| using System; | |
| using UnityEngine.Playables; | |
| using UnityEngine.Timeline; | |
| namespace UnityEditor.Timeline | |
| { | |
| /// <summary> | |
| /// A context for the Timeline window (RO) | |
| /// </summary> | |
| /// <remarks> | |
| /// The SequenceContext represents a state of the Timeline window, and is used to interact with <see cref="TimelineNavigator"/>. | |
| /// </remarks> | |
| public readonly struct SequenceContext : IEquatable<SequenceContext> | |
| { | |
| /// <summary> | |
| /// The director associated with the Timeline window in the context. (RO) | |
| /// </summary> | |
| public PlayableDirector director { get; } | |
| /// <summary> | |
| /// The <see cref="TimelineClip"/> associated with the Timeline window in the context. (RO) | |
| /// </summary> | |
| /// <remarks>In a SubTimeline context, the clip is the <see cref="TimelineClip"/> that hosts the SubTimeline in the parent Timeline. | |
| /// In the root context, the clip is <see langword="null"/>.</remarks> | |
| public TimelineClip clip { get; } | |
| /// <summary> | |
| /// Initializes and returns an instance of SequenceContext. | |
| /// </summary> | |
| /// <param name="director">The PlayableDirector associated with the context. Must be a valid PlayableDirector reference. </param> | |
| /// <param name="clip">The TimelineClip reference that controls the sequence. Specify <see langword="null"/> to specify that the sequence is the root. If non-null, the clip must be part of a valid <see cref="TimelineAsset"/>.</param> | |
| /// <exception cref="System.ArgumentNullException"> <paramref name="director"/> is null.</exception> | |
| /// <exception cref="System.ArgumentException"> The <paramref name="clip"/> is not part of a <see cref="TrackAsset"/>.</exception> | |
| /// <exception cref="System.ArgumentException"> The <paramref name="clip"/> is part of a track but not part of a <see cref="TimelineAsset"/>.</exception> | |
| public SequenceContext(PlayableDirector director, TimelineClip clip) | |
| { | |
| if (director == null) | |
| throw new ArgumentNullException(nameof(director)); | |
| var parentTrack = clip?.GetParentTrack(); | |
| if (clip != null && parentTrack == null) | |
| throw new ArgumentException("The provided clip must be part of a track", nameof(clip)); | |
| if (clip != null && parentTrack.timelineAsset == null) | |
| throw new ArgumentException("The provided clip must be part of a Timeline.", nameof(clip)); | |
| this.director = director; | |
| this.clip = clip; | |
| m_Valid = true; | |
| } | |
| /// <summary> | |
| /// Assesses the validity of a SequenceContext. | |
| /// </summary> | |
| /// <remarks>To be valid, a SequenceContext must contain a valid PlayableDirector reference.</remarks> | |
| /// <returns><see langword="true" /> if the SequenceContext is valid,<see langword="false" /> otherwise</returns> | |
| public bool IsValid() => m_Valid; | |
| /// <summary> | |
| /// Equality operator overload. | |
| /// </summary> | |
| /// <param name="left"></param> | |
| /// <param name="right"></param> | |
| /// <returns><see langword="true" /> if operands are equal, <see langword="false" /> otherwise.</returns> | |
| public static bool operator ==(SequenceContext left, SequenceContext right) => left.Equals(right); | |
| /// <summary> | |
| /// Inequality operator overload. | |
| /// </summary> | |
| /// <param name="left"></param> | |
| /// <param name="right"></param> | |
| /// <returns><see langword="true" /> if operands are not equal, <see langword="false" /> otherwise.</returns> | |
| public static bool operator !=(SequenceContext left, SequenceContext right) => !left.Equals(right); | |
| /// <summary>Indicates whether the current object is equal to another object of the same type.</summary> | |
| /// <param name="other">An object to compare with this object.</param> | |
| /// <returns> | |
| /// <see langword="true" /> if the current object is equal to the <paramref name="other" /> parameter; otherwise, <see langword="false" />.</returns> | |
| public bool Equals(SequenceContext other) | |
| { | |
| return Equals(director, other.director) && Equals(clip, other.clip); | |
| } | |
| /// <summary>Indicates whether the current object is equal to another object of indeterminate type.</summary> | |
| /// <param name="obj">An object to compare with this object.</param> | |
| /// <returns> | |
| /// <see langword="true" /> if the current object is equal to the <paramref name="obj" /> parameter; otherwise, <see langword="false" />.</returns> | |
| public override bool Equals(object obj) | |
| { | |
| return obj is SequenceContext other && Equals(other); | |
| } | |
| /// <summary>Hash function for SequenceContext.</summary> | |
| /// <returns> | |
| /// Hash code for the SequenceContext. | |
| /// </returns> | |
| public override int GetHashCode() | |
| { | |
| unchecked | |
| { | |
| return ((director != null ? director.GetHashCode() : 0) * 397) ^ (clip != null ? clip.GetHashCode() : 0); | |
| } | |
| } | |
| internal static SequenceContext Invalid = new SequenceContext(); | |
| readonly bool m_Valid; | |
| } | |
| } | |