| using System; | |
| using System.Diagnostics; | |
| namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol | |
| { | |
| [] | |
| internal abstract class Message | |
| { | |
| public string type; | |
| // Milliseconds since unix epoch | |
| public ulong time; | |
| public int version; | |
| public string phase; | |
| public int processId; | |
| protected Message() | |
| { | |
| version = 2; | |
| phase = "Immediate"; | |
| processId = Process.GetCurrentProcess().Id; | |
| AddTimeStamp(); | |
| } | |
| public void AddTimeStamp() | |
| { | |
| time = Convert.ToUInt64((DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalMilliseconds); | |
| } | |
| } | |
| } | |