| using System; | |
| using UnityEngine; | |
| namespace UnityEngine.Timeline | |
| { | |
| internal abstract class RuntimeClipBase : RuntimeElement | |
| { | |
| public abstract double start { get; } | |
| public abstract double duration { get; } | |
| public override Int64 intervalStart | |
| { | |
| get { return DiscreteTime.GetNearestTick(start); } | |
| } | |
| public override Int64 intervalEnd | |
| { | |
| get { return DiscreteTime.GetNearestTick(start + duration); } | |
| } | |
| } | |
| } | |