| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using UnityEngine.Timeline; | |
| namespace UnityEditor.Timeline | |
| { | |
| class ItemsPerTrack | |
| { | |
| public virtual TrackAsset targetTrack { get; } | |
| public IEnumerable<ITimelineItem> items | |
| { | |
| get { return m_ItemsGroup.items; } | |
| } | |
| public IEnumerable<TimelineClip> clips | |
| { | |
| get { return m_ItemsGroup.items.OfType<ClipItem>().Select(i => i.clip); } | |
| } | |
| public IEnumerable<IMarker> markers | |
| { | |
| get { return m_ItemsGroup.items.OfType<MarkerItem>().Select(i => i.marker); } | |
| } | |
| public ITimelineItem leftMostItem | |
| { | |
| get { return m_ItemsGroup.leftMostItem; } | |
| } | |
| public ITimelineItem rightMostItem | |
| { | |
| get { return m_ItemsGroup.rightMostItem; } | |
| } | |
| protected readonly ItemsGroup m_ItemsGroup; | |
| public ItemsPerTrack(TrackAsset targetTrack, IEnumerable<ITimelineItem> items) | |
| { | |
| this.targetTrack = targetTrack; | |
| m_ItemsGroup = new ItemsGroup(items); | |
| } | |
| } | |
| } | |