| namespace UnityEditor.Timeline | |
| { | |
| enum AttractedEdge | |
| { | |
| None, | |
| Left, | |
| Right | |
| } | |
| interface IAttractable | |
| { | |
| bool ShouldSnapTo(ISnappable snappable); | |
| double start { get; } | |
| double end { get; } | |
| } | |
| interface IAttractionHandler | |
| { | |
| void OnAttractedEdge(IAttractable attractable, ManipulateEdges manipulateEdges, AttractedEdge edge, double time); | |
| } | |
| } | |