Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /Samples~ /InGameHints /InGameHintsActions.cs
| //------------------------------------------------------------------------------ | |
| // <auto-generated> | |
| // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator | |
| // version 1.6.1 | |
| // from Assets/Samples/InGameHints/InGameHintsActions.inputactions | |
| // | |
| // Changes to this file may cause incorrect behavior and will be lost if | |
| // the code is regenerated. | |
| // </auto-generated> | |
| //------------------------------------------------------------------------------ | |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine.InputSystem; | |
| using UnityEngine.InputSystem.Utilities; | |
| namespace UnityEngine.InputSystem.Samples.InGameHints | |
| { | |
| public partial class @InGameHintsActions: IInputActionCollection2, IDisposable | |
| { | |
| public InputActionAsset asset { get; } | |
| public @InGameHintsActions() | |
| { | |
| asset = InputActionAsset.FromJson(@"{ | |
| ""name"": ""InGameHintsActions"", | |
| ""maps"": [ | |
| { | |
| ""name"": ""Gameplay"", | |
| ""id"": ""9af2d1b0-cc47-4300-854c-838acb4b168b"", | |
| ""actions"": [ | |
| { | |
| ""name"": ""Move"", | |
| ""type"": ""Value"", | |
| ""id"": ""7e7492e7-1329-48bb-9fdc-279fd15473b4"", | |
| ""expectedControlType"": ""Vector2"", | |
| ""processors"": """", | |
| ""interactions"": """", | |
| ""initialStateCheck"": true | |
| }, | |
| { | |
| ""name"": ""Look"", | |
| ""type"": ""Value"", | |
| ""id"": ""981fecc2-2e7a-4d6a-b041-00b47626e0a1"", | |
| ""expectedControlType"": ""Vector2"", | |
| ""processors"": """", | |
| ""interactions"": """", | |
| ""initialStateCheck"": true | |
| }, | |
| { | |
| ""name"": ""PickUp"", | |
| ""type"": ""Button"", | |
| ""id"": ""5a59bbc2-a3d4-4cbd-88bb-01120d97dc69"", | |
| ""expectedControlType"": """", | |
| ""processors"": """", | |
| ""interactions"": """", | |
| ""initialStateCheck"": false | |
| }, | |
| { | |
| ""name"": ""Drop"", | |
| ""type"": ""Button"", | |
| ""id"": ""f37bbe7e-e241-443f-b868-c784e1219f25"", | |
| ""expectedControlType"": """", | |
| ""processors"": """", | |
| ""interactions"": """", | |
| ""initialStateCheck"": false | |
| }, | |
| { | |
| ""name"": ""Throw"", | |
| ""type"": ""Button"", | |
| ""id"": ""e450d71c-7cc5-4879-afb5-f3ed682d9824"", | |
| ""expectedControlType"": """", | |
| ""processors"": """", | |
| ""interactions"": """", | |
| ""initialStateCheck"": false | |
| } | |
| ], | |
| ""bindings"": [ | |
| { | |
| ""name"": """", | |
| ""id"": ""5abc4d20-74bd-4f14-902f-2bd2cf59cc28"", | |
| ""path"": ""<Gamepad>/leftStick"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Gamepad"", | |
| ""action"": ""Move"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": ""WASD"", | |
| ""id"": ""b16141b1-1611-44db-9576-5a004eb451f2"", | |
| ""path"": ""2DVector"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Move"", | |
| ""isComposite"": true, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": ""up"", | |
| ""id"": ""2b20de3f-1ad8-4b42-b591-595edf60dced"", | |
| ""path"": ""<Keyboard>/w"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Move"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": true | |
| }, | |
| { | |
| ""name"": ""down"", | |
| ""id"": ""2f92eaa9-7f1f-4f42-9682-d105f7c2fc22"", | |
| ""path"": ""<Keyboard>/s"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Move"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": true | |
| }, | |
| { | |
| ""name"": ""left"", | |
| ""id"": ""3ba79a56-c5f8-4999-8203-bef8471f4bd8"", | |
| ""path"": ""<Keyboard>/a"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Move"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": true | |
| }, | |
| { | |
| ""name"": ""right"", | |
| ""id"": ""8d9acfe6-d844-4860-a151-01d6eb0dfb48"", | |
| ""path"": ""<Keyboard>/d"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Move"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": true | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""b69cbeb7-a5bf-4df1-8965-17d944634cef"", | |
| ""path"": ""<Gamepad>/rightStick"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Gamepad"", | |
| ""action"": ""Look"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""b2ddefc9-49da-485d-be28-58e3ec3f8080"", | |
| ""path"": ""<Mouse>/delta"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Look"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""92182492-7b62-47e0-94ad-53d9937d9905"", | |
| ""path"": ""<Gamepad>/buttonSouth"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Gamepad"", | |
| ""action"": ""PickUp"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""e20635aa-ffe7-4ed9-8802-96c039d26a8f"", | |
| ""path"": ""<Keyboard>/q"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""PickUp"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""f5571cd9-1166-4ddc-9071-37dc597b1d4e"", | |
| ""path"": ""<Gamepad>/buttonEast"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Gamepad"", | |
| ""action"": ""Drop"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""950f549e-ec9c-4d03-aeff-f09ec4031d01"", | |
| ""path"": ""<Keyboard>/e"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Drop"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""47d1952d-797b-4f5b-986c-654b8e479deb"", | |
| ""path"": ""<Gamepad>/buttonSouth"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Gamepad"", | |
| ""action"": ""Throw"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| }, | |
| { | |
| ""name"": """", | |
| ""id"": ""02e2493d-1eb3-4334-9d25-92f2b5e21399"", | |
| ""path"": ""<Keyboard>/space"", | |
| ""interactions"": """", | |
| ""processors"": """", | |
| ""groups"": ""Keyboard&Mouse"", | |
| ""action"": ""Throw"", | |
| ""isComposite"": false, | |
| ""isPartOfComposite"": false | |
| } | |
| ] | |
| } | |
| ], | |
| ""controlSchemes"": [ | |
| { | |
| ""name"": ""Gamepad"", | |
| ""bindingGroup"": ""Gamepad"", | |
| ""devices"": [ | |
| { | |
| ""devicePath"": ""<Gamepad>"", | |
| ""isOptional"": false, | |
| ""isOR"": false | |
| } | |
| ] | |
| }, | |
| { | |
| ""name"": ""Keyboard&Mouse"", | |
| ""bindingGroup"": ""Keyboard&Mouse"", | |
| ""devices"": [ | |
| { | |
| ""devicePath"": ""<Keyboard>"", | |
| ""isOptional"": false, | |
| ""isOR"": false | |
| }, | |
| { | |
| ""devicePath"": ""<Mouse>"", | |
| ""isOptional"": false, | |
| ""isOR"": false | |
| } | |
| ] | |
| } | |
| ] | |
| }"); | |
| // Gameplay | |
| m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true); | |
| m_Gameplay_Move = m_Gameplay.FindAction("Move", throwIfNotFound: true); | |
| m_Gameplay_Look = m_Gameplay.FindAction("Look", throwIfNotFound: true); | |
| m_Gameplay_PickUp = m_Gameplay.FindAction("PickUp", throwIfNotFound: true); | |
| m_Gameplay_Drop = m_Gameplay.FindAction("Drop", throwIfNotFound: true); | |
| m_Gameplay_Throw = m_Gameplay.FindAction("Throw", throwIfNotFound: true); | |
| } | |
| public void Dispose() | |
| { | |
| UnityEngine.Object.Destroy(asset); | |
| } | |
| public InputBinding? bindingMask | |
| { | |
| get => asset.bindingMask; | |
| set => asset.bindingMask = value; | |
| } | |
| public ReadOnlyArray<InputDevice>? devices | |
| { | |
| get => asset.devices; | |
| set => asset.devices = value; | |
| } | |
| public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes; | |
| public bool Contains(InputAction action) | |
| { | |
| return asset.Contains(action); | |
| } | |
| public IEnumerator<InputAction> GetEnumerator() | |
| { | |
| return asset.GetEnumerator(); | |
| } | |
| IEnumerator IEnumerable.GetEnumerator() | |
| { | |
| return GetEnumerator(); | |
| } | |
| public void Enable() | |
| { | |
| asset.Enable(); | |
| } | |
| public void Disable() | |
| { | |
| asset.Disable(); | |
| } | |
| public IEnumerable<InputBinding> bindings => asset.bindings; | |
| public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) | |
| { | |
| return asset.FindAction(actionNameOrId, throwIfNotFound); | |
| } | |
| public int FindBinding(InputBinding bindingMask, out InputAction action) | |
| { | |
| return asset.FindBinding(bindingMask, out action); | |
| } | |
| // Gameplay | |
| private readonly InputActionMap m_Gameplay; | |
| private List<IGameplayActions> m_GameplayActionsCallbackInterfaces = new List<IGameplayActions>(); | |
| private readonly InputAction m_Gameplay_Move; | |
| private readonly InputAction m_Gameplay_Look; | |
| private readonly InputAction m_Gameplay_PickUp; | |
| private readonly InputAction m_Gameplay_Drop; | |
| private readonly InputAction m_Gameplay_Throw; | |
| public struct GameplayActions | |
| { | |
| private @InGameHintsActions m_Wrapper; | |
| public GameplayActions(@InGameHintsActions wrapper) { m_Wrapper = wrapper; } | |
| public InputAction @Move => m_Wrapper.m_Gameplay_Move; | |
| public InputAction @Look => m_Wrapper.m_Gameplay_Look; | |
| public InputAction @PickUp => m_Wrapper.m_Gameplay_PickUp; | |
| public InputAction @Drop => m_Wrapper.m_Gameplay_Drop; | |
| public InputAction @Throw => m_Wrapper.m_Gameplay_Throw; | |
| public InputActionMap Get() { return m_Wrapper.m_Gameplay; } | |
| public void Enable() { Get().Enable(); } | |
| public void Disable() { Get().Disable(); } | |
| public bool enabled => Get().enabled; | |
| public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); } | |
| public void AddCallbacks(IGameplayActions instance) | |
| { | |
| if (instance == null || m_Wrapper.m_GameplayActionsCallbackInterfaces.Contains(instance)) return; | |
| m_Wrapper.m_GameplayActionsCallbackInterfaces.Add(instance); | |
| @Move.started += instance.OnMove; | |
| @Move.performed += instance.OnMove; | |
| @Move.canceled += instance.OnMove; | |
| @Look.started += instance.OnLook; | |
| @Look.performed += instance.OnLook; | |
| @Look.canceled += instance.OnLook; | |
| @PickUp.started += instance.OnPickUp; | |
| @PickUp.performed += instance.OnPickUp; | |
| @PickUp.canceled += instance.OnPickUp; | |
| @Drop.started += instance.OnDrop; | |
| @Drop.performed += instance.OnDrop; | |
| @Drop.canceled += instance.OnDrop; | |
| @Throw.started += instance.OnThrow; | |
| @Throw.performed += instance.OnThrow; | |
| @Throw.canceled += instance.OnThrow; | |
| } | |
| private void UnregisterCallbacks(IGameplayActions instance) | |
| { | |
| @Move.started -= instance.OnMove; | |
| @Move.performed -= instance.OnMove; | |
| @Move.canceled -= instance.OnMove; | |
| @Look.started -= instance.OnLook; | |
| @Look.performed -= instance.OnLook; | |
| @Look.canceled -= instance.OnLook; | |
| @PickUp.started -= instance.OnPickUp; | |
| @PickUp.performed -= instance.OnPickUp; | |
| @PickUp.canceled -= instance.OnPickUp; | |
| @Drop.started -= instance.OnDrop; | |
| @Drop.performed -= instance.OnDrop; | |
| @Drop.canceled -= instance.OnDrop; | |
| @Throw.started -= instance.OnThrow; | |
| @Throw.performed -= instance.OnThrow; | |
| @Throw.canceled -= instance.OnThrow; | |
| } | |
| public void RemoveCallbacks(IGameplayActions instance) | |
| { | |
| if (m_Wrapper.m_GameplayActionsCallbackInterfaces.Remove(instance)) | |
| UnregisterCallbacks(instance); | |
| } | |
| public void SetCallbacks(IGameplayActions instance) | |
| { | |
| foreach (var item in m_Wrapper.m_GameplayActionsCallbackInterfaces) | |
| UnregisterCallbacks(item); | |
| m_Wrapper.m_GameplayActionsCallbackInterfaces.Clear(); | |
| AddCallbacks(instance); | |
| } | |
| } | |
| public GameplayActions @Gameplay => new GameplayActions(this); | |
| private int m_GamepadSchemeIndex = -1; | |
| public InputControlScheme GamepadScheme | |
| { | |
| get | |
| { | |
| if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad"); | |
| return asset.controlSchemes[m_GamepadSchemeIndex]; | |
| } | |
| } | |
| private int m_KeyboardMouseSchemeIndex = -1; | |
| public InputControlScheme KeyboardMouseScheme | |
| { | |
| get | |
| { | |
| if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse"); | |
| return asset.controlSchemes[m_KeyboardMouseSchemeIndex]; | |
| } | |
| } | |
| public interface IGameplayActions | |
| { | |
| void OnMove(InputAction.CallbackContext context); | |
| void OnLook(InputAction.CallbackContext context); | |
| void OnPickUp(InputAction.CallbackContext context); | |
| void OnDrop(InputAction.CallbackContext context); | |
| void OnThrow(InputAction.CallbackContext context); | |
| } | |
| } | |
| } | |