Maze / Library /PackageCache /com.unity.performance.profile-analyzer@1.2.2 /Tests /Editor /ProfileDataTests.cs
| using NUnit.Framework; | |
| using UnityEditor.Performance.ProfileAnalyzer; | |
| public class ProfileDataTests | |
| { | |
| [] | |
| public void Save_WithNullData_ReturnsFalse() | |
| { | |
| var filename = "filename.pdata"; | |
| ProfileData nullProfileData = null; | |
| bool success = ProfileData.Save(filename, nullProfileData); | |
| Assert.IsFalse(success, "Calling ProfileData.Save with null data should return false."); | |
| } | |
| [] | |
| public void Save_WithNullFilename_ReturnsFalse() | |
| { | |
| string filename = null; | |
| var profileData = new ProfileData(); | |
| bool success = ProfileData.Save(filename, profileData); | |
| Assert.IsFalse(success, "Calling ProfileData.Save with a null filename should return false."); | |
| } | |
| [] | |
| public void Save_WithEmptyFilename_ReturnsFalse() | |
| { | |
| string filename = string.Empty; | |
| var profileData = new ProfileData(); | |
| bool success = ProfileData.Save(filename, profileData); | |
| Assert.IsFalse(success, "Calling ProfileData.Save with an empty filename should return false."); | |
| } | |
| } | |