY_EDITOR || UNITY_IOS || UNITY_TVOS |
| using UnityEngine.InputSystem.iOS.LowLevel; |
| using UnityEngine.InputSystem.Layouts; |
| using UnityEngine.InputSystem.LowLevel; |
|
|
| namespace UnityEngine.InputSystem.iOS |
| { |
| #if UNITY_DISABLE_DEFAULT_INPUT_PLUGIN_INITIALIZATION |
| public |
| #else |
| internal |
| #endif |
| static class iOSSupport |
| { |
| public static void Initialize() |
| { |
| InputSystem.RegisterLayout<iOSGameController>("iOSGameController", |
| matches: new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("iOSGameController")); |
|
|
| InputSystem.RegisterLayout<XboxOneGampadiOS>("XboxOneGampadiOS", |
| matches: new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("iOSGameController") |
| .WithProduct("Xbox Wireless Controller")); |
|
|
| InputSystem.RegisterLayout<DualShock4GampadiOS>("DualShock4GampadiOS", |
| matches: new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("iOSGameController") |
| .WithProduct("DUALSHOCK 4 Wireless Controller")); |
|
|
| InputSystem.RegisterLayout<DualSenseGampadiOS>("DualSenseGampadiOS", |
| matches: new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("iOSGameController") |
| .WithProduct("DualSense Wireless Controller")); |
|
|
| InputSystem.RegisterLayoutMatcher("GravitySensor", |
| new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("Gravity")); |
| InputSystem.RegisterLayoutMatcher("AttitudeSensor", |
| new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("Attitude")); |
| InputSystem.RegisterLayoutMatcher("LinearAccelerationSensor", |
| new InputDeviceMatcher() |
| .WithInterface("iOS") |
| .WithDeviceClass("LinearAcceleration")); |
| #if UNITY_EDITOR || UNITY_IOS |
| InputSystem.RegisterLayout<iOSStepCounter>(); |
| |
| |
| if (InputSystem.s_Manager.m_Runtime is NativeInputRuntime) |
| { |
| if (iOSStepCounter.IsAvailable()) |
| InputSystem.AddDevice<iOSStepCounter>(); |
| } |
| #endif |
| } |
| } |
| } |
| #endif // UNITY_EDITOR || UNITY_IOS || UNITY_TVOS |
|
|