| using UnityEngine; | |
| using UnityEngine.Timeline; | |
| namespace UnityEditor.Timeline | |
| { | |
| [] | |
| [] | |
| class EditorClip : ScriptableObject | |
| { | |
| [] TimelineClip m_Clip; | |
| public TimelineClip clip | |
| { | |
| get { return m_Clip; } | |
| set { m_Clip = value; } | |
| } | |
| public int lastHash { get; set; } | |
| public override int GetHashCode() | |
| { | |
| return clip.Hash(); | |
| } | |
| } | |
| } | |