Maze / Library /PackageCache /com.unity.timeline@1.6.5 /Editor /Utilities /CustomTrackDrawerAttribute.cs
| using System; | |
| namespace UnityEditor.Timeline | |
| { | |
| // Tells a custom [[TrackDrawer]] which [[TrackAsset]] it's a drawer for. | |
| sealed class CustomTrackDrawerAttribute : Attribute | |
| { | |
| public Type assetType; | |
| public CustomTrackDrawerAttribute(Type type) | |
| { | |
| assetType = type; | |
| } | |
| } | |
| /// <summary> | |
| /// Attribute that specifies a class as an editor for an extended Timeline type. | |
| /// </summary> | |
| /// <remarks> | |
| /// Use this attribute on a class that extends ClipEditor, TrackEditor, or MarkerEditor to specify either the PlayableAsset, Marker, or TrackAsset derived classes for associated customization. | |
| /// </remarks> | |
| /// <example> | |
| /// <code source="../../DocCodeExamples/TimelineAttributesExamples.cs" region="declare-customTimelineEditorAttr" title="customTimelineEditorAttr"/> | |
| /// </example> | |
| [] | |
| public sealed class CustomTimelineEditorAttribute : Attribute | |
| { | |
| /// <summary> | |
| /// The type that that this editor applies to. | |
| /// </summary> | |
| public Type classToEdit { get; private set; } | |
| /// <summary> | |
| /// Constructor. | |
| /// </summary> | |
| /// <param name="type"> The type that that this editor applies to.</param> | |
| /// <exception cref="ArgumentNullException">Thrown if type is null</exception> | |
| public CustomTimelineEditorAttribute(Type type) | |
| { | |
| if (type == null) | |
| throw new System.ArgumentNullException(nameof(type)); | |
| classToEdit = type; | |
| } | |
| } | |
| } | |